Undead Labs have announced that State of Decay has now reached one million players. The figure includes both Xbox Live Arcade downloads and the Steam Early Access release on …
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Whoever coined the phrase, “Too much of a good thing,” likely never played a video game. Sure, mostly because the saying dates back to well before Pong ever pinged a virtual paddle, but in some small part because anyone that’s ever really connected to a great game knows the bittersweet sorrow of wrapping it up. Xbox Live Arcade is no stranger to great games — however you choose to define the word: fun, dense, deep, powerful – there’s something for everyone in our little digital corner of video games proper.
With that in mind, we take a look back at the heavy hitters, the ones that make you set down the controller upon completion and want to know more. XBLAFans’ Friday Top Five is back, bringing you the top five Xbox Live Arcade games (in no particular order) that require a sequel.
Through a post on the Undead Labs’ official forum, the developer has revealed the details of State of Decay‘s upcoming Title Update 3. Undead Labs’ founder, Jeff Strain, provided …
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In a post on Undead Labs’ official site, Geoffrey discusses new details about how State of Decay‘s Sandbox Mode may operate. He describes the team’s core, guiding philosophy in crafting …
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Survivors everywhere can breathe a little easier. State of Decay will finally be getting its big update to smooth out some of the wrinkles still clinging to the title. The update, …
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June has certainly been the month of State of Decay on Xbox Live Arcade. The zombie apocalypse simulator has broken records, becoming the platform’s fastest selling original IP, and garnering …
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State of Decay has only been out for a couple weeks, but it is already doing extraordinarily well. The Xbox Wire revealed that in its first week of releasing on …
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Undead Labs’ State of Decay is the fastest-selling original XBLA game with over half a million purchases since its release. Naturally, the horde of ravenous fans want more, and …
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Undead Labs’ zombie apocalypse survival simulator has run into a bad patch today, literally. State of Decay debuted earlier this month to record-breaking sales and critical acclaim, which we echoed in …
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State of Decay was developed by Undead Labs and published by Microsoft Studios. It was released June 5, 2013 for 1600 MSP. A copy was provided for review purposes.
When a collection of zombie-obsessed game industry veterans formed Undead Labs, their sole passion was to play in the ashes of fallen society. They would craft an open sandbox world and fill it with extinction-level contagion. They’d insist upon hard decisions and scraping by one day at a time, and in return, you’d be afforded the opportunity to live out your fantasies in a simulated zombie apocalypse. Now, so many years after that kernel of an idea was born, State of Decay narrowly misses the mark, drooped under its own weighty ambition.
Yet, despite its flaws, State of Decay aims so high that it achieves something many games never aspire to reach. Like the apocalypse it portrays: once the shock and awe begins to wane, once we accept the imperfections of the world, there’s joy to be found and a story to write. As you ponder the layout of your temporary shelter, tally up your resources and balance the fragility of your flock, it becomes clear there’s something special about State of Decay residing around its rough edges. It’s an experience unlike many other, and uncovering it is well worth the investment.