Image

About Todd Schlickbernd

I've been writing off and on since High School and finally decided to try and write for a site; now I write for XBLA Fans. I'm a huge fan of breaking games down into their smaller pieces, and as such I do that as often as possible, with or without a sledge hammer. Writing is fun and I intend to have fun with my writing. And smashing.
Latest Posts | By Todd Schlickbernd
Toy Soldiers: Cold War minigames guide
14 years ago

Toy Soldiers: Cold War minigames guide

Dolled UpClear waves of soldiers as they make their way around dolls and across the floor.

Weaponry: unlimited machine gun, 4x grenade launcher

For starters: There are …
Read More

Toy Soldiers: Cold War – did you know?
14 years ago

Toy Soldiers: Cold War – did you know?

Did you know?

  • Toy Soldiers Cold War is the sequel to one of the highest selling Xbox Live Arcade games of all time: Toy Soldiers.
  • All the units …
    Read More

Toy Soldiers: Cold War Mind the Gap level guide

Decorations: Intimidation: Overkill 25 infantry with an IFV. When there are any Infantry on the board, get in the IFV and start killing foot soldiers. Necessary: Overkill 10 ATVs …
Read More

XBLAFans interviews Dan Paladin of The Behemoth
14 years ago

XBLAFans interviews Dan Paladin of The Behemoth

XBLAFans’ coverage of San Diego Comic Con isn’t all text and hands on, we’ve also got an interview with the one and only Dan Paladin of The Behemoth.

Dan Paladin and Todd Schlickbernd discuss all things Battleblock Theater. Dan discusses some of the methods in which Battleblock has been influenced by Castle Crashers and its massive community. Of course the meat of the talk is all things Battleblock including a detailed description of the game’s player to player trading function.

The Behemoth and XBLAFans are crashing down the theater in this interview so be sure to check it out. For some related reading, head on over to our hands-on preview of Battleblock Theater‘s story mode.

[podcast]https://xblafans.com/xblafancast/BattleblockInterview.mp3[/podcast]

RSS | MP3 | iTunes Read More

XBLAFancast Episode 23
14 years ago

XBLAFancast Episode 23

Please pardon another late release for the podcast here, we had some major issues with the recording and then further issues on the editing, so it all sort of snowballed. But it’s finally here! If you haven’t yet (and there’s a pretty good chance you haven’t since this is going up first) check out our interview with Dan Paladin from The Behemoth.

We’re in the thick of the Summer of Arcade promotion and there’s a lot of love for Bastion going on. But before that there’s some news bits here and there, very business heavy as we cover some of the sales figures from Q2 and reflect on some past releases and the House Party promotion.

Andrew talks about what he doesn’t like about Bastion because if we all just talked about what we liked the podcast would never end. John and I gush about Orcs Must Die! and I discuss my time at Comic Con and highlight some of my favorite games and experiences in a reply to this week’s twitter topic.

[podcast]https://xblafans.com/xblafancast/XBLAFancastEp23.mp3[/podcast]

RSSMP3iTunes Read More

XBLAFans coverage of San Diego Comic Con 2011
14 years ago

XBLAFans coverage of San Diego Comic Con 2011

We were lucky enough to have staff on hand at San Diego Comic Con this year to cover some great Xbox Live Arcade games including several games from Microsoft …
Read More

Renegade Ops hands-on preview
14 years ago

Renegade Ops hands-on preview

We got the chance to play Renegade Ops at the Sega Arcade down at San Diego Comic Con and we have to say the game is looking fantastic. Developed using the same engine as Just Cause 2 Avalanche Studios’ Renegade Ops is a twin stick shooter involving a black ops team specialized in vehicular combat–their goal: stop the terrorist agenda of Madman Inferno. Players take control of one of four different operatives each with their own vehicle and special ability. Players can join up alongside a buddy locally or up to three other players online.

A dynamic mission system gives players primary and secondary objectives to score points and advance the story which is voiced over entirely and accompanied by crisp comic-styled panels. Players compete competitively for points and cooperatively for mission completion all while  completing objectives in the most over-the-top, explosive way possible. Renegade Ops came about when Just Cause 2 developers turned the camera top-down and started messing around with the vehicles, so expect all the same fun with explosions, action and chaos. Read More

Orcs Must Die! hands-on preview
14 years ago

Orcs Must Die! hands-on preview

Orcs. They’re green, they’re smelly, they’re rude, and they cheat at poker, so they must die. But it shouldn’t stop there, their transgressions upon humanity are so notorious that they shouldn’t just die, they should be punished for having lived. No game features as much orc-centric punishment as Orcs Must Die! from Robot Entertainment. Use sadistic traps and powerful weapons to sort, punish and mow down waves of brutish creatures in this real time strategy turned fast paced action game.

At first glance Orcs Must Die! is a game of strategy requiring much thought. It requires players to manage space with different traps dealing different amounts of damage and have various affects on enemies. Tar traps slow and magma tiles burn, spike traps impale and archers perforate, and when conducted properly the trap symphony comes together in a comical crescendo of devilishly delivered death. However the action is just as player focused as it is trap focused. Our hero’s faithful crossbow can dole out headshots or hectic rapid fire and can supplement his repertoire with other weapons like one that shoots ice and one that can lay down a powerful firewall. Orcs Must Die! is a hybrid title like no other.

Read More

Radiant Silvergun hands on preview
14 years ago

Radiant Silvergun hands on preview

First person shooters typically use the right trigger to fire; for various styles of attacks, beat ’em ups often use X, Y and B; Radiant Silvergun has different weapons mapped to A, B, X, Y, left and right bumper and right trigger. In short, its heavy on the guns. Radiant Silvergun, developed by Treasure, will be joining Guardian Heroes (also developed by Treasure) in the Saturn-to-XBLA port ship. Much like Guardian Heroes, Radiant Silvergun also has some older mechanics that work surprisingly well despite being difficult to acclimate to.

Read More

Worms Ultimate Mayhem combines Worms 4 and 3D, exploding onto XBLA later 2011
14 years ago

Worms Ultimate Mayhem combines Worms 4 and 3D, exploding onto XBLA later 2011

By  •  News

Worms and Worms 2 Armageddon have both been well received on XBLA, so naturally Team 17 had to bring their only true departure from the traditional Worms formula to the XBLA, …
Read More