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XBLA’s Most Wanted: Gunbound
7 years ago

XBLA’s Most Wanted: Gunbound

In the wake of upcoming turn based artillery giant Worms: Revolution, the sheer vacancy of this genre becomes ever more apparent. The genre is populated almost exclusively by Worms, but there are a few other games which have made a name for themselves over the years. One such competitor which has maintained popularity throughout its existence is Gunbound. This free to play online artillery game just had its 7th anniversary since its inception in Korea back in 2005. Developer Softnyx’s approach to the genre includes an extensive item-based stat customization engine as well as several different “mobiles”, each with different elements and stats. At the heart of the game is aiming and shooting, but there’s something strangely deep about it too.

When you boot up a game of Gunbound today in 2012, you’ll note not much has changed in the UI over the last several years. The game has never had a graphical update (that we can tell), you still can’t change the resolution, and there’s still not enough information on each mobile in the mobile selection screen. That said, the amount of content has at least doubled in every respect including mobiles, items, maps, and game modes. While estranged from its early adopters by a lack of true game experience upgrades, if Softnyx were to join Nexon (developers of Dungeon Fighter Live) on Xbox Live Arcade and beef up the presentation of Gunbound, this mobile blastin’ multiplayer game could be just as addictive as it was on PC. Read More

Hell Yeah! Wrath of the Dead Rabbit unleashes on September 26
7 years ago

Hell Yeah! Wrath of the Dead Rabbit unleashes on September 26

The excitement train for Sega and Arkedo’s Hell Yeah! Wrath of the Dead Rabbit has been rolling for quite some time now. We loved it at E3 and loved …
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Scott Pilgrim adding online multiplayer and his roommate on August 19
7 years ago

Scott Pilgrim adding online multiplayer and his roommate on August 19

By  •  News

In a feat of randomness and maybe to coincide with the upcoming color edition of Scott Pilgrim’s Precious Little Life, Major Nelson revealed a little something for the XBLA …
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Bit.Trip Presents: Runner 2 slides into early 2013
7 years ago

Bit.Trip Presents: Runner 2 slides into early 2013

Gaijin Games’ Bit.Trip series hasn’t graced XBLA but the announcement a while back for Bit.Trip Presents: Runner 2 is causing fans to go back to one of the best …
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Watch the platforming battle between Kurt & The Crook in Pid
7 years ago

Watch the platforming battle between Kurt & The Crook in Pid

Might & Delight’s upcoming Pid shows incredible promise in the platforming genre with team members that have worked on the XBLA classic Bionic Commando: Rearmed. We’ve seen The Opposition …
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Team 17 designer Kevin Carthew says a Worms revamp was long overdue, Worms: Revolution to be the “blockbuster”
7 years ago

Team 17 designer Kevin Carthew says a Worms revamp was long overdue, Worms: Revolution to be the “blockbuster”

Since its creation in 1995, Worms has been leading the way in the artillery shooter genre. With its slapstick humor, turn based strategy and tried-and-true formula, Worms became a brand with a massive following and history. Team 17, the developers of Worms, has remained small throughout however. The studio’s other franchise Alien Breed and a few Worms spin-offs (like Worms Blast and Worms Golf) are Team 17’s only true ventures outside the turn-based artillery action gameplay featured in Worms. Due to this, they’ve been called risk averse, they’ve been criticized for clinging to the Worms franchise, so of course their upcoming Worms revamp, Worms: Revolution, may be met with cynicism by some. We talked to lead designer on the upcoming game and 14-year member of Team 17 Kevin Carthew about working with the rest of Team 17 to revamp the Worms franchise.

According to Carthew, most of the group at Team 17 felt like a Worms revamp was long overdue before Worms: Revolution had a single line of code. Roughly two years ago, before true development on Worms: Revolution had begun, a presentation was given by key members of Team 17; it was a studio-wide event. Words were said, pictures were shown, heads were nodded — Worms: Revolution would be the “blockbuster” Worms game. “We aren’t just making another Worms game, we’re making the Worms game.” said Carthew. “Of course we’re going to call it Worms something”, but “revolution” really is the point of this new game, and everybody at Team 17 feels it. Read More

PSA: Awesomenauts patch with new characters available now
7 years ago

PSA: Awesomenauts patch with new characters available now

By  •  News

If you’ve checked out Awesomenauts today, you’ll notice a little update but what you don’t know is what the update entails. Not only is it a list of fixes …
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Sunday Night Streaming: Dishwashing in The Dishwasher: Vampire Smile
7 years ago

Sunday Night Streaming: Dishwashing in The Dishwasher: Vampire Smile

The Dishwasher: Vampire Smile has been out for quite some time now, but if you haven’t played it you certainly should. This frenetic 2D hack n’ slash is one …
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Awesomenauts patch includes new characters for free *UPDATE*
7 years ago

Awesomenauts patch includes new characters for free *UPDATE*

By  •  News

Update: The characters will be available with the patch on July 23.

It’s not surprised we’re all excited about the upcoming patch and DLC for Awesomenauts, specifically our Guide …
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Awesomenauts 1.1 patch notes released, DLC characters detailed
7 years ago

Awesomenauts 1.1 patch notes released, DLC characters detailed

By  •  News

The rumors were true! Ronimo Games has confirmed Coco Nebulon and Derpl Zork as their upcoming DLC characters for their 2D multiplayer online battle arena game, Awesomenauts. Not only …
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