505 Games has announced that the side-scrolling build ’em up adventure Terraria will be coming to Xbox One “later 2014.” It will include all of the content and fixes added …
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On Thursday April 17, Terraria owners can download version 1.2, which brings the XBLA game just about on par with the PC version. This free update adds all-new content: bosses, enemies, materials, friendly NPCs and pets. It also brings a massive load of bug fixes and game adjustments. If you were finished with Terraria before, you might want to come back and see all the new stuff!
We loved Terraria so much that we made a complete guide for you. Last October, we heard that a sequel was being planned, but creator Andrew “Redigit” Spinks wanted to focus on this 1.2 update. Now that it’s finished, maybe we will get some more concrete details on the sequel soon.
As for what exactly will be new in the update, check out the (big) official list of changes inside.
Fans of Terraria should be excited to hear that, although he hasn’t quite begun active development, creator Andrew “Redigit” Spinks is planning a sequel to one of this year’s …
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Metacritic has released its quarterly report on the best-reviewed Xbox 360 games of the year. The list runs from the beginning of 2013, through July 1st, and ranks each …
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Welcome to the XBLA Fans Terraria Startup Guide. To begin with, we’ve had to make a few assumptions about what you’ve already managed to achieve within the world of Terraria. We’re going to help you build that first structure and do some crafting and exploring, but before you can do so you’ll need to create your own character (please refer to ‘choose the right difficulty level’ below when you do) and generate a world, then spend a little time familiarising yourself with the Terraria controls. Once you feel confident that you can move and jump around, dig holes, fight basic enemies etc, then feel free to read on!
In our Terraria Startup Guide, we explained that it was always a good thing to experiment with crafting and combining ingredients to make as many things as possible. Well… That’s not actually always true, because sometimes combining ingredients can result in some terrible. Something awful. Or at least, a terribly, awfully tough boss encounter. In this part of our guide then, we’re going to explain how to summon (or avoid summoning) each of Terraria’s bosses, as well as how to defeat them if you do.
Terraria was released on Xbox Live at the end of March 2013 and features action, platform, light RPG and world building mechanics in a similar style to Minecraft. XBLA Fans …
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What we are playing is a weekly column published on Sunday. Select members of the team talk about the games they’ve been playing over the past week and which they’re …
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Gamasutra has published its XBLA sales analysis for the month of March, which notes some interesting movement that has shaken up recent trends. Storming onto the charts with a …
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Terraria was originally developed by Re-Logic; 505 Games developed and published the Xbox 360 port. It was released March 27, 2013 for 1200 MSP. A copy was provided for review purposes.
At its heart, Terraria is a 2D side scrolling platform game which features a range of RPG, mining, crafting and world building mechanics. With such a unique mixture of gameplay styles and influences, one could be forgiven for thinking that Terraria should lack depth or substance. The reality is quite contrary however, and Terraria may actually be one of the deepest and most engaging titles within the Xbox Live Arcade catalog.
Terraria presents the player with such a huge range of activities to participate in, at such a variable pace, that it really is the ultimate sandbox game. Unlike Minecraft or Spelunky which respectively allow players to wander aimlessly in relative safety or punish them brutally along an increasingly difficult path, Terraria presents both options as slowly or as quickly as you can manage.