How did you respond when Hershel asked about your bum leg? Did you save Shawn, Duck or leave both to be eaten? Who did you side with in a dispute between Kenny and Larry? These are just a handful of decisions players faced while playing through episode one of The Walking Dead, “A New Day.” Player choice plays a big role in how the episode – and future installments – play out, story-wise. Are you at all curious to know whether most players made the same choice as you did, or if you were in the minority? Developer Telltale Games released a video that breaks all of episode one’s choices by percent – check it out after the jump (WARNING: If you haven’t played “A New Day” yet, be warned – the video contains major spoilers).
With the first episode of The Walking Dead, Telltale Games gave us something very special. It was a game with a compelling story in which choice mattered. You cared enough about the believable characters and world they had created that the decisions were never easy.
We thought Episode 1 was pretty amazing so Episode 2, Starved For Help, had a lot to live up to. If you’re reading this then you probably already played the first episode, and you will have to own it to play this one. You’ll be pleased to know Telltale has not only met the expectations set by the first episode but easily exceeded them.
Zombie games: They’re nothing new; some may even argue they’re overdone. We even have our fair share on XBLA already. The vast majority of games featuring zombies use the shambling undead as cannon fodder, the thing players need to mow down with a machine gun to progress.
With The Walking Dead, Telltale Games looks to do something a little different. Much like the comic series it’s based on, this isn’t about killing all zombies in your way, it’s a story about people. What do we do when society collapses and the dead come back to life? It’s a question that’s been the crux of some of the best zombie movies, but one that often falls by the wayside when it comes to games.
So if you’re expecting a game where you must survive the zombie apocalypse by aiming down the sights of your pistol and getting some headshots, you’ll have to look elsewhere. The Walking Dead is a fairly traditional point and click adventure game; while you do have direct control over the main character most of your interaction with the world will be through an onscreen cursor or making dialogue choices.
Telltale Games is finally spreading the infectious details of their episodic horror/adventure series based on the popular comic book and television show, The Walking Dead. In episode one of the game, players will step into the shoes of a character new to the franchise during the initial outbreak and the fall of Atlanta. While Telltale has been shy thus far to discuss gameplay details, the developers are not shy in letting it be known that story will take the center stage. The development team is aiming to force players to feel the emotion of what’s going on around them, and to connect to what the characters are going through. Anyone who reads The Walking Dead comics knows that this is no normal zombie fair. Speaking of the comics, fans of The Walking Dead comics and/or television show will be happy to know that several familiar faces will be making appearances in the game. Perhaps even more exciting is the fact that series creator Robert Kirkman is guiding Telltale in the development of the game, which is also being penned by Book of Eli writer Gary Whitta.
Those seeking more gritty details should check out the thirteen minute “Playing Dead” clip above. In addition to video, Telltale has also released the first three in-game screenshots of The Walking Dead in action. To view the screens, simply click the link below. While you can certainly count on plenty more coverage of the game in the near future, start making your plans for the zombie apocalypse now; The first episode of The Walking Dead is scheduled to hit Xbox Live Arcade this spring.
All Zombies Must Die! was developed Doublesix and published by Square Enix. It was released on December 28, 2011 for 800 MSP. A copy was provided for review purposes.
Zombies, zombies, zombies. Much like orcs, robots, and other generic villains they need to die. Many a game has tossed some weapons to many a player and let them loose into the zombie apocalypse, and All Zombies Must Die! sets up in just such a fashion. While RPG elements have found their way into undead-ocide before, what about in a top down twin stick shooter? Probably happened before, actually. Looks like this game has much to prove if it intends to stand out from the rotting, vomiting, mindless crowd of lookalikes.
All Zombies Must Die! controls like most twin stick shooters and gives players a choice of four different characters to play with. Co-op partners (of which there can be up to three total locally) can pick from any remaining unlocked characters as they progress through the story, or use a basic soldier character until the characters are unlocked. Each character has a special ability which applies an effect to most unaffected zombies, a main weapon which can be upgraded via the in-game crafting system, and a secondary weapon which changes as weapons are picked up in the field. This arena style zombie shooter also incorporates RPG mechanics including leveling up stats and a simple (almost invisible) preferred weapon system. A main story arch holds the game together along with side quests and mini-quests, adding up to a decent amount of game to experience.
The folks at Undead Labs have released some behind the scenes footage taken around their office which just happens to contain the first substantial look at their open world zombie survival game, Class3. The footage (taken from the alpha version of the game) shows off the game’s physics at work, as well as the game’s protagonist boarding up windows to help fend off the coming hordes of zombies. For the action junkies out there, don’t worry, he does shoot a few zombies. Additionally we’re providing you with some videos of motion capture done for the game. If you’re a fan of the zombie phenomenon, take a look at the clips after the jump.
While we haven’t had any indication as to when Class 3 will be released, we’re hoping that it makes it onto XBLA in 2012. You can never have enough zombies! Although it may come under a different title before all is said and done, Class3 is an ambitious title that you should definitely keep an eye on.