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About Ryan Reynolds

Ryan works in management and currently serves on the Village Board where he resides in New York. Ryan has contributed to various gaming websites since the age of 15 and is excited to be involved once again at the age of 25. As a contributor to XBLAFans, Ryan enjoys delivering news and his perspective on games and the industry to fellow fans once again. Follow Ryan on Twitter @RyanReynoldsIII.
Latest Posts | By Ryan Reynolds
Witness a cooperative assault in new split-screen Awesomenauts trailer
13 years ago

Witness a cooperative assault in new split-screen Awesomenauts trailer

Ronimo Games has released a new trailer for their upcoming MOBA title Awesomenauts, which showcases the game’s split-screen cooperative mode. In Awesomenauts, you’ll be able to team up with …
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This Counter-Strike: Global Offensive montage is all about guns
13 years ago

This Counter-Strike: Global Offensive montage is all about guns

IGN has put together a montage of Counter-Strike: Global Offensive gameplay footage taken from the on-going beta on PC. The clip focuses on the wide array of weapons in …
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Sega and Arkedo officially unveil Hell Yeah! Wrath of the Dead Rabbit
13 years ago

Sega and Arkedo officially unveil Hell Yeah! Wrath of the Dead Rabbit

A few months back we received word that Arkedo, developers of the cleverly named Arkedo Series games on XBLIG were teaming up with Sega to develop something called “Project …
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New Diabolical Pitch screenshots bring the heat
13 years ago

New Diabolical Pitch screenshots bring the heat

Grasshopper Manufacture has released five new screenshots of their upcoming Kinect enabled baseball/horror hybrid Diabolical Pitch. For those unfamiliar Diabolical Pitch gives players control over a baseball player in an amusement park overrun by horrors. To fend off the game’s enemies, you’ll be throwing baseballs utilizing Kinect’s motion sensor. Think of it as a quasi-light gun game. One that has you throwing fastballs at guys wearing tiger masks. The madness can be kicked up a notch by playing the game with a friend in multiplayer mode, which allows you to combine forces and utilize different abilities and power ups. To take a look at the rest of the screenshots that Suda 51’s gang has tossed our way, click the link below.

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Ronimo showcases Awesomenauts’ audio and Prestige mode
13 years ago

Ronimo showcases Awesomenauts’ audio and Prestige mode

Ronimo Games has published an ear pleasing feature on their website delving into the audio aspects of their upcoming MOBA title Awesomenauts. The feature gives us an in depth …
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Witness a warrior’s rise in debut trailer for Kung Fu Strike
13 years ago

Witness a warrior’s rise in debut trailer for Kung Fu Strike

Update: Rob Burman of 7Sixty states that there is no current release date so we’ll keep you up to date on when it’s released.

7Sixty and Qooc Games …
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Sine Mora goes gold as Digital Reality and Grasshopper prep for launch
13 years ago

Sine Mora goes gold as Digital Reality and Grasshopper prep for launch

Digital Reality and Grasshopper Manufacture have announced that development has concluded on Sine Mora, their side-scrolling bullet hell shooter, meaning that the game has been submitted for certification and its subsequent release onto Xbox Live Arcade. While we do not currently have a release date, there is more good news; The official Sine Mora Facebook page is hosting a contest. Just take a stab at guessing the game’s release date (which we hope is soon) and you’ll be entered to win a copy of the game when it becomes available. Furthermore, we have something special for those of you who have been following the game. Read on for a look at yet another one of the game’s colorful characters.

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Rumor: Minecraft building up for a late March release?
13 years ago

Rumor: Minecraft building up for a late March release?

By  •  News

Hookshot Inc recently got the skinny on the upcoming Xbox Live Arcade version of Minecraft, revealing new details on the blocky smash hit and a potential release date. The …
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Interview: Jeremiah Slaczka, CEO of 5th Cell talks Hybrid
13 years ago

Interview: Jeremiah Slaczka, CEO of 5th Cell talks Hybrid

Hybrid Logo

We recently had the opportunity to ask Jeremy Slaczka, CEO of 5th Cell questions about their upcoming sci-fi shooter Hybrid. During the interview we talk about the game’s unique control scheme, design, and the drastic departure that 5th Cell made in choosing to develop Hybrid. Read on to get the low down on what could be this year’s most unique multiplayer frag fest!

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Weekend Rant: The seven (or so) deadly sins of cooperative play
13 years ago

Weekend Rant: The seven (or so) deadly sins of cooperative play

Weekend Rant is a non-regularly occurring weekend mini-editorial. In layman’s terms that basically means that if a staff member has something they want to rant about they can do so on any given weekend.

There’s a list of disturbing trends that have developed within the gaming industry this generation, and they revolve around cooperative play. Co-op is nothing new to gaming. It has existed since the earliest days of coin-op arcade machines going back decades. This generation however, co-op has evolved. No longer do we just get to tread through a game’s campaign with a friend, sometimes we get an entire stand alone co-op campaign. In other instances, we get completely unique cooperative modes with their own setup and rules like the highly successful Horde mode in Gears of War, or Zombie mode in Call of Duty. More than ever, developers are taking advantage of the fact that its just plain fun to play games with your friends. The evolution of co-op has also unfortunately created problems. And its about time we start talking about them.

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