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Fans of The Walking Dead will be salivating at the sight of the latest Episode 4 Trailer which has recently been released …
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Telltale Games’ The Walking Dead has been the subject of many a thrilling conversation in the past few months. With each episodic release …
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With everyone out for PAX and such, this week I roped in our Video Co-ordinator Shawn and Facebook Guy Kyle. We talk at length about Rock Band Blitz and The Walking Dead (no spoilers though) before moving onto news and then a nice big dose of community talk.
Our previous RSS has run into some issues, so we’ll be switching to a new one as of this episode. Unfortunately that means the old iTunes feed is also going to change. But that will take a week or two, in the meantime you can just use the new RSS in iTunes and it will work just the same.
Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question. You can do the same on Facebook, and hey while we’re plugging stuff be sure to check us out on YouTube and Twitch.TV. We are also now on Stitcher, so you can stream the show on your smartphone, give it a go!
Big thanks to Chris Green for the awesome theme music, be sure to check out his site BlurredEdge and why not follow him on twitter too @BlurredEdge.
[podcast]https://xblafans.com/xblafancast/XBLAFancastEp77.mp3[/podcast]The Walking Dead was developed and published by Telltale Games. It was released August 29, 2012 for 400 MSP. A copy was provided for review purposes.
Episode 3 of The Walking Dead is not fun, you will not enjoy the experience. You’ll walk away from it with a sick feeling in the pit of your stomach, and possibly tears in your eyes. It is a harrowing, depressing and almost hopeless tale, even more so than the two episodes preceding it.
The worst part of all that? It is an experience you absolute must take part in, this is a game that will make you feel and think things you’d never have considered a game could. In three short episodes Telltale Games have become masters of the zombie apocalypse, telling horribly believable, shocking stories through an interactive medium. Read More
Do you have a thirst for zombies or possibly hungry for more rock? XBLA Wednesday has got something for both of those appetites this week. Starting off first with …
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Telltale finally pulled through by the end, but certainly not the middle of August as planned. Just confirmed to IGN that we’ll be getting on the next episode of …
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Those wondering what happening to The Walking Dead Episode 3 will be pleased to hear that the next instalment, entitled Long Road Ahead, has been sent to Microsoft for …
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Back in July, Telltale Games stated that they were aiming for a mid-August release for the third episode of their amazing The Walking Dead series. The team has finished play-testing …
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After launching on the original Xbox back in 2004, Xbox Live Arcade matured when it made the leap to the 360 and became home to an impressive stable of downloadable titles from small and independent developers. More recently, however, scores of indies have retreated from XBLA in favor of platforms such as Steam, iOS and Android. Corporate Vice President of Microsoft Studios Phil Spencer, speaking with Games Industry International, addressed the current role indie developers play in the Xbox Live Arcade landscape.
“The term indie does not necessarily mean ‘small.’ Some of the most independent studios I’ve ever met are some of the largest studios I’ve ever met,” said Spencer. “I think if what we’re saying is if there is content available for Xbox at multiple price points, both from what it costs to build the content and buy the content, or does everything have to compete at $60 and beyond? I’m really happy with the different price points that we see on Xbox; we just put out Minecraft last month and sold 2 million units. Trials came out and did incredibly well. Further down on price point, I’m playing The Walking Dead, which is an episodic game for $5 or so [Editor’s Note: The two episodes currently sell for 400 Microsoft Points each], forgot the exact price. We have price points for content across the 360.
“The nice thing is we have successes at these different prices; there are real businesses that can be made at the different levels that are available. That’s a strength of the Live marketplace.”
Weekly Roundup compiles all the biggest news stories, reviews, and releases from the week into one handy post on the weekends.