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Costume Quest 2 review (Xbox One)
10 years ago

Costume Quest 2 review (Xbox One)

Costume Quest 2 was developed by Double Fine Productions and published by Midnight City Games. It was released on October 31, 2014 for $14.99 on Xbox 360 and Xbox One. A copy was provided for review purposes.

Costume Quest 2 for Xbox

Appropriately released just before Halloween, Costume Quest 2 has more tricks, treats and timed-button pushes. The sequel to Double Fine’s 2010 Costume Quest, this release picks up shortly after the first game. The two main protagonists, Reynold and Wren, return as playable characters with new companions to battle alongside with, and, not to be forgotten, the supporting cast from the first game, which play an important role in the time-traveling tale.

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XBLA’s Most Wanted: Shadowrun (SNES)
12 years ago

XBLA’s Most Wanted: Shadowrun (SNES)

As a modern gamer it’s easy to look back on Nintendo’s SNES and create a list of RPGs that would probably include several of the genre’s best examples across all platforms. Back in 1993, though, many western gamers (both in Europe and the US alike) were frustrated by the lack of console RPGs that appealed to their popular culture, despite the undeniable quality of JRPGs like Ogre Battle, Secret of Mana and even Zelda: A Link to the Past. Systems like the Amiga featured all the best “adult” games and no matter what we think now, the SNES, with its army of cute, blue-haired RPG protagonists, was considered to be strictly for kids by most adults.

For many, Shadowrun’s release on the SNES changed everything. Based on a pen and paper RPG and featuring a detailed, complex story that incorporated grizzled mercenaries, violent gangs and an acidic populace of orks, trolls and cybernetically enhanced humans, all crammed into a dystopian future of magic and technology; Shadowrun basically delivered everything that European and American kids had grown up watching in movies and cartoons since the early 1980’s.

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Safiri Warrior revealed for Sacred Citadel
12 years ago

Safiri Warrior revealed for Sacred Citadel

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Publishers Deep Silver have revealed the first character from their side-scrolling action brawler developed by SouthEnd, Sacred Citadel. The Safiri Warrior is the toughest …
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Popular PC game Terraria coming to XBLA
12 years ago

Popular PC game Terraria coming to XBLA

Re-Logic and 505 games has announced their popular PC game Terraria will be coming to XBLA and PSN. Over the course of the last day, the Terraria/Re-Logic’s Facebook and Twitter …
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Penny Arcade Episode 3 released today on Xbox Live Indie Games
12 years ago

Penny Arcade Episode 3 released today on Xbox Live Indie Games

Penny Arcade: On the Rain-Slick Precipice of Darkness Episode 3 was released today on Xbox Live Indie Games. The first 2 episodes of the RPG series were originally released …
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E3 Hands-on: Storming the stylish battlefields of Happy Wars
13 years ago

E3 Hands-on: Storming the stylish battlefields of Happy Wars

There are a myriad of reasons — some massive, others minuscule — for wars throughout history. Wars ranging from the disagreement you had with your mother to World War II to the intergalactic alien space combat we’re likely to experience in the near future. No wars have been particularly fun until video games came along, removing the consequences and the guilt of war. Yet still wars are brutal, sad, scary sort of affairs, no matter what your role is in them — and then there’s Happy Wars.

Happy Wars’ pseudo cell-shaded art style (mixed with a bit of watercolor, perhaps) hearkens back to the days of Cel Damage and Jet Set Radio. The zany visuals and overall lighthearted presentation prove war isn’t always depressing and vile. White is pit against black in this 15 vs. 15 multiplayer action game in an effort to capture towers and destroy the enemy team’s castle. Players can pick from a warrior, mage or cleric class and acquire new skills as they level up and attempt to out-maneuver the enemy team.

Our demo was cut into thirds, with a tutorial and gameplay rundown to start, an explanation of the deeper features of the game following that, and lastly a match played to completion on the game’s desert themed level. Read More

Penny Arcade Episode 3 hits July 10

By  •  News

Penny Arcade

The wait is nearly over – the long-awaited old-school reboot of Penny Arcade Adventures: On the Rain Slick Precipice of Darkness Episode Three will hit Steam and Xbox Live Indie Games July 10 for 400 MSP (or $5 if you’re buying on Steam). The PC version will feature cross-compatibility with the Mac version when that releases at a later date.

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Dungeon Defenders DLC hits XBLA
13 years ago

Dungeon Defenders DLC hits XBLA

The third part of Dungeon DefendersThe Quest for the Lost Eternia Shards was last week released on XBLA. Part III: Aquanos, is set in the submerged ruins of …
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XBLA Primer: What is MOBA?
13 years ago

XBLA Primer: What is MOBA?

While everyone knows what strategy games are, and role playing games, and massively multiplayer online games somehow the multiplayer online battle arena genre remains confusing and mysterious. Perhaps this is because, despite being a combination of strategy, RPG and MMO (aka SRPGMMO, but nobody liked that acronym) being something everyone can understand, it in no way adds up to MOBA. However, like every other genre, MOBA is branching out, growing and adding elements from other beloved genres, so before things get out of hand let us explain what MOBA is.

Okay, so what is it?

The Multiplayer Online Battle Arena genre is a micro-MMORPG experience with strategical elements surrounding it, hence the combination of the three. MOBA combines some of the key features of each genre, and bakes a peculiarly delicious cake. First and foremost, however, MOBA games are team-oriented, with one team competing against one other team. Each team has a core (or something like one) which they must protect. If their core is destroyed, they lose. Read More

The Banner Saga hits Kickstarter target for XBLA port

The latest indie game to go down the Kickstarter route, The Banner Saga has now raised enough money to allow them to develop ports for XBLA and PSN. The game …
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