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ID@XBOX

Get to know the ID@Xbox games of E3 2014: Part I
10 years ago

Get to know the ID@Xbox games of E3 2014: Part I

Xbox E3 Media Briefing

At Microsoft’s E3 press conference on Monday morning, there was a video montage of a lot of games that are coming to Xbox One through the ID@Xbox program. Over the next few days, XBLA Fans is bringing you a slightly longer glimpse of those titles than what the montage trailer allowed for. Our coverage of these titles will be in alphabetical order. Below is a look at the first seven of those games.


Another World 20th Anniversary Edition

another-world-screenshot1

Previously known in the United States as Out of This World, Another World might recall the original Prince of Persia — both titles were animated in similar fashion, using rotoscoping to create more precise animations than were previously possible in the early 1990s. This 20th Anniversary Edition, developed by The Digital Lounge, looks to be more historical preservation than remaster, which shouldn’t stop modern gamers from getting a taste of the old world by looking at this forgotten gem.

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Over 35 ID@Xbox games showcased at Microsoft E3 press conference
10 years ago

Over 35 ID@Xbox games showcased at Microsoft E3 press conference

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It seems Microsoft has been holding back on ID@Xbox content until today. An ID@Xbox montage trailer showcased during Microsoft’s annual E3 press conference included over 35 indie titles coming soon to Xbox One. Some of the titles were previously announced ID@Xbox releases, but many are new to the program. Watch the trailer above for teases, and check out the full list after the jump of every game covered in the montage.

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1001 Spikes makes the jump to Xbox One June 10
10 years ago

1001 Spikes makes the jump to Xbox One June 10

8bits Fanatics’ deathtrap of a platformer, 1001 Spikes, will be releasing for Xbox One on June 10, publisher Nicalis has announced.

The intentionally brutally challenging sidescroller is named …
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Microsoft’s Xbox coverage at E3
10 years ago

Microsoft’s Xbox coverage at E3

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For E3 2014, Microsoft looks to come out stronger than last year, which suffered from an erratic and off-kilter message.  To promote their upcoming games, apps, and …
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Worms Battlegrounds wiggles onto Xbox One in late May
10 years ago

Worms Battlegrounds wiggles onto Xbox One in late May

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Worms Battlegrounds is making its way on to Xbox One via digital download on the May 30, 2014. Hard copy discs will be available at certain retailers as well. Worms Battlegrounds will be the among the first titles to be released under the ID@Xbox program. The classic worms franchise is back for it’s next gen debut, and the list of updated features promises for some fun and interesting scenarios. Check out the features listed below, might be a fun game to pick up over the Memorial Day weekend.

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Nutjitsu review (Xbox One)
10 years ago

Nutjitsu review (Xbox One)

Nutjitsu was developed and published by Ninjabee. It was released May 8, 2014 on Xbox One for $6.49. An Xbox One copy was provided for review purposes.

Nutjitsu Cover

Nutjitsu is, quite simply, a mobile game. It has all the makings of a great iOS or Droid game: its top-down repetitiveness is perfect for wasting time in a doctor’s waiting room or in line for a cup of coffee. Nutjitsu is simple and fun for five minutes at a time, but this version XBLA Fans reviewed is not for mobile devices; it’s for Xbox One, which is the game’s ultimate downfall.

Nutjitsu is clearly inspired by Pac-Man. The player, assuming the role of an adorable ninja squirrel, must collect acorns of different colors that denote different point values all while avoiding equally adorable ninja foxes. The game is divided into two modes. Mission Mode requires the player to complete random objectives on a randomly selected map, such as collecting a certain amount of scrolls or collecting acorns of a certain color. Survival Mode simply asks the player to survive as long as possible without being attacked by the foxes and while racking up a high score. Various power-ups are thrown into the game, like speed boosts and freeze blasts, to spice thing up and give you the upper hand. The game doesn’t boast much more than that, leading to a lackluster experience.

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Nutjitsu! releasing Thursday on Xbox One for only $6.49
10 years ago

Nutjitsu! releasing Thursday on Xbox One for only $6.49

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NinjaBee announced today that its game Nutjitsu! has been given the go-ahead by Microsoft to release on the Xbox One this Thursday, May 8.

Nutjitsu! is a maze …
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Habitat: A Thousand Generations in Orbit preview: one man’s trash
10 years ago

Habitat: A Thousand Generations in Orbit preview: one man’s trash

Habitat Ramming

You’ll want to steer, but you won’t be able to. Charles Cox doesn’t want you to. Endless space-based video games have taught gamers to manipulate analog sticks, a d-pad or a keyboard and mouse to steer all manner of spacecraft to precisely where they want them to go. Habitat: A Thousand Generations in Orbit doesn’t work that way. Physics have the wheel in 4gency’s strategy game, and they’ll be doing all of the steering. Cox hopes the approach will work.

He showed up at PAX East last month with a playable demo of his ID@Xbox title. Actually, it was more a proof of concept than a proper demo — 4gency put together a playable outer space sandbox and filled it with junk, lots and lots of junk. There was no objective or end point to the demo. Instead, players were free to take the orbiting hunk of junk they started with (the titular habitat), weld whatever debris they pleased onto it and propel the thing through the space. Doing so is easier said than done.

Your habitat is an unwieldy thing, as you might expect a floating mass of rock, rockets and pieces of famous landmarks to be. Movement is based on physics, so, again, there’s no steering controls for your rubble-craft. What you do have control over is the placement of rockets, the rockets you want to fire up at any given time and how much thrust you want from those rockets. A mistake at any of these three levels of propulsion oversight will lead to your habitat either careening off of other objects and being smashed to pieces or performing the spacecraft equivalent of doing donuts in a car parking lot. On top of that, players also have to manage electricity and oxygen levels, as some of one or the other is necessary for rocket power.

Taking control of a habitat, I immediately screw the entire thing up by unintentionally playing bumper cars with surrounding space debris. Crucial parts of the habitat are torn asunder and most of its inhabitants are killed. Cox restarts the demo and advises me on what to do. Even with his over-the-shoulder guidance, it’s next to impossible to not make a mistake. I continually place rockets in ill-advised locations, place one rocket where there should be a pair and apply improper amounts of thrust. There’s no shortage of space junk in the demo, and I crash into most of it during my play session.

Cox says that there’s “an art to this.” If so, Leonardo Da Vinci I am not. A successful go at things seems unfeasible, but then again, there are no conditions for success in the demo, so perhaps things will be different in the final game.

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Say hola to Guacamelee: Super Turbo Championship Edition
10 years ago

Say hola to Guacamelee: Super Turbo Championship Edition

It’s a shame that Xbox owners missed out on last year’s smash hit Guacamelee, but DrinkBox Studios is about that by bringing bring Guacamelee to all platforms with an expanded version called Super Turbo Championship Edition (STCE). XBLA Fans caught up with DrinkBox Co-founder Graham Smith at PAX East and spoke to Lead Designer Greg Lesky via email to find out more about what this new version of Guacamelee is all about, how it has evolved and why you should be excited.

For those not acquainted with Guacamelee, Lesky describes it as “a metroid-vania platformer where you play a farmer named Juan whose girlfriend gets kidnapped by a guy named Carlos Calaca bent on ruling both the Land of the Living and the Dead. He then kills Juan, who finds a mystical Luchador Mask that gives Juan the powers of a Mexican wrestler and [Juan returns] to the Land of the Living to stop him.” With these powers, the player fights, jumps and dimension-swaps to defeat Calaca’s undead hordes and save his girlfriend…and the world. The Super Turbo Championship Edition features all-new levels, enemies, upgrades, fixes and a boss fight, making this the definitive version of DrinkBox’s biggest game yet.

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Confirmed ID@Xbox game Habitat: a Thousand Generations in Orbit reaches Kickstarter goal
10 years ago

Confirmed ID@Xbox game Habitat: a Thousand Generations in Orbit reaches Kickstarter goal

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Strategy-loving Xbox One owners can rejoice today following the news that 4gency’s unusual resource management/building simulator Habitat has reached its initial funding goal of $50,000. The game (which has …
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