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Real Steel review (XBLA)
14 years ago

Real Steel review (XBLA)

Real Steel was developed and published by Yuke’s Co., Ltd. It was released on December 14, 2011 for 800 MSP. A code was provided for review purposes.

Like its big-screen brother, one would have a fair amount of skepticism going into the game adaptation of Real Steel. However, unlike the film you will most likely find frustration rather than dumb fun. That’s a shame, really. There actually is ample potential within Real Steel, but issues that seem small at first end up ruining everything in the long run.

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South Park: Tenorman’s Revenge review (XBLA)
14 years ago

South Park: Tenorman’s Revenge review (XBLA)

South Park: Tenorman’s Revenge was developed by South Park Digital Studios/Other Ocean Interactive and was published by Microsoft Studios. It was released on March 30, 2012 for 800 MSP. A code was provided for review purposes.

South Park games have generally been good over the years. South Park Rally, South Park: Chef’s Luv Shack, and even South Park: Let’s Go Tower Defense Play! have all been solid titles leading one to think that when adopted in to a different form of entertainment, the brand would be presented with the same attention to quality that shows in each weekly episode. Sadly that is not the case with South Park: Tenorman’s Revenge. You’ll probably crack a brief smile during the opening story book cinematic, but shortly after that you’ll likely be filled with rage, frustration and absolute disbelief.

If you’re not familiar with South Park storylines, then all you really need to know is that Eric Cartman and Scott Tenorman pretty much hate each other. As a prank that started with Tenorman swindling Cartman out of $10, the rivalry quickly spiraled out of control as it lead to Cartman ultimately tricking Tenorman into eating his dead parents. Now Tenorman is back for his revenge and this time he has taken one of the most prized possessions from Eric Cartman, his Xbox 360 hard drive. Read More

Charlie Murder’s first trailer merges punk and brawler

After The Dishwasher series, James Silva and gang at Ska Studios have been hard at work on the XBLIG-turned XBLA game Charlie Murder. We finally have our first trailer …
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Tritton Primer Headset review
14 years ago

Tritton Primer Headset review

By  •  Reviews

When you want the optimal gaming experience, it doesn’t matter how nice your TV is if the sound system can’t keep up. Games today place a high premium on audio whether it’s the haunting footsteps and echoes of Alan Wake’s American Nightmare, the upbeat pulsating rhythm of an XBLA classic like Geometry Wars Retro-Evolved or the dulcet tones of the narrator in Bastion. And with a rough economy it’s hard to throw down a large sum of money on a full surround sound system. Thankfully, that same quality level of audio comes in a head phone form for under $100 in the[easyazon-link asin=”B005T3GQLA” locale=”us”]Tritton Primer[/easyazon-link].

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Sega Ages Online collections revealed
14 years ago

Sega Ages Online collections revealed

There have been rumours floating around for a while about classic SEGA games being released on XBLA, but SEGA have finally made it official and provided us with some …
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This Fable had humble beginnings
14 years ago

This Fable had humble beginnings

By  •  News

It started innocently enough, which is appropriate given the the innocent faces featured in Fable Heroes. Tim Timmins, who worked as a scripter on all of the previous Fable titles, and a handful of his co-workers said to each other “Let’s make a Fable game!” There was no Molyneux-esque bravado about crafting the greatest RPG of all time. Instead, Timmins and company were content with just making a game of some sort in the franchise they knew best. The next thing they knew, they were set up in their own offices with more than a dozen staff members working under them on Lionhead Studios’ first XBLA title.

“Every year at Lionhead we have a Creative Day where everyone gets together and can make whatever they like,” Timmins explained to Xbox 360 Achievements. “It can be a game, a new piece of tech, it can be a tool, it can be a PowerPoint presentation of the greatest thing ever made… We decided to make a game.”

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Fable Heroes adds a-Maze-ing character to roster
14 years ago

Fable Heroes adds a-Maze-ing character to roster

By  •  News

Lionhead Studios has revealed another character in the Fable Heroes roster. The newest hero to be dolled up is Maze, the old wizard you may remember from the first Fable game. His Will powers are not lost in doll form: his combat is spell-based, including such spells as Lightning and Force Push. Maze will join the seven other previously announced heroes, including Lucien Fairfax, when this four-player hack-and-slash releases May 2, 2012 for 800MSP. There are still more characters to be revealed, so keep an eye on XBLAFans for more announcements. Click the jump to see some new screenshots showing Maze’s spells in action.

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Trials Evolution avatar items available in marketplace
14 years ago

Trials Evolution avatar items available in marketplace

By  •  News

A new collection of avatar items for Trials Evolution can now be found in the marketplace. Dress like the ultimate Trials player with hoodies, suits, bike helmets, and squirrel t-shirts. The …
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XBLAFancast – Interview with MagicalTimeBean’s Ian Stocker
14 years ago

XBLAFancast – Interview with MagicalTimeBean’s Ian Stocker

Josiah Renaudin from our sister site PSNFans recently had the chance to chat with MagicalTimeBean founder Ian Stocker. Ian is the man behind the hit Xbox Live Indie Games SoulCaster I & II and the recent success story Escape Goat.

Josiah talks to Ian about how he got into making games, how the process of making a game for XBLIG works and what might be in store for MagicalTimeBean in the future. If you want to keep up to date with what Ian is doing you can check out MagicalTimeBean’s website or follow him on twitter @MagicalTimeBean. If you haven’t checked out his games before then why not download the trials, SoulCaster, SoulCaster II and Escape Goat.

Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!

[podcast]https://xblafans.com/xblafancast/XBLAFancastMagicalTimeBeanInterview.mp3[/podcast]

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Anomaly Warzone Earth striking April 6 for 800 MSP

Continuing with the new tradition this year of Friday releases after South Park: Tenorman’s Revenge but before Fez, Microsoft is publishing 11 bit Studios’ upcoming Anomaly Warzone Earth. It’ll …
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