Fresh off the train
Once you’ve got a feel for the game via running above trains, you’ll make your way to the very first puzzle, and boy is it …
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14 years ago
Challenge – Death From Above
Recommended group – One Level 70 Squire/Monk, Three Level 70 Huntresses.
Reward for completing on Insane – Squire – The Pinioner
Defense Units …
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14 years ago
Challenge – Chicken
Recommended group – One Level 70 Squire, One Level 70 Monk, Two Level 70 Huntresses.
Reward for completing on Insane – Apprentice – Chanticleer’s Chandlier
Defense …
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14 years ago
Challenge – Warping Core
Recommended group – One Level 70 Squire/Monk, Two Level 70 Huntresses.
Reward for completing on Insane – Squire – The Quiesence
Defense Units – 130
14 years ago
Dancing Dots has released new screenshots of it’s upcoming action-puzzle game Rotastic showcasing the game’s multiplayer. The game’s Deathmatch Mode pits you against three friends as you attempt to swing around and slice the ropes of your opponents sending them falling to their digital death. Read on for details on the other multiplayer modes and five new screenshots of the frantic multiplayer action!
14 years ago
Cute Things Dying Violently was developed by ApathyWorks. It was released on August 24, 2011 for 80 Microsoft Points. A copy was provided by the developer for review purposes.
Despite its bloodthirsty title, Cute Things Dying Violently doesn’t require the death of walking smiley faces–Well, not exactly. Instead, it requires the sacrifice of some of these nameless optimists so that the others may live and have baby smiley faces of their own. Of course, you’re always welcome to dismiss the goal of the game and kill all of them but then you must welcome us dubbing you a genocidal maniac.
The goal of the game is to fling (let’s call them the walkers) the walkers into a black door that for all we know sends them into an inferno of fire and spinning spikes. You use the left thumbstick to control the cursor which you place on the walkers and the right thumbstick to flick them in any direction you please. The more you pull back on the right thumbstick, the more powerful the fling. But any number of killer obstacles will try and prevent this from being a smooth transition.
The latest addition to the ever growing dancing game genre is heading for XBLA. From the makers of Dance Evolution or Dance Masters (depending on your locale), Boom Boom Dance is yet another Kinect enabled game to hit XBLA. Sharing more in common with Elite Beat Agents than Dance Central, players must hit “ripples” in time with the music and perform “tricks” such as turns and jumps to earn a high score. There is no choreography to learn so it is up to you how you get your groove on. No release date or pricing has been announced yet but producers Komani have already promised to support the game after release with regular DLC music packs. Thanks again goes to @lifelower for the tip.
Moonwalk over the page for some screenshots.
14 years ago
Challenge – Monsterfest
Recommended group – One Level 70 Squire, One Level 70 Huntress.
Reward for completing on Insane – Monk – Magina’s Last Glaive
Defense Units – 165
14 years ago
Challenge – Warping Core
Recommended group – One Level 70 Squire/Monk, Two Level 70 Huntresses.
Reward for completing on Insane – Huntress – Crystal Tracker
Defense Units – 90
14 years ago
Challenge – Ogre Crush
Recommended group – One Level 70 Squire.
Reward for completing on Insane – Monk – Ogre Party Hat.
Defense Units – 90
As surprising as …
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