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Xbox One Goat Simulator Achievement Guide Speed Run
11 years ago

Xbox One Goat Simulator Achievement Guide Speed Run

Last week we challenged Memories of Final to complete Goat Simulator as fast as possible while making a guide to help new players unlock all the achievements. The result …
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Shovel Knight to release next week
11 years ago

Shovel Knight to release next week

By  •  News

The classic adventure game Shovel Knight from developer Yacht Club Games is due to release next week, according to a recent tweet from Microsoft’s Major Nelson. He first tweeted the game would …
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Woolfe: The Red Hood Diaries preview: Yesteryear’s AAA
11 years ago

Woolfe: The Red Hood Diaries preview: Yesteryear’s AAA

As retro-inspired two-dimensional indie games have gaga’d critics everywhere, the now-classic three-dimensional games from later generations have been ignored for a decade. Seriously, when was the last time you played a new 3D action-platformer? The people at GRIN Studios were thinking the same thing. So, they made Woolfe: The Red Hood Diaries, a faithful iteration on the forgotten formula.

If you were a fan of Ratchet & Clank, Prince of Persia, Banjo-Kazooie, Crash Bandicoot, or one of the many games like them, you know what I’m talking about. Moving platforms, perfect double jumps, timed switches, labyrinthine puzzles, combat combos, magic attacks… it’s all here. And it has a modern coat of paint, a dramatic story and a beautiful setting to bring it into 2015.

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AirMech Arena Xbox One release listed as May 11
11 years ago

AirMech Arena Xbox One release listed as May 11

AirMech Arena release date?

The internet can be a strange place. Sometimes you end up finding things you weren’t looking for, like the release date to the Xbox One version of AirMech Arena.

Thanks to the Uplay App on Xbox One, that date looks to be May 11, 2015. There has been no official announcement on the internet and there are equal possibilities that the day may change without notice. However, with a generic Spring 2015 release window for the title, AirMech Arena will be coming soon regardless of this date sticks.

For those that may not know, AirMech Arena is a free to play Real Time Strategy/MOBA (Multiplayer Online Battle Arena)/twin stick shoot-em-up that pits a team of up to three players against up to three players or CPUS in fast paced action with a goal of taking down the other team’s fortress. This game has seen success on the Xbox 360 and is looking to expand this success to the Xbox One.

Uplay has been kind enough to also upload the actions that can be done to earn Uplay points and the rewards that can be purchased with Uplay points. Take a look below to see what those are.

[Editors Note: In the past, listings on the Xbox.com website were often wrong and we have ignored them, however, since the Uplay is from Ubsioft and has previously been accurate, we have decided to post]

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Xbox One Smite Arena Mode Overview and Tips
11 years ago

Xbox One Smite Arena Mode Overview and Tips

Smite for Xbox One may still be in Alpha; however, we wanted to help new players out with easing the learning curve a bit. Arena mode is one of …
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XBLA Fans Streaming Schedule: 4/20 – 4/26

By  •  Community, News

 

In addition to our scheduled streams below we also sometimes do impromptu streams. The best way to stay informed of those is to follow XBLA Fans on Twitter …
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We Are Doomed survival tips and tricks guide
11 years ago

We Are Doomed survival tips and tricks guide

Yesterday we streamed We Are Doomed on Twitch. MemoriesOfFinal went over each level in We Are Doomed as well as tips and tricks to help players survive versus each enemy …
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Quick tip: how to force outs in RBI Baseball 15
11 years ago

Quick tip: how to force outs in RBI Baseball 15

One of our Subscribers over on Twitch.tv, SirBradenWalker, sent this tip in to us. It’s a really cheap, albeit effective way to force bad baserunning decisions by the CPU …
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Adam Orth wants to know what Adr1ft is worth
11 years ago

Adam Orth wants to know what Adr1ft is worth

“This is Adam Orth, creator of Adr1ft,” a PR man states matter-of-factly.

Orth is the game developer best known for causing a 2013 internet riot with his infamous #dealwithit tweet. Here at an AMC Loews theater in Boston the weekend of PAX East, he stands up in front of a handful of media members to talk briefly about his game. The whole scene feels pleasantly at odds with the commotion and excitement (real and feigned) back at the convention center I’ve just left. Orth is soft-spoken and unassuming, and aside from just showing the game, there is scarcely any attempt made to hype up the audience. None is needed, because when I pull on an Oculus Rift moments later, I am immediately impressed by Adr1ft.

The added immersion of the VR headset helps, to be sure. But Orth insists that his game was designed to captivate players with or without another reality strapped to their faces. Certainly some of the enveloping feeling of space’s vastness is lost when the headset comes off. After it does, however, watching XBLA Fans’ John Laster and Jill Randolph play on a regular old TV screen is still a treat. Spectating their non-VR play sessions makes me want to get back into this game that is somehow being built by the small team at Three One Zero.

Adr1ft doesn’t seem like something that a diminutive indie developer could create in short order — but that’s exactly what it is. After less than a year in development at Three One Zero, the game’s Gravity-like take on space exploration mission turned disaster is moving. Floating aimlessly through the wreckage of a space station, I take in the little things, like a single leaf escaping from the station’s garden as it collides softly with my helmet. Turning to watch this green speck drift away, I’m dumbstruck and a little frightened by the vast emptiness of space engulfing it. Turning again, I find myself confronted with a familiar, comforting image that I have to assume has left many real-world astronauts breathing a little easier: Earth.

Later, Orth will ask what we think this sort of experience is worth and what games we think it’s in the same class with; he seems sincerely interested in knowing what value others place on his project. It’s a degree of humbleness his many detractors from two years ago might not expect from him.

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We Are Doomed review (Xbox One)
11 years ago

We Are Doomed review (Xbox One)

We Are Doomed was developed and published by Vertex Pop on Xbox One. It was released on April 17, 2015 for $9.99. A copy was provided by Vertex Pop for review purposes.

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Do you love the Geometry Wars series but just wish there was less to do? Well, then you’re in luck! We Are Doomed takes the same twin-stick shooter formula, the same polygonal graphics, the same wild visual effects, the same electronic style soundtrack, the same multiplier score system and adds…well, nothing really. But that doesn’t mean it’s not fun.

In We Are Doomed, you pilot a little polygon ship around a dark playing field with the left stick, while blasting away other geometric shapes with the right stick. This formula has become a genre unto itself ever since Geometry Wars: Retro Evolved released on Xbox Live Arcade in 2005 (although the genre really goes all the way back to the arcades of the ’80s). It’s very fun and pretty addictive. But with so many twin-stick entries in recent years, these games really need some original ideas to stick out from the crowd.

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