13 years ago
There are a myriad of reasons — some massive, others minuscule — for wars throughout history. Wars ranging from the disagreement you had with your mother to World War II to the intergalactic alien space combat we’re likely to experience in the near future. No wars have been particularly fun until video games came along, removing the consequences and the guilt of war. Yet still wars are brutal, sad, scary sort of affairs, no matter what your role is in them — and then there’s Happy Wars.
Happy Wars’ pseudo cell-shaded art style (mixed with a bit of watercolor, perhaps) hearkens back to the days of Cel Damage and Jet Set Radio. The zany visuals and overall lighthearted presentation prove war isn’t always depressing and vile. White is pit against black in this 15 vs. 15 multiplayer action game in an effort to capture towers and destroy the enemy team’s castle. Players can pick from a warrior, mage or cleric class and acquire new skills as they level up and attempt to out-maneuver the enemy team.
Our demo was cut into thirds, with a tutorial and gameplay rundown to start, an explanation of the deeper features of the game following that, and lastly a match played to completion on the game’s desert themed level. Read More
13 years ago
They’re crowding the front of the room on the 54th floor of a Los Angeles hotel, cameras flashing in rapid succession. A small group of men are before them, footage of their last work playing on a large screen. It’s difficult to get a good view of the promo vid that is running while all of the members of the Korean gaming press are nearly tripping over each other to secure the best possible angle from which to grab the perfect shot for their readers back home. The level of excitement among this crowd is palpable, if not completely understandable.
After all, what’s being shown at this point is nothing new, the footage is of 2010’s Dungeon Fighter Online (released in 2005 in Nexon’s home country of Korea). The speakers have thus far provided a nice little history lesson for the uninitiated, but those in attendance have hardly been treated to breaking news or exclusive footage at this point. With more exciting photo ops and demos of this fall’s hottest games vying for attention during E3 week than any one journalist can possibly tackle, why is the foreign press causing such a hullabaloo over a PC game that released seven years ago in their country?
13 years ago
The Lord of the Rings franchise is no stranger to video game adaptations. Of the many we’ve seen over the years, most of them are translated directly from the fiction into a playable form. We’ve guided Frodo on his journey to Mordor and fought to defend Minas Tirith as Aragorn. Guardians of Middle-Earth is not an adventure but instead a war waged by good and evil in a massive arena.
Guardians of Middle-Earth is a Multiplayer Online Battle Arena (MOBA) game with many of the genre staples. Unlike other MOBA forays on XBLA (Awesomenauts, Monday Night Combat), Guardians of Middle-Earth is the classic isometric experience complete with three lanes (in the main map), creeps, towers, the whole shabang!
Well. Mostly. There’s no hiding the core MOBA-ness of this game, but the developers at Monolith also want to bring new mechanics to the table and tailor the experience to the console. For instance, you can upgrade your minions and towers, but there’s no shop and there are shrines to fight over which grant buffs. How’s that for new mechanics? Read More
13 years ago
Get to buildin’ for some swag!
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13 years ago
Todd returns from E3 this week, so once we get the new releases out of the way it’s pretty much all Todd all the time. He tells us about some of the games he saw last week, a list of which you can find below. So if you were interested by the XBLA games being shown off last week, odds are we talk about them this week.
Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!
Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.
[podcast]https://xblafans.com/xblafancast/XBLAFancastEp65.mp3[/podcast]
13 years ago
Few things are more impenetrable than the mighty castle. Around the 10th century or so, major countries defended their population from sieges with these massive stone structures. Typically castles were constructed several miles apart in strategically superior locations. In CastleStorm, they’re right next door to each other.
Perhaps the real estate was good at the time or maybe the world of CastleStorm is just ridiculously crowded but things get cozy in this 2D tower defense. Your castle has a massive ballista on the front of it, which you use to mow down waves of ground forces and lay siege to the enemy castle. If the one-size-fits-all weapon weren’t enough, you can also dispatch your own forces and use magical abilities to affect the battlefield. Destroy the enemy castle or capture their flag to secure victory.
Real time strategy and the second dimension have blended before with games like Grim Grimoire and Swords & Soldiers, but it’s not the most common of sub-genres. That said, CastleStorm blends the RTS with even smaller genres including artillery shooters (Worms) and tower defense. The resulting smoothie is not only delicious, it offers a unique flavor. Read More
13 years ago
We are introducing a very special feature here on XBLA Fans. Each Monday for the foreseeable future, we will be showcasing a community member’s world. If you are interested in being …
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13 years ago
During all the hoopla of E3, Xbox Live Arcade snuck silently past a rather large milestone as noticed by friend of the site, @Lifelower. Our own XBLA historian, Andrew …
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13 years ago
With E3 fading into the distance and a lull in releases, we dip into our backlogs.
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