The creator of the mega hit game, Minecraft, will be receiving a “Pioneer” award next month at the Game Developers Choice Awards. Markus “Notch” Persson will receive the award that …
It feels like we’ve been waiting on game announcements for some time, but the ID@Xbox team unleashed the floodgates last week for the first wave of titles using the new independent development program. Twenty-five games were showcased at a public event during GDC providing developers a chance for direct fan interaction. The ID@Xbox team released a video highlighting five of the games: Super Time Force from Capy Games, Strike Suit Zero Directors Cut from Born Ready Games, It Draws a Red Box from Other Ocean Interactive, Spectra 8 Bit Racing from Gateway Interactive and FRU from Through Games.
Note: Spoilers for the first episode of The Walking Dead follow — read on at your own risk if you haven’t played through the game’s demo episode (available for …
Having been in development for over five years, Fez is a indie/special/something game that has embodied many of the personal challenges its creators have faced, not making the endless development of it seem any shorter. The attendees of the yearly Independent Game Festival Awards at the Game Developers Conference in San Francisco were witness to the emotional release of Fez creator Phil Fish and his colleagues when they accepted the Seamus McNally Grand Prize and $30.000 dollars in prize money last month. Fish, a personal indie hero of mine, is currently starring in the renowned and Sundance award winning documentary Indie Game: The Movie, where he is followed through-out trials and tribulations of finishing Fez. His team’s journey up until receiving this award, touched me in a very personal way.
Austin-based game developers, Minicore Studios have revealed at this year’s GDC in San Francisco that they’re currently working on a new PC/XBLA game named Laika Believes. The game tells the tail of Laika, the first dog to orbit the earth, however in this alternative reality Laika makes it back home as a half robot-half dog with advanced intelligence. She returns to a world where the Soviets have discovered highly advanced tech and stand as supreme rulers of the globe, while America and Great Britain are little more than smoking ash heaps. Against all odds, Laika believes that she can protect the countless lives crushed by the Soviets. The game is said to be a classic Metroidvania platformer, featuring:
- Massive, nonlinear levels that model the layouts of real locations in a way as of yet unseen in other platformers
- Large, choice-rich skill trees that let players approach the game how they want to
- A novel defensive mechanic that lets players turn the firepower of Laika’s enemies against them
- Smoothly flowing, fast-paced shooting action
- A story of struggle and hope, full of twists and revelations
- Rich, evocative art depicting a world overgrown by a technologically ascendant Soviet empire
- Secrets and rewards hidden in every corner for the determined player
Minicore Studios are aiming for a late 2012 or early 2013 release so it’s a while away yet but we’ve got some interesting concept art for you to check out after the cosmic jump.
One of the best parts of the Game Developers Conference (GDC) is the Independent Games Festival (IGF) where they celebrate indie games from all over and discuss their work …
We’ve seen some games from the Independent Games Festival go on to become XBLA games with Rotastic being the last example from being a finalist this year. For 2012 …