MMA or Mixed Martial Arts is a big deal with a huge fan base and it looks like XBLA will be stepping into some sort of octagon very shortly with Bellator: MMA Onslaught for XBLA. The game is developed by Kung Fu Factory who are also working on the upcoming Girl Fight, perhaps not to take sides on either gender by developing two fighting games. Dan Yang from 345 Games had this to say about the game.
“It was imperative that we create a mixed martial arts game accessible to all types of players not just the hard core MMA fan. Fortunately, with ‘Bellator: MMA Onslaught,’ the player doesn’t need a doctorate in gaming or MMA to enjoy the non-stop action and excitement of the game.”
We got a first hand look at Wrench from the upcoming fighter Girl Fight and now a Marketplace listing has fallen in our hands. There’s also up to 20 new screenshots of the game in action that sprawls over a series of locations with ladies in military attire, knight armor, and some of them still forgot to bring shirts to the fight. Nevertheless, check out the jump for the screenshots and Marketplace description before this gets delisted. We’re still looking at a spring release and the listing does bring a rumor of a March 19 release date but this unconfirmed at this date.
Girl Fight was only introduced a couple weeks ago but the upcoming fighting game with plenty of girls is soon around the corner. Kung Fu Factory and Microprose have revealed their first character entitled “Wrench”. While she may lack a shirt, she makes up for being a “tank” class which deals heavy amount of damage. She also graduated MIT at the age of 19, so it only makes sense a shadowy organization would kidnap her and make her fight other girls. Check out her arena after the jump.
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Gamers the world over exude opinions and complaints about the games they love, and lament at the fact that developers hardly ever seem to hear them. Mike “Mike Z” Zaimont, Project Lead and Designer on Reverge Labs’ upcoming fighting game, Skullgirls, is just such a gamer. A long time lover and competitive player of fighting games, Mike Z has used his programming expertise and fighting engine in combination with the art and characters of Alex “o_8” Ahad, Creative Director on the game, to create the game he’s always wanted to play. Skullgirls is many things, but at it’s heart it’s what happens when a gamer takes his expertise and makes a game out of it. Of course, that could mean anything, that could mean making another Marvel vs. Capcom 2 just because that’s one of the games Mike Z loves, but instead Reverge Labs has taken it one step further and is implementing a myriad of conveniences and thoughtful design changes that fighting game enthusiasts such as myself have been clamoring for, unwilling to be complacent with the traditional fighting game design and features. Check out the Q&A after the jump and find yourself exclaiming “That’s amazing! Why hasn’t anyone done that yet?” all the way through the interview.
Skullgirls, a fighting game being developed by long time pro Mike “Z” Zaimont and his team at Reverge Labs, plans to do a lot of things that fighting game enthusiasts have been wanting for years. Reverge Labs wants to make a solid game full of interesting mechanics, but also do little things here and there to remove the minor irritations that people can’t stand about games or fighting games in specific. During this panel at Evo 2011 much was discussed including all of the characters, game mechanics and features, and we’ve gone through and picked up as much of the relevant info as possible provided below the jump and cut into neat, cheweable pieces. Let us know if you need more steak sauce with that: