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ID@XBOX

ID@Xbox Games could start arriving in Q1 2014
6 years ago

ID@Xbox Games could start arriving in Q1 2014

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Looking to get your next-gen indie fix? According to an Edge Online interview with ID@Xbox Director Chris Charla, you might not have to wait too long. “I think it …
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More than 30 developers set to self-publish on Xbox One
6 years ago

More than 30 developers set to self-publish on Xbox One

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Chris Charla, the director of ID@Xbox, has announced the first wave of ID@Xbox developers set to self-publish on Xbox One starting in 2014. The list ranges from large AAA developers to smaller one and two-man teams, with a host of XBLA veterans set to join the fray.

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Super Time Force coming in 2014, also on Xbox One

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Super Time Force has unfortunately been slightly delayed, but the reason is so that developer Capybara Games can make a version for your shiny new Xbox One via the …
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Letter from the Editor: Future of XBLA Fans looks bright

By  •  Features

Now that the craziness from the launch of two exciting consoles in the course of two weeks has finally abated, I wanted to take the time to let our …
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Microsoft to offer Unity for free to all developers in the ID@Xbox program
6 years ago

Microsoft to offer Unity for free to all developers in the ID@Xbox program

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Microsoft’s indie initiative for the Xbox One, ID@Xbox, has just received another boost to its feature set. On top of the news that ALL developers, including those in the …
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Chris Charla, head of ID@Xbox, is excited about the vision and creativity of indie developers
6 years ago

Chris Charla, head of ID@Xbox, is excited about the vision and creativity of indie developers

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ID@Xbox, Microsoft’s initiative for bringing high-quality indie titles to the Xbox One, was announced at Gamescom in August of this year. Along with that announcement came the appointment of …
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Microsoft courting indie developers for Xbox One
6 years ago

Microsoft courting indie developers for Xbox One

By  •  News

Chris Charla, director of Independent Developers for Xbox (or ID@Xbox), spoke with Game Informer recently and talked about why indie developers should consider self-publishing on the Xbox …
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