Trials Fusion has received six DLC packs to date, more than the previous two entries in the series combined. At this point the game’s so overflowing with content it doesn’t need …
Pistol-wielding, bandanna-wearing, unicorn-riding cats seem right at home for E3, particularly in Ubisoft’s often-silly pre-show media briefing hosted by comedian Aisha Tyler. So that’s exactly what the publisher used …
Greetings everyone. Big Trials Fusion fans may already know this but for the people who might not have played recently or might have bought Trials Fusion during the sale in December and haven’t started it yet, Trials Fusion has added multiplayer support to its game. Not only that, the 4th DLC, Fire in the Deep, is now available for season pass holders or individual purchase. Six DLCs have been planned for the season pass which will culminate by March 2015. Fire in the Deep marks the 4th content that has been released.
* Online X-Supercross mode: Up to eight players on Xbox One and four players on Xbox 360 compete on three random tracks with the winner being the one with the highest score.
* Private games: Players can choose which track to race on and choose different alternate settings such as gravity, bike speed and bike control.
* Spectator mode: Players can be invited in to watch the action unfold.
* Leaderboards: Global leaderboards will keep track of Online X-Supercross times earned from its players.
Details are heating up, check out the details for Fire in the Deep after the jump.
Today marks the launch of Empire of the Sky, the second of six DLC packs for Trials Fusion. This DLC pack is free for players that own the season pass but for …
On July 29th the first Trials Fusion DLC, Riders of the Rustlands, will be released for the $4.99 or will be free for those with the season pass, which costs $20. There will be six DLC packs by May 2015 so if you plan on playing Trials Fusion for some time in the future then the season pass is the way to go. Riders of the Rustlands will add five new achievements, 10 new tracks, 18 new track challenges, and dozens of new editor objects. A more complete list of what is featured can be seen below. The second DLC pack, Empire of the Sky, was also briefly mentioned but all that is known is that it will release sometime this summer.
There was also an interview done with RedLynx co-founder, Antti Ilvessuo, that revealed some new insight into both the DLC and the future of Trial Fusion. The future sounds quite promising for fans especially the way Antti Ilvessuo described it, “There are many other free features after those too – things we haven’t talked about but are on the roadmap. We are dedicated to the model of continuously expanding and improving the game with new features that will make the game even greater. This is the long-term plan.” There were also hints about future DLC packs, “Yes, we are planning to take the world of Trials Fusion to places that no Trials game has gone before – into the clouds, under the sea and even deep underground.”
Today, Ubisoft released a new gameplay trailer for their highly anticipated Trials Fusion from developer RedLynx. The “Ride On” gameplay trailer details the stunningly gorgeous new vistas you’ll power …
Last week, you may have caught our five-part feature looking ahead at as many XBLA games and their Xbox One brethren as we could possibly cram into one week’s worth of articles. If you missed it, go ahead and check it out right now. Start here.
All done with that? Great. Now you know what’s coming. What you may not know, however, is which of those games you should be looking forward to the most. Don’t worry — XBLA Fans has you covered. Read on to find out what upcoming XBLA and Xbox One games select members of our team are most looking forward to getting their hands on. Once you’re done, let us know which ones you’re most excited for in the comments section. We’re asking you to read through our many thoughts on the big releases ahead, so we figure the least we can do in return is to read yours as well.
Ryan Thompson, Contributor — When Capcom first announced that it was releasing a modern Strider title, my first thought was to listen to a track by game composer Jake Kaufman entitled “Dracula Man X2 Alpha Turbo.” Kaufman was clearly having fun when he created the track, giving one potential answer to what the Castlevania franchise’s music would sound like if Capcom had developed it instead of Konami. With the imminent release of Strider on the 18th of February, Capcom is poised to give something of an official answer to the same question Kaufman must have asked himself — what would Castlevania be like if Capcom released it instead?
First of all, it would have the same level of polish as the best of Capcom’s 2D games, with controls that never fail, leaving players without excuses for failure in the tradition of both the original Strider for NES and the more famous Mega Man games. Second, it appears that, judging by the trailer, there would be more emphasis on combat and slightly less on exploration, though that might be just the frantic flow of activity in a short video speaking. Finally, as Kaufman hints in his tribute, this game would come with a soundtrack worthy of the rest of Capcom’s 2D oeuvre.