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E3 Hands-on: Check out the speed-spidering antics in Alien Spidy
7 years ago

E3 Hands-on: Check out the speed-spidering antics in Alien Spidy

Speed running has been around for as long as games with beginnings and endings have. There are some people out there determined to rush through everything in a game, especially platformers, as quickly as possible. Well Alien Spidy takes speed running, fleshes it out a bit, and presents platformer enthusiasts with a skill-based platformer designed to be played at mach speed.

In Alien Spidy, you play as Spidy (imagine that) as he rushes to find the remains of his ship on Earth. He ventured from his home planet to find a friend of his who didn’t return, and ended up crashing on our humble planet. The story is really a mcguffin to get you crawling around this 2D Earth, dodging all manner of hostile flora and fauna. The world is a scary place when you’re a spider. Read More

E3 Preview: So seven strangers walk into The Cave…
7 years ago

E3 Preview: So seven strangers walk into The Cave…

The “point and click” adventure game genre simply refuses to die. Ron Gilbert, creative mastermind behind Monkey Island, leads Double Fine‘s upcoming console-bound return to adventure games, The Cave. Gilbert isn’t redesigning the wheel here (though I wouldn’t put it past him) but The Cave definitely has everything for the contemporary adventure game fan.

The Cave is an adventure game of the 2D platform and puzzle variety wherein you guide three characters along a journey through a mysterious, question-answering cave. Seven characters — amongst them a Hillbilly, Knight, Scientist, Monk, Time Traveler, Adventurer and a set of creepy Twin children — each find themselves with a deep desire which they believe the cave can satisfy. Though they have an overt motive for venturing into the cave, Gilbert says there’s something deeper going on in The Cave. Read More

E3 Hands-on: Forecast for CastleStorm shows torrent of arrows
8 years ago

E3 Hands-on: Forecast for CastleStorm shows torrent of arrows

Few things are more impenetrable than the mighty castle. Around the 10th century or so, major countries defended their population from sieges with these massive stone structures. Typically castles were constructed several miles apart in strategically superior locations. In CastleStorm, they’re right next door to each other.

Perhaps the real estate was good at the time or maybe the world of CastleStorm is just ridiculously crowded but things get cozy in this 2D tower defense. Your castle has a massive ballista on the front of it, which you use to mow down waves of ground forces and lay siege to the enemy castle. If the one-size-fits-all weapon weren’t enough, you can also dispatch your own forces and use magical abilities to affect the battlefield. Destroy the enemy castle or capture their flag to secure victory.

Real time strategy and the second dimension have blended before with games like Grim Grimoire and Swords & Soldiers, but it’s not the most common of sub-genres. That said, CastleStorm blends the RTS with even smaller genres including artillery shooters (Worms) and tower defense. The resulting smoothie is not only delicious, it offers a unique flavor. Read More

E3 Hands-on: Floating through Pid’s intriguing planet
8 years ago

E3 Hands-on: Floating through Pid’s intriguing planet

Walking home from school these days is getting more and more hazardous. In the past, all you had to worry about were shady characters with lollipops, but it seems that now we have to worry about being teleported to mysterious planets. What is the world coming to?

In the 2D platform-puzzler Pid — the first title from ex-Bionic Commander: Rearmed developers Might and Delight — a schoolboy finds himself marooned on a mysterious planet inhabited by all manner of robotic creatures. You’ll encounter anything from giant missile-firing robots to small droids repeating simple tasks. Knowing nothing of this planet or its programmed population, making friends might be a bit difficult for Pid.

Couple these hostile automatons with hazards like massive spike traps and you’ve got yourself a dangerous situation. Thankfully you find the ability to summon light elevators (yes, light elevators) from your very finger tips.

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Awesomenauts soundtrack now available for digital download
8 years ago

Awesomenauts soundtrack now available for digital download

By  •  News

We’ve been clamoring for it, you’ve been clamoring for it, Ronimo Games has been clamoring for it and now it’s here: the Awesomenauts soundtrack! Every action packed moment of …
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Awesomenauts Fully Awesome Guide
8 years ago

Awesomenauts Fully Awesome Guide

Your one stop shop for Awesomenauts know-how both for new comers and seasoned players alike!
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Awesomenauts community address includes new character, patch
8 years ago

Awesomenauts community address includes new character, patch

By  •  News

A new challenger is approaching! This new Awesomenaut, for whom we have no name yet, is the first of the characters planned to help sustain the Awesomenauts’ community. Looks like she may have some sort of hoverboard, a bot she can summon, and what appears to be a ball of electricity, but we’re not sure yet.

Awesomenauts has been out just over a week now and the leaderboards are steadily populating. In fact, in our review we gave Awesomenauts a Buy It!, so if you haven’t checked it out already you should. If you have no idea what MOBA is, check out our explanation of it! For those of you who have played it, we have some fantastic news for you.

Ronimo Games has issued a community address, shedding some light on their tribulations of Awesomenauts’ release, as well as what’s coming down the pipe. Read More

Awesomenauts review (XBLA)
8 years ago

Awesomenauts review (XBLA)

Awesomenauts was developed by Ronimo Games and published by DTP Entertainment. It was released May 2, 2012 for 800 MSP. A copy was provided for review purposes.

In the year 2012, the Multiplayer Online Battle Arena genre began to proliferate, and gamers the world over wondered how it would evolve. From the pitch black void of space came Awesomenauts, a game which dared to bring MOBA to the 2D realm. Six mercenary heroes, ranging from an ex-rapper frog to a jetpack-laden monkey, are hired to work for red or blue (sometimes appearing on both teams at once, somehow) and destroy the enemy team’s solar drill. Solar is the form of currency in the future, so having a device which literally mines money is kind of a big deal.

Awesomenauts is a 2D MOBA and it makes no effort to hide that fact. Each player in this three versus three game picks one of the six heroes, each complete with unique abilities and play styles. Both teams have droids that run at the enemy base and attack each other in an effort to destroy the towers and solar drill. Kill them for cash, use your money to buy character upgrades and side-grades, push the enemy base and secure victory for your team.

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Update: Awesomenauts to release as planned; publisher files for insolvency
8 years ago

Update: Awesomenauts to release as planned; publisher files for insolvency

By  •  News

Update: According to Jasper Koning of Ronimo Games, Awesomenauts will be releasing as planned. Expect our guide and review to be up in the following week.

We hate being …
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Learn how to play Awesomenauts with this new trailer

Awesomenauts comes out next week on May 2 and we here at XBLA Fans couldn’t be more stoked. Ronimo Games has posted a new trailer for the game that …
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