The first punch of the next generation of fighters has been thrown, by a classic franchise returning in top form.
@lifelower was kind enough to send us a playlist of videos of some gameplay footage from the upcoming HD port of Jojo’s Bizarre Adventure played at the San Diego Comic-Con. For those who haven’t heard, the game’s based on the popular manga/anime from Japan about a man who discovers supernatural powers and must find the origin of them. Pretty normal premise for a fighting game but it gets even wackier from there. From the above video, we see characters launching cutlery at their opponent. They launch into their “Stand” ability that makes a supernatural sentient-being help you in battle. Catch more videos after the jump and see if this game really is worth the 1600 MSP come August 22.
Looks like everyone’s confirming their rumors at the San Diego Comic-Con! First, Sega with Sonic Adventure 2 and now during Capcom’s Comic-Con panel, they have confirmed that we’ll be …
Skullgirls was developed by Reverge Labs and published by Autumn Games and Konami. It was released on April 11, 2012 for 1200 MSP. A copy was purchased by the reviewer.
What happens when a talented artist with tons of characters designs and a fighting game pro with a character-less fighting engine meet up? Skullgirls happens, that’s what! Skullgirls, a true labor of love, set out to defy expectations of fighting games and provide a solid engine. Fighting games have given birth to a number of strange mechanics over the years, and a lot of the games themselves are strange. For instance, Skullgirls lets you view hitbox and hitstun data in training mode, which you can access straight form versus mode! Variable team sizes are balanced, and it’s impossible to accidentally hit the pause button mid-fight.
Skullgirls takes place in The Canopy Kingdom which is home to the Skull Heart, and the tournament for its acquisition. There’s evidence of a very deep, rich story and environment, though only the surface is touched in the game. Each character has a different reason to go for the Skull Heart, which, if acquired, grants one wish. However, if the wish is even slightly impure, it comes out corrupted, and the wisher becomes the Skullgirl.
Suffice to say the story is actually pretty cool, and props to Reverge for actually telling one, but that’s not the focus. Skullgirls is all about the fighting, casual or competitive, so let’s see if it stands up to the greats.
Everybody loves Double Dragon, brothers Billy (sometimes even Bimmy) & Jimmy Lee are coming back to XBLA in a neon-infused edition. Entitled Double Dragon: Neon and developed by WayForward who are no strangers to 2D-style games from last year’s Bloodrayne: Betrayal and Aliens: Infestation on the Nintendo DS. The 80s motif is heavy in the game from the lifebars to the high fives. The plot of the game involves Marian being kidnapped by an enemy called Skullmageddon which is pretty amazing. In with the 80s presentation is the music is filled with synth and guitar solos and you’ll be able to unlock more songs to beat up people in. Check out some screenshots and concept art after the jump and blast your Poison album as you wait for this to come out in July.