10 years ago
Twin-stick arena-based shooters are doomed to receive comparisons to Geometry Wars. Thankfully, Tachyon Project provides enough of a difference to be more than a simple clone game riding off its contemporary’s coattails.
10 years ago
While I was growing up, I was a fan of Dwayne “The Rock” Johnson — it’s not easy to dialogue in third person convincingly. In my previews for Guncraft: Block and Loaded located here and here, Read More
10 years ago
When I first saw screenshots of The Fall, it immediately reminded me of The Swapper. There are striking similarities between the two games, and after playing them through Read More
10 years ago
From the makers of The Jackbox Party Pack comes Quiplash, a project that survived a Kickstarter fundraiser. A total of $30,740 from 1,667 backers helped Jackbox Games bring its latest creation to life. Read More
10 years ago
It should be obvious from the screenshots that Quantum Rush is a game created in the style of legendary PlayStation racer Wipeout 2097, albeit with the benefit of a full 15 years of hardware advancement. The question, then, is, can Quantum Rush live up to the expectations that come from emulating such an iconic game? Read More
10 years ago
The previous episode of Tales from the Borderlands, though enjoyable, was a bit slow and had a sudden ending. While unfortunate at the time, it turns out the episode Read More
10 years ago
Imagine one of those commercials in which a girl is picking petals off a flower while spouting out the phrases “he loves me” and “he loves me not.” Now substitute me for the girl and Read More
10 years ago
A quote from Roy Brown’s Butcher Pete song (featured in Fallout 3) best describes your actions in SlashDash‘s: “He keeps hackin’ and wackin’ and smackin’.” Read More
10 years ago
When Microsoft first announced the ID@Xbox program, Spectra was one of the many games that briefly showed up in the announcement trailer. I thought to myself, ‘Wow this game looks pretty cool; I can’t wait to try it.’ Having now played it, though, it was not like what I expected. Spectra may as well be an endless runner since the player has no control over the acceleration of the ship. Not only that, there is no finish line that would be typical for a normal racing game. Success occurs in a level if the player manages to survive the timer, but the goal was initially unclear, and my first experiences simply devolved down to, ‘Here is a level, have fun.’ Fun can be had, but one question begs to be asked when playing this title: Have you ever wondered what it’s like to drive through gridlock traffic at breakneck speeds? I haven’t before but now we have Spectra: 8 Bit Racing to fill that void.
10 years ago
First things first — SteamWorld Dig is my favorite game on the Nintendo 3DS. Period. Above any of the Marios, Zeldas or anything else that has come out on that system so far. Read More