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No self-publication for indie developers on Xbox One
13 years ago

No self-publication for indie developers on Xbox One

Those hoping the Xbox One will provide a more open platform for independent games studios, such as the teams behind XBLA hits like Fez, Super Meat Boy and Limbo, may …
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Microsoft applies for patent for TV-viewing achievement system
13 years ago

Microsoft applies for patent for TV-viewing achievement system

By  •  News

The above achievement picture may be an old (bad) joke, but it looks like we’re getting closer and closer to this actually happening. Ever wish you could unlock achievements …
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Xbox One features next generation of achievements
13 years ago

Xbox One features next generation of achievements

By  •  News

Achievements have long been a core part of the Xbox 360 experience, and the Xbox One will continue that legacy. Players will be able to build up their Gamerscore with the …
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Magrunner – it’s like Portal with demons
13 years ago

Magrunner – it’s like Portal with demons

By  •  Media, Videos

Focus Home Interactive and 3AM Games’ Magrunner is an interesting one. It’s premise is a little bit Portal, a touch of Half-Life 2, with a heavy dose of Cthulu …
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Deal of the Week and Alan Wake’s American Nightmare sale
13 years ago

Deal of the Week and Alan Wake’s American Nightmare sale

The new Xbox One was unveiled earlier this week but there’s still plenty happening on good ole XBLA. A mix of old and new XBLA favorites are on sale this week, …
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Xbox One will allow users up to 1000 friends
13 years ago

Xbox One will allow users up to 1000 friends

By  •  News

The new architecture driving the Xbox One gives users the ability to add up to 1000 of their closest and dearest comrades to the newly expanded friends list.  Now …
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Xbox One retail, Arcade and Indie Games will just be ‘Games’

By  •  News

Xbox One Dashboard

In the above screenshot of the Xbox One dashboard, you will notice that the categories above lists “Games” alongside other categories like “TV & Movies” and “Music” with equal representation. This matches our current Xbox 360 dashboard. However, in the Xbox 360, “Games” is further divided into categories such as “featured,” “arcade,” “on demand,” “indie,” etc. Each category represents the different tiers of games in expected presentation, length, genre, and pricing. Obviously, our own website is based exclusively around the Arcade games.

Well, it looks like all that will change with the Xbox One. In an interview with Eurogamer, Microsoft VP Phil Harrison said the following:

Phil Harrison: In the past we had retail games which came on disc, we had Xbox Live Arcade and we had Indie Games, and they had their own discrete channels or discrete silos. With Xbox One and the new marketplace, they’re games. We don’t make a distinction between whether a game is a 50-hour RPG epic or whether it is a puzzle game or whether it is something that fits halfway between the two–

Eurogamer: So no Xbox Live Arcade, no Xbox Live Indie Games – just games?

Phil Harrison: Just games, right. Search, recommendation, what your friends are playing, game DVR – these all go to helping you discover the games you want to play, so I think we solve fantastically some of the challenges that independent developers face, particularly around discovery and connecting their game to an audience, by some of the platform features we have in the machine itself.

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Xbox One roundtable: Our thoughts on the big unveiling
13 years ago

Xbox One roundtable: Our thoughts on the big unveiling

Xbox One

Yesterday, Microsoft pulled back the curtain on its next-generation home game console. Dubbed “Xbox One,” the machine will hit retail shelves at an unannounced date later this year. With E3 right around the corner, Microsoft held back much of its next-generation software, among other things. Still, much was shown and discussed during the console holder’s presentation, and XBLAFans has more than a few feelings towards it all. Read on to find out how we’re feeling about the Xbox One’s look, TV and Kinect focus, lack of game announcements and more.

Nick Santangelo: Let’s start with the obvious. Microsoft came right out and showed the new controller, Kinect sensor and console. Sony of course showed its PlayStation 4 controller back in February but not the console, so that was a pretty big departure. Were you guys happy to see what the box actually looks like? Does that matter to you? Did you like the hardware design?

Ryan Thompson: I thought the design was excellent. I especially enjoyed the textured analog sticks on the controller, which are taking a beat from the MLG Pro Controller, it seems.

Shawn Saris: It was nice to see. It looks like what I had expected. They kept it pretty straightforward, although it does seem a little bland, more like a cable box and not a console full of power.

Shawn Ryan: It’s a bit boxy, but I personally love how it looks. I don’t mind the size either. The controller looks like a great evolution of the 360 design, and to me it just looks “next-gen.”

Ryan Thompson: “Like a cable box” is an excellent observation. (Editor’s note: Perhaps “like an alarm clock” is a more apt comparison.)

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The Xbox One looks great as an 80s alarm clock
13 years ago

The Xbox One looks great as an 80s alarm clock

As seen on Kotaku.  We can all agree that, given that the system looks like something from the 80s/90s this is actually an improvement. In fact, we now demand …
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