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Resident Evil 6 review: Horde it all before
8 years ago

Resident Evil 6 review: Horde it all before

Zombies have become increasingly prevalent in all areas of popular culture over the past few years, and whilst The Walking Dead, Left4Dead, Dead Rising and even Call of Duty each have …
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Resident Evil 0 review: Another great mansion
8 years ago

Resident Evil 0 review: Another great mansion

The Resident Evil series has seen many iterations over the past twenty years. Some of the earlier titles were released on consoles that are obsolete that many of us don’t have …
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The 25 biggest Xbox games of 2016
8 years ago

The 25 biggest Xbox games of 2016

Another year has come and gone, and with 2015 now firmly in the rearview, it’s time to look forward to the biggest Xbox One game releases of 2016. Well, the …
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Mega Man Legacy Collection retail release date confirmed
8 years ago

Mega Man Legacy Collection retail release date confirmed

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During yesterday’s Nintendo Direct broadcast, Capcom announced that the Mega Man Legacy Collection retail edition will be available for Xbox One on February 23, 2016.

In addition to the …
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Devil May Cry 4 Special Edition review (Xbox One)
9 years ago

Devil May Cry 4 Special Edition review (Xbox One)

I’m the first person to admit that I’m a poor choice to review a Devil May Cry game. Especially one like Devil May Cry 4 Special Edition Read More

Mega Man Legacy Collection coming to Xbox One this summer
9 years ago

Mega Man Legacy Collection coming to Xbox One this summer

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Capcom and Digital Eclipse will bring “faithful reproductions” of the first six Mega Man games to the Xbox One this summer, the two companies have announced. Digital Eclipse will develop Mega Man Legacy Collection, and Capcom will publish it on Xbox One, PlayStation 4, Nintendo 3DS and PC.

In addition to the first six numbered Mega Man titles that originally released between 1987 and 1993, the blue bomber’s collection will feature new Museum and Challenge modes. Challenge Mode will remix gameplay sections from all six games with a scaling difficulty level. Museum Mode will showcase the series’ history through high-res art and original concept pieces.

“Every time a game gets re-released as a quick, easy cash-in, we devalue our heritage a little bit more,” said Digital Eclipse Head of Development Mike Mika. “We think games deserve better than that, and we suspect that the market is going to prove us right.”

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Resident Evil 0 remaster coming to Xbox One in 2016
9 years ago

Resident Evil 0 remaster coming to Xbox One in 2016

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Capcom will release a remastered version of 2002’s Resident Evil 0 in 2016, the publisher has announced. The game is a prequel to the first Resident Evil game and was originally released on the Nintendo GameCube.

Koji Oda, the original release’s director, has returned to the helm for the remaster and has additional original team members working under him on the project. Oda and Producer Tsukasa Takenaka appeared in the above video to introduce the remaster. The two men don’t really share anything of substance in the video, but they do joke that they could not make it through the project without the help of a green herb. So there’s that. Green herbs, of course, are used as healing items in the Resident Evil series.

A single screenshot, which you can view after the jump, was released alongside the announcement.

This will be the second instance of a recent Resident Evil remaster, as Capcom released an HD version of the GameCube’s Resident Evil earlier this year, itself a remake of the 1996 PlayStation One original. In our review, XBLA Fans awarded the game a “Buy It” rating.

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Opinion: Every hard game should have an easier mode
9 years ago

Opinion: Every hard game should have an easier mode

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There was once a time we now call the “Good Old Days.” In those days, instant classics spewed forth from every developer’s spicket at such a torrid pace that there was nary an excuse to ever emerge from your parents’ basement and absorb so much as a single UV ray.

Ah yes, they were glorious, those days, weren’t they? Every game was a masterpiece of innovation and craftsmanship, and there wasn’t a single rushed sequel or licensed shovelware release in sight. Replay values were always near infinite, color palettes were consistently varied and vibrant and every single game featured stellar multiplayer and single-player modes.

There’s just one problem with the Good Old Days – they weren’t really that perfect. Certainly it was exciting to grow up during the days of gaming’s so-called Golden Age – sometime between the late ‘70s and mid ‘90s, depending on whom you ask. Everything was new and exciting back then, but not everything was necessarily better. There were good games and bad, just like today. One thing that was almost universally true, though, is that every game was much harder than modern games are. But that doesn’t mean today’s developers should rush to emulate that difficulty – at least not without providing some conceits.

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Devil May Cry 4: Special Edition coming to Xbox One with new characters

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Devil May Cry 4: Special Edition, a re-release of the 2008 Xbox 360 game, will launch digitally on Xbox One on June 23 for $24.99. It will feature three new playable characters: Vergil, Lady and Trish. Each comes with their own play styles to complement the original’s Nero and Dante. It also comes with a new mode called Legendary Dark Knight in which you take on massive hordes of enemies all at once. And of course, it renders at 1080p/60fps with upgraded graphics and some technical enhancements.

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