11 years ago
Game of Thrones Episode 2: The Lost Lords was developed and published on Xbox One and Xbox 360 by Telltale Games. It was released February 4, 2015 for $4.99. A copy was provided by Telltale for review purposes.
In my review of Game of Thrones Episode 1: Iron From Ice, I mentioned that whilst things were being set up rather nicely for the series ahead, the episode in isolation was a little uneventful. Thankfully, The Lost Lords goes some way to correcting this and features more action, more opportunity for intrigue and at least one twist which I certainly did not see coming.
Phil Spencer tweeted the above image, saying, “Nice to finally be doing this on my Xbox One dev kit.” You see that itty bitty text in the center that says “Press Y to save the screenshot?” That’s probably what he’s talking about.
Last October, Phil Spencer promised to let you save screenshots on your Xbox One in a future update, and it looks like it’s coming soon. We only just got the February update that brought Game Hubs, custom backgrounds, faster controller connectivity, and other things, so he’s keeping his team busy.
11 years ago
The Escapists was developed by Mouldy Toof Studios and will be published on Xbox One by Team 17 Digital. It is set for release on February 13, 2015 for $19.99. A copy was provided for review purposes.
The Escapists positions itself as a kind of craft-em-up roguelike set across a number of fiendishly designed secure facilities including prisons and POW camps. Think of it as somewhere between Terraria, Monaco and any number of top down action-RPGs. The main difference is that in order for you to be successful, The Escapists demands significantly more time and patience than almost any other game I’ve played — and what’s more, it’s perfectly suited to being a cute 8-bit indie title.
With only a very small number of simple core mechanics to rely upon, The Escapists turns the table on the typical sandbox approach taken by similar games. Instead, players are literally forced to adhere to a strict regimen of roll calls, mealtimes, break-times and work whilst simultaneously plotting their escape. It’s an inspired system that asks an awful lot from players and results in the rewards being all the sweeter.
11 years ago
“It’s like Gone Home,” my roommate tells his curious D&D buddies of the game I’m playing for review. A cursory glance at the screen would lead you to believe that he wasn’t wrong, either. The game in question, Life is Strange: Chrysalis from Dontnod Entertainment and Square Enix, does feature a similar protagonist. Main character Max Caulfield is a young, confused girl looking for answers about the disappearance of another girl. After five years away in Seattle she’s returned to her small hometown of Arcadia Bay, OR to attend a prestigious boarding school. Chrysalis‘ setting puts Max in classes, at the school dormitories and at an old friend’s home. She’s not literally alone like Kaitlin Greenbriar in Gone Home, but as the shy kid in the back of the class, Max often feels like it.
If you stopped reading this review after that first paragraph, no one would blame you for describing Life is Strange as that game that’s “like Gone Home.” The two titles have one big difference, however: Gone Home is about solving puzzles, while Life is Strange is about solving conversations. And whereas video game puzzles usually only have one correct solution, conversations have room for many possible options to carry a game forward.
11 years ago
Welcome to the Life is Strange review hub. Here we’ll collect our reviews for the individual episodes of the series as they are released. Once the series is complete, …
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11 years ago
Have you joined in on the fun yet?
Resident Evil has become Capcom’s fastest selling digital title in history across North America and Europe.
Yoshiaki Hirabyashi, Capcom’s Producer on …
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11 years ago
Question: What is Shiftlings?
Shiftlings is a puzzle platformer set in an intergalactic reality show featuring two space custodians traveling the cosmos completing complex challenges.
Their special ability is their connection to each other via one hose. That hose allows them to pass gas instantly between them allowing for one to become massive in size and weight which lowers mobility but offers new ways to solve puzzles.
Shiftlings will offer over 50 levels across five worlds and will offer both single player and two player local or online cooperative gameplay.
All this and more coming soon on March 4.
Check out Sierra’s Orientation video for Shiftlings after the jump.
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11 years ago
Resident Evil Revelations 2 is right around the corner and gamers around the world are anxiously waiting to get their hands on the episodic game.
Two of the main characters in the game are former Resident Evil alumni Barry Burton and Claire Redfield, both of which have not been in a Resident Evil title in some time.
As years go by, characters start to evolve and become updated in their appearances and attitudes. Capcom has released a video featuring the development team’s update process for Barry and Claire showing off these changes. Take a look at each video after the jump. You might find out things that you didn’t even know about the character.
11 years ago
mid-March.
Or more formally, Curve Digital has announced in a press release: “So while we polish our Nintendo and Xbox versions of OlliOlli to the highest possible standard, we’ve …
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11 years ago
Greetings everyone. Big Trials Fusion fans may already know this but for the people who might not have played recently or might have bought Trials Fusion during the sale in December and haven’t started it yet, Trials Fusion has added multiplayer support to its game. Not only that, the 4th DLC, Fire in the Deep, is now available for season pass holders or individual purchase. Six DLCs have been planned for the season pass which will culminate by March 2015. Fire in the Deep marks the 4th content that has been released.
Multiplayer detail:
* Online X-Supercross mode: Up to eight players on Xbox One and four players on Xbox 360 compete on three random tracks with the winner being the one with the highest score.
* Private games: Players can choose which track to race on and choose different alternate settings such as gravity, bike speed and bike control.
* Spectator mode: Players can be invited in to watch the action unfold.
* Leaderboards: Global leaderboards will keep track of Online X-Supercross times earned from its players.
Details are heating up, check out the details for Fire in the Deep after the jump.
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