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Downloadable games growing beyond their bytes
13 years ago

Downloadable games growing beyond their bytes

When Xbox Live Arcade launched in 2004 on Microsoft’s debut console, six titles well-known for their arcade roots appeared on the service at a fraction of retail cost. After Xbox Live Arcade re-launched on Xbox 360, the “Arcade” titles being released had a meager size limit of 50MB and retained the trend of being quick, shallow experiences. Today, some downloadable titles earn more critical attention than major blockbusters and may even reach Microsoft’s mandated size limit of 2GB.

“Now is an excellent time for high-quality, original, specific, relatively low-priced games, and I think this will continue for the foreseeable future,” said Greg Kasavin, writer and designer at SuperGiant Games. “Though it’s very difficult to make games, it’s never been easier due to the digital platforms and free tools out there these days.”

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XBLAFancast – Interview with MagicalTimeBean’s Ian Stocker
13 years ago

XBLAFancast – Interview with MagicalTimeBean’s Ian Stocker

Josiah Renaudin from our sister site PSNFans recently had the chance to chat with MagicalTimeBean founder Ian Stocker. Ian is the man behind the hit Xbox Live Indie Games SoulCaster I & II and the recent success story Escape Goat.

Josiah talks to Ian about how he got into making games, how the process of making a game for XBLIG works and what might be in store for MagicalTimeBean in the future. If you want to keep up to date with what Ian is doing you can check out MagicalTimeBean’s website or follow him on twitter @MagicalTimeBean. If you haven’t checked out his games before then why not download the trials, SoulCaster, SoulCaster II and Escape Goat.

Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!

[podcast]https://xblafans.com/xblafancast/XBLAFancastMagicalTimeBeanInterview.mp3[/podcast]

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XBLAFancast Episode 54 – I guess I’m AAA
13 years ago

XBLAFancast Episode 54 – I guess I’m AAA

First off, apologies once again for the spotty audio this week, techinical difficulties once again mean we’re stuck with the lesser quality backup.

We mix things up a little this week, after a talking about the latest releases it’s onto Todd Talk, in which Todd tells us his thoughts on leaderboards. Todd then has to leave us but that means Perry can drop his news bombs mostly uninterrupted. We finish as always with twitter topics and discussion of Andrews game of the week. Be sure to try out Mutant Storm Empire for next week and share your thoughts on twitter.

Please subscribe, rate and review the podcast on iTunes. We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!

Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.

[podcast]https://xblafans.com/xblafancast/XBLAFancastEp54.mp3[/podcast]

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