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South Park: Tenorman’s Revenge review (XBLA)
14 years ago

South Park: Tenorman’s Revenge review (XBLA)

South Park: Tenorman’s Revenge was developed by South Park Digital Studios/Other Ocean Interactive and was published by Microsoft Studios. It was released on March 30, 2012 for 800 MSP. A code was provided for review purposes.

South Park games have generally been good over the years. South Park Rally, South Park: Chef’s Luv Shack, and even South Park: Let’s Go Tower Defense Play! have all been solid titles leading one to think that when adopted in to a different form of entertainment, the brand would be presented with the same attention to quality that shows in each weekly episode. Sadly that is not the case with South Park: Tenorman’s Revenge. You’ll probably crack a brief smile during the opening story book cinematic, but shortly after that you’ll likely be filled with rage, frustration and absolute disbelief.

If you’re not familiar with South Park storylines, then all you really need to know is that Eric Cartman and Scott Tenorman pretty much hate each other. As a prank that started with Tenorman swindling Cartman out of $10, the rivalry quickly spiraled out of control as it lead to Cartman ultimately tricking Tenorman into eating his dead parents. Now Tenorman is back for his revenge and this time he has taken one of the most prized possessions from Eric Cartman, his Xbox 360 hard drive. Read More

Splatters set to make a mess on April 11

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Developer SpikySnail Games celebrated its game The Splatters passing Microsoft certification by releasing a launch trailer (which can be viewed above). Also announced is the game’s release date, April …
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Play as a superhero in South Park: Tenorman’s Revenge
14 years ago

Play as a superhero in South Park: Tenorman’s Revenge

With a licensed game it would be easy to slap a different render on the same character build and just pretend that makes them unique, especially with a property …
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Charlie Murder gets new logo
14 years ago

Charlie Murder gets new logo

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As part of a push for an enhanced presence at the upcoming PAX East, Ska Studios has unleashed upon the world the first official logo for its upcoming side-scrolling …
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XBLA’s Most Wanted: Amped 2
14 years ago

XBLA’s Most Wanted: Amped 2

In 2003 Microsoft was doing everything they could to keep their the infant console afloat. One of the ways they attempted this was with exclusive titles of every genre and type, from classic names we recognized like Conker and Toe Jam & Earl, to supplying the market with original titles like Blinx and Blood Wake. Many of these titles, especially the rebirths, were major failures, but some of them were just amazing. Among those is Amped 2, originally released October 28, 2003 (NA) one week behind SSX 3. The two were pitted directly against each other in a snowy race to the top of the charts.

The original Amped launched to good scores but poor sales, leaving Amped 2 with a huge job: improve on greatness, but get noticed this time. Developer Indie Built succeeded, exceeding almost all expectations at launch, delivering (at the time) amazing graphics and decent controls. It quickly was acclaimed a must-have snowboarding game and spawned fans everywhere. It included local and LIVE multiplayer, massive drop selections and a few innovative features. Bundle up and drop into this weeks Most Wanted with us.

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Defenders of Ardania Review (XBLA)
14 years ago

Defenders of Ardania Review (XBLA)

Defenders of Ardania was developed by Most Wanted Entertainment and published by Deep Silver and Paradox Interactive. It was released March 14, 2012 for 1200 MSP. A copy was provided for review purposes.Defenders of Ardania logoDefenders of Ardania is a tower defense game adapted from an iOS title of the same name. Set in the fantasy world of Majesty, the game tasks players with defending their castle against invading hordes with strategically-placed towers while simultaneously sending units to take over your enemy’s stronghold.

The game offers players the opportunity to play as one of three different races and play through a story or go head-to-head against up to three other players in online multiplayer. The game features standard RTS elements like resource management and multiple playable races.

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Skulls of the Shogun preview: strategy games go to the afterlife
14 years ago

Skulls of the Shogun preview: strategy games go to the afterlife

When I arrived at Haunted Temple Studios, the cab driver gave me a smug look. I’d asked him to stop one door over from a strip club at what looked to be an abandoned construction area. The gears in his head were turning and his face read “this kid just doesn’t want to admit he’s going to Dreamgirls.” He continued to prod me about being in the wrong location, but my trusted iPhone assured me this was the address Jake Kazdal, founder of Haunted Temple had given me. I wandered into the construction area hoping this was the right location. The glitz and glamor of the neighbors distracting the average onlooker from the amazing gem inside an unmarked building next door made arguably the perfect metaphor for an indie studio’s plight in the industry. Inside this large open, warehouse of a building, Jake and his team were putting the finishing touches on Skulls of the Shogun, literally hours after rescuing the game from a flood.

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Lives and Death preview: a dimension of ambition
14 years ago

Lives and Death preview: a dimension of ambition

I’ve always had a soft spot for ambition; for the people out there who take risks, when the big money says play it safe. I’d rather watch and cheer for the Phil Mickelson’s of the world who would rather shoot over or through obstacles than lay up and take two shots; the Boise States who are willing to go for two on a trick play in overtime; the indie developer who spends their entire life savings on a dream. In a world dominated by discussion of monetization models and social metrics, I even have a soft spot for an established three hundred and fifty person studio that creates an IP department for prototyping and creating new ideas on the console space, while many companies are running the other direction. I had the opportunity to speak with Frima Games about their upcoming project, Lives and Death, at GDC this year, and what I saw, while still in the prototyping phase, is definitely ambitious. Read More

Marvel Pinball: The Avenger Chronicles First Trailer
14 years ago

Marvel Pinball: The Avenger Chronicles First Trailer

Last week, Zen Studios filled Game Informer in on the details to the newest Marvel Pinball tables for Pinball FX2; however we finally have a look at gameplay footage from each table. The newest four pack is comprised of The Avengers, Infinity Gauntlet, Fear Itself and World War Hulk. In our Marvel Pinball: Vengeance and Virtue review, we praised the production values but did question if the team had stopped taking risks. After Zen Studio’s most recent table, Epic Quest, which seamlessly integrated RPG mechanics into the pinball experience that fear has mostly been relieved.

We had the opportunity to speak briefly with Zen Studio’s VP of Marketing, Mel Kirk at GDC. He mentioned that the team was constantly working on ways to improve and mentioned players should be inline for more of a cinematic experience with these tables than past ones. Mel mentioned that Moon Knight was the first time they had brought this cinematic experience to Marvel Pinball and that it was something they truly felt worked well within the game.  We’re looking forward to getting more details on the tables, like an official date. Given the tie-in, it seems likely that it is planned to coincide or lead into the upcoming Avengers film. For now these screenshots will have to tide us over. One can’t help but notice the Avengers table is conspicuously missing…

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Babel Rising teaser reveals spring 2012 release

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A brief, 39-second teaser for Ubisoft’s upcoming Babel Rising hit the Web today, showing off some of the game’s hi-def graphics and revealing a spring release. The title, which …
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