Gotham City Impostor’s Associate Producer, Lucas “Hammer” Myers shows off his Ninja build in a new gameplay video. The video showcases the Ninja Smoke Bombs, a silenced SMG, deadly …
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14 years ago
So many of us still mourn the delisting of Marble Blast Ultra. It was one of the classic greats of Xbox Live Arcade, and still has no equal in its genre. Those who missed out may never know the joy of the marble genre. There’s something about feeling the weight of the marble in your thumbstick while trying to navigate stupidly hard (read: extremely hard) levels.
The Super Monkey Ball series is a different spin on the same idea. Instead of controlling the marble (in this case a monkey inside a clear ball) players have control of the game world. The left thumbstick tilts the world in a given direction, then gravity does the rest. Super Monkey Ball Deluxe added several fun minigames such as soccer and bowling. Super Monkey Ball Arcade would take all of those ideas and…well, roll with them.
14 years ago
BurgerTime World Tour was developed by MonkeyPaw Games and produced by Konami Digital Entertainment. It was released November 2, 2011 for 800 MSP. A copy was provided for review purposes.
BurgerTime World Tour is a remake of the classic 80’s platformer starring the lovable chef Peter Pepper. The simple concept of making a burger while platforming was intriguing and something no one had honestly really even thought of. In this remake all the classic features that made the original are back: building burgers, evil sausages, killer eggs, jumping pickles and more. As Peter Pepper (or your Xbox Live avatar) you must travel through several large 3D environments across several cities. Also included are boss battles and both local and online multiplayer.
While Brian Provinciano is currently promoting Retro City Rampage at MineCon in Las Vegas, a new trailer appeared on their Twitter that should satisfy your explosive XBLA side. …
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14 years ago
We recently had the opportunity to play an early build of quirky action-puzzler A Virus Named Tom and were able to follow it up with an interview with Tim Keenan, creator of the game and founder of its development studio Misfits Attic. After a brief intro to the game and the company, we break into a discussion of the art, humor, influences, and focus on co-op/multiplayer that makes this game different from a lot of what’s out there on XBLA. Along the way we hit on a lot of development talk including what makes a good achievement and why working with non-gamers can be a good thing. It was a lot of fun to record and thanks go out to Tim for taking the time to talk.
We’re looking forward to hearing more about A Virus Named Tom as it draws closer to release. Check them out on Twitter at @Misfitsattic or at the links above. They do a lot of community interaction – including incorporating ideas generated by the community in the game – so head on over and let them know what you think! Stay tuned here as well for more information as we hear it.
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[podcast]https://xblafans.com/xblafancast/AVirusNamedTomInterview.mp3[/podcast]
14 years ago
Orc Attack, a four-player hack-and-slash game from the minds of Casual Brothers Games, is looking for a home on XBLA. The developers are currently in talks …
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14 years ago
According to a patent filed with the Australian government, Fez and Warp developer Trapdoor is teaming up with Electronic Arts on a new title called Weird World. While virtually …
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Welcome to the XBLAFans Dungeon Defenders Insane Challenge Guide. We would like to thank RhinoStarr, ThC x LeThaL and the multitude of people who filled the fourth spot for …
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14 years ago
Over the summer, we reported that a new studio Blossom Minds would be working on its first XBLA title and we’ve got the first screenshot of our hero on …
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As today marked the official release of Minecraft for PC, a brand new trailer premiered today for its upcoming trip to XBLA. In the trailer, we see Notch and the rest of Mojang coding away when the XBLA version arrives at their offices. After they excitedly run to the couch, the entire office ride through mines, kill animals for food and watch out for creepers. The game so far looks exactly like what we’ve come to love about Minecraft right down to the great blocky graphics and menu scheme. Keep an eye and a pickaxe ready for this one when it hits in 2012. Catch some new screenshots after the break!
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