We’ve known that the narrator for XBLA his Bastion is amazing, but his most recent work takes the (wedding) cake. Fan Jay Greschner contacted developer Supergiant Games, wanting to get …
Read More
14 years ago
Insanely Twisted Shadow Planet: Shadow Hunters was developed by FuelCell and Gagne Int’l and published by Microsoft. It was released October 12, 2011 for 400 MSP. A copy was provided for review purposes.
We loved Insanely Twisted Shadow Planet when it came out in August this year. Of the few criticisms we had, one the staff all agreed on was that it was over too quickly. The game had a really great self-contained campaign with a fun multiplayer mode but it could have had more. But now we have more in the form of DLC entitled Shadow Hunters.
The DLC continues right when the story left off as you leave the Shadow Planet and find out more planets have been infected with the Shadow monsters. Now it’s up to you and three co-op buddies to solve the mystery and destroy the rest of the creatures. Does it combine the best elements of campaign and multiplayer or does it feel forced?
14 years ago
Culture is everywhere, it’s in the government propaganda, in the abrasive security details, in the greyness and ubiquity of society… oh, wait, no it’s not. That is, until DJ Professor K and Jet Set Radio bring back the funk in a rude way. Strap on your roller blades and attack Japan, strike back at the oppressive government, fight the monotony, tag over the propaganda and bring back freedom and love to society in Jet Set Radio Future.
That is, if you have the original Xbox. In fact, if you do, you probably have this game or did at one point (maybe you got it combined with Sega GT 2002) as it was one of its very early releases and to this day one of the most unique. Players take on the streets of Japan with their crew of oppression-fighting freestyle rollerbladers, defeating area security, tagging the town, and dissolving violent gangs from the dark corners of Japan in an effort to bring back the freedom of expression. With plenty of different levels, challenges, hidden collectibles and a decent multiplayer Jet Set Radio Future (JSRF) was a robust title considering its rather niche gameplay style.
14 years ago
Eurogamer recently had the chance to sit down and talk to Eric Chahi, the man behind this year’s smash hit “god game”, From Dust. In the interview, Chahi tells …
Read More
14 years ago
War of the Worlds was developed by Other Ocean Interactive and published by Paramount Digital Entertainment. It was released October 12, 2011 for 800 MSP. A copy was provided for review purposes.
You don’t see many book adaptations on Xbox Live Arcade if any at all. But Other Ocean Interactive decided to make a platformer based off one of the most famous novels and radio broadcasts ever with The War of the Worlds. Based off of the H.G. Wells book, you play as Arthur who’s coming home in early 50’s London when the alien apocalypse happens. As you rush through the chaotic streets of pedestrians running for their lives, you must race to find your wife and brother to make sure they’re safe.
The game is a rotoscope animated platformer similar to games like Out of This World or the original Prince of Persia. You must carefully run and jump off platformers at the right time in order to achieve the jump. Coincidentally enough, making precise jumps and movements is actually harder than the aliens themselves and sets us up for what we’ll have to deal with for the entire game.
Staff over at GameSpot UK got a chance to try out the new four-player gameplay mode on Trials: Evolution at the recent London MCM Expo. Check out the video …
Read More
14 years ago
A new hero is added to the vengeance side of Marvel Pinball: Vengeance and Virtue, all thanks to tonight’s full moon. Moon Knight, who searches the streets of New York for …
Read More
From our title screen reveal to the first screenshot, all eyes are on the XBLA trip for Alan Wake rumored to be called Alan Wake’s Night Springs. Spike has …
Read More
14 years ago
A slightly late show this week, technical problems and business were the cause. Once again we’ve got lots of discussion though, so hopefully that’ll make up for it!
Todd and Perry have been playing a bunch of Guardian Heroes (check out Perry’s review) so they talk the so 90’s it hurts brawler for a while. Then Todd and I move onto Fusion: Genesis (review forthcoming), we try our best to describe our time so far with this ambitious, if confusing, space-faring game.
Please subscribe, comment, review the podcast on iTunes and tell your friends! We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question.
Big thanks again to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.
[podcast]https://xblafans.com/xblafancast/XBLAFancastEp37.mp3[/podcast]