Thanks for joining us again for the weekly round up of the Deals with Gold. Please remember that all prices listed below require an Xbox Live Gold membership. Buying a …
Read More
Thanks for joining us again for the weekly round up of the Deals with Gold. Please remember that all prices listed below require an Xbox Live Gold membership. Buying a …
Read More
Thanks for joining us again for the weekly round up of the Deals with Gold. Please remember that all prices listed below require an Xbox Live Gold membership.
All …
Read More
Thanks for joining us again for the weekly round up of the Deals with Gold. Please remember that all prices listed below require an Xbox Live Gold membership.
All …
Read More
Colabee Studios has announced their new game, The Forest Song, a first-person adventure game based off a Ukrainian drama. The studio consists of former Never Alone creative directors and artists, …
Read More
Earlier today Microsoft posted a press release informing us that five ID@xbox games would be released this week. Two of which, Never Alone and The Jackbox Party Pack, launched Tuesday evening. Thomas Was Alone, Piers Solar and The Pinball Arcade will release tomorrow rounding out the week.
Never Alone was developed in part with the Alaskan Native community and features beautiful arctic landscapes and with Limbo-esque puzzle segments. Our Never Alone review went up earlier this week and Nick Santangelo wasn’t a huge fan, saying “Never Alone exposed me to [the Iñupiat] culture, and I’m thankful for that. Unfortunately, it didn’t do so as part of a satisfying game experience, which makes it impossible to recommend anyone else learn the Iñupiat ways through the same means I did.”
Never Alone was developed by Upper One Games and E-Line Media and published by E-Line Media. It was released on November 18, 2014 for $14.99 on Xbox One. A copy was provided for review purposes.
Do you remember the arrival of the first tightly crafted indie Xbox sidescroller that disproved the notion that a Big Developer with a Big Budget was needed to create games of the highest quality? Neither do I, and that’s because it’s an event guilty of such unrestrained reproduction that it’s hard to recall its inaugural occurrence. Was it the release of Limbo? Mark of the Ninja? Braid? Something else? Regardless of what game kicked off this most welcome — even if now slightly clichéd — trend, it’s seemed apparent since its announcement that Never Alone would be the next game to continue the movement.
Its pretty graphics, intriguing setting and story aspiring to teach players something new caused many to think that Never Alone would be the next big little game. Maybe that’s an unfair burden to have placed on it. Maybe gamers should have instead anticipated only a game that would deftly introduce them to a culture that was heretofore both underrepresented and misrepresented in popular media. Certainly Never Alone does just that, offering a glimpse at the Iñupiat people’s ways that’s worth seeing. But while Upper One Games and E-Line Media have wonderfully succeeded in educating their audience, they’ve come up disappointingly short in entertaining it.
Never Alone stands at a distinctive place for gaming. Built in partnership with the Alaska Native community, Never Alone attempts to introduce players to the unique culture of the Iñupiat …
Read More
E-Line Media and Upper One Games’ Never Alone will not be releasing tomorrow on Xbox One as originally planned. Instead, the developers have announced that the puzzle-platformer will arrive …
Read More
Upper One Games is beginning a new frontier by combining Native Alaskan cultural storytelling with interactive gaming this fall with Never Alone. Never Alone follows a young girl who must find a …
Read More