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Feature List

Weekend Rant: Halo Anniversary
8 years ago

Weekend Rant: Halo Anniversary

Playing through Halo Anniversary this weekend with my brother-in-law I had a very eye opening experience. After all of the PR fluff and critic reviews based more on nostalgia I found myself more critical of the quality of the updates to the original Halo: CE. I wondered why I was knocking all of these little issues I found when I was having a blast playing through a game that can still suck me in. Then it hit me: Bungie didn’t work on Anniversary, and that’s who I was comparing 343’s work against. Sure, Saber Interactive provided the new HD graphics layer and Certain Affinity developed all of the multiplayer maps, but as the primary developer 343 had the end say as to whether something qualified as Halo-worthy or not.

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XBLAFancast Episode 39 – “I’m not gonna help you bro”
8 years ago

XBLAFancast Episode 39 – “I’m not gonna help you bro”

We talk about XBLA this week! Honest!

John Carson once again joins the regular crew of myself, Perry Jackson and Todd Schlickbernd. We talk briefly about last weeks release of Xotic before spending a little too long talking about Saints Row: The Third. Then it’s onto XBLA news, of which there was some this week.

We close things out by answering some of your questions, yay for you! Thanks to everyone who sent some in.

Please subscribe, comment, review the podcast on iTunes and tell your friends! We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question.

Big thanks again to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.

[podcast]https://xblafans.com/xblafancast/XBLAFancastEp39.mp3[/podcast]

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XBLA’s Most Wanted: Super Monkey Ball Arcade
8 years ago

XBLA’s Most Wanted: Super Monkey Ball Arcade

So many of us still mourn the delisting of Marble Blast Ultra. It was one of the classic greats of Xbox Live Arcade, and still has no equal in its genre. Those who missed out may never know the joy of the marble genre. There’s something about feeling the weight of the marble in your thumbstick while trying to navigate stupidly hard (read: extremely hard) levels.

The Super Monkey Ball series is a different spin on the same idea. Instead of controlling the marble (in this case a monkey inside a clear ball) players have control of the game world. The left thumbstick tilts the world in a given direction, then gravity does the rest. Super Monkey Ball Deluxe added several fun minigames such as soccer and bowling. Super Monkey Ball Arcade would take all of those ideas and…well, roll with them.

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XBLAFancast Special – A Virus Named Tom interview
8 years ago

XBLAFancast Special – A Virus Named Tom interview

We recently had the opportunity to play an early build of quirky action-puzzler A Virus Named Tom and were able to follow it up with an interview with Tim Keenan, creator of the game and founder of its development studio Misfits Attic. After a brief intro to the game and the company, we break into a discussion of the art, humor, influences, and focus on co-op/multiplayer that makes this game different from a lot of what’s out there on XBLA. Along the way we hit on a lot of development talk including what makes a good achievement and why working with non-gamers can be a good thing. It was a lot of fun to record and thanks go out to Tim for taking the time to talk.

We’re looking forward to hearing more about A Virus Named Tom as it draws closer to release. Check them out on Twitter at @Misfitsattic or at the links above. They do a lot of community interaction – including incorporating ideas generated by the community in the game – so head on over and let them know what you think! Stay tuned here as well for more information as we hear it.

Please subscribe, comment, review the podcast on iTunes and tell your friends! We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question.

[podcast]https://xblafans.com/xblafancast/AVirusNamedTomInterview.mp3[/podcast]

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XBLAFancast Episode 38 – Jet Set …Radio
8 years ago

XBLAFancast Episode 38 – Jet Set …Radio

It’s a pretty slow time for XBLA games and XBLA news at the moment, so there’s not a lot of XBLA discussion on this weeks show. That doesn’t stop us though, as the regular crew of myself, Perry and Todd are joined by John Carson to talk for around an hour.

Subjects include Fusion: Genesis, Skyrim, Dragons, Modern Warfare 3, Jet Set Radio and Dragons. It’s a fairly offbeat show (with some cursing, apologies) but we think it made for a fun one. So give it a listen and let us know what you think!

Please subscribe, comment, review the podcast on iTunes and tell your friends! We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question.

Big thanks again to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.

[podcast]https://xblafans.com/xblafancast/XBLAFancastEp38.mp3[/podcast]

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XBLAFancast – Iron Brigade interview
8 years ago

XBLAFancast – Iron Brigade interview

I recently had the chance to talk to Iron Brigade (AKA Trenched) Project Lead Brad Muir from Double Fine. Brad talks a bit about the upcoming update and European release for Iron Brigade, which will include a bunch of new content. He also outlines what we can expect from the first DLC pack, Rise of the Martian Bear which sees the Iron Brigade story take the fight against the tubes to Mars.

After that we get into a discussion of XBLA in general and talk about some of the pros and cons of the service as well as what the service will hopefully evolve into.

Thanks to Brad for coming on the show and keep checking back for news on that update, which should be out very very soon.

Please subscribe, comment, review the podcast on iTunes and tell your friends! We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question.

Big thanks again to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.

[podcast]https://xblafans.com/xblafancast/IronBrigadeInterview.mp3[/podcast]

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XBLA’s Most Wanted: Jet Set Radio Future
8 years ago

XBLA’s Most Wanted: Jet Set Radio Future

Culture is everywhere, it’s in the government propaganda, in the abrasive security details, in the greyness and ubiquity of society… oh, wait, no it’s not. That is, until DJ Professor K and Jet Set Radio bring back the funk in a rude way. Strap on your roller blades and attack Japan, strike back at the oppressive government, fight the monotony, tag over the propaganda and bring back freedom and love to society in Jet Set Radio Future.

That is, if you have the original Xbox. In fact, if you do, you probably have this game or did at one point (maybe you got it combined with Sega GT 2002) as it was one of its very early releases and to this day one of the most unique. Players take on the streets of Japan with their crew of oppression-fighting freestyle rollerbladers, defeating area security, tagging the town, and dissolving violent gangs from the dark corners of Japan in an effort to bring back the freedom of expression. With plenty of different levels, challenges, hidden collectibles and a decent multiplayer Jet Set Radio Future (JSRF) was a robust title considering its rather niche gameplay style.

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Klei Entertainment sets the stage for Shank 2
8 years ago

Klei Entertainment sets the stage for Shank 2

Many years ago a man and his two handy blades, jagged though they were, turned an entire crime organization on its head. Sometimes, when there was another ethereal controller being beside him, he was joined by his fellow anti-gang affiliate. This man, named Shank, armed only with twin shanks (and meat cleavers, and a katana, and a chainsaw, shotgun, SMG and dual pistols) brought frenetic brawler action complete with weapon fast-switching and combos along with crisp art and high-tier animation quality, and it appears that Klei Entertainment aims to give him shank-tion to do it again. We here at XBLAFans were lucky enough to score an interview with Klei Entertainment’s CEO, Jamie Cheng. Take a look at what he had to say after the jump. Read More