We’ve just seen the release of Serious Sam Double D XXL, a game we recommended for its classic shooting action rebuilt into two dimensions. Behind all its artistic style, crazy weapons and even more crazy enemies is one man: Nathan Fouts, owner of indie development studio Mommy’s Best Games. We caught up with him to ask about how he put together Serious Sam Double D XXL, starting from its inception on PC to its massive expansion on Xbox Live Arcade. When we asked how it feels to have the game out and finished, he joked, “I think I’m still ready to go back to sleep!”
Serious Sam’s jump to 2D
Serious Sam is a beloved franchise known for its old-school Doom-esque shooting that relies heavily on strafing and jumping while making players fight off swarms of aliens, monsters and headless kamikaze bombers. Leveraging his PC popularity, Serious Sam has gone on to make numerous cameos on Xbox Live Arcade in both new and classic games. However, they have all been 3-dimensional first-person shooters. How did Fouts score a gig that involved smashing it into two dimensions? As it turns out, “Devolver came to us and said that they were interested in this prospect and that it involved Croteam [the creators] and the Serious Sam franchise,” he explained. “I just about flipped my lid. I couldn’t believe it. [They told me] they liked our stuff and they’d like us to do this indie version.”
Arcade run-and-gun FPS, Serious Sam 3: BFE and its expansion downloadable content Jewel of the Nile have received a permanent trim to their price tags. Both digital offerings released simultaneously last October …
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The Jewel of the Nile downloadable content for Serious Sam 3: BFE was developed by Croteam and published by Devolver Digital. It was released on October 17, 2012, for 1200 MSP. A copy was provided for review purpose.
Jewel of the Nile is an interesting approach to how digital games could be published in the future. It’s really a companion piece to Serious Sam 3: BFE, a small portion of the game that was deemed valuable enough to sell on its own for the price of the original. The “downloadable content” adds a few additional campaign levels and the online competitive multiplayer suite.
The idea of selling digital games in a piecemeal fashion certainly has its merits. By allowing players the option to purchase a title in discounted portions, they could potentially tailor their experience and save money by avoiding elements that don’t apply to their interests. Unfortunately, the Jewel of the Nile downloadable content originated in the opposite school of thought. Where dicing up a complete game and selling it in chunks seems like a good opportunity to cash in at the expense of eager fans. You could argue that the content contained within Jewel of the Nile is enough to warrant the price, but compared to what’s offered in Serious Sam 3: BFE, you’d be wrong.
Serious Sam 3: BFE was developed by Croteam and published by Devolver Digital. It was released on October 17, 2012, for 1200 MSP. A copy was provided for review purpose.
It’s been a long road for “Serious” Sam Stone. Over a decade ago, he dove into the past to prevent a present-day alien invasion by confronting the extraterrestrial menace throughout ancient Egypt and Mesoamerica. Serious Sam 3: BFE (Before First Encounter) picks up that story before it began, following Sam as he battles through modern Egypt on a mission to activate the time travel device and begin that inevitable journey.
Developer Croteam has announced that Serious Sam 3: BFE will be released October 17 on XBLA. The game will be available in two parts; the main campaign, which contains …
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Croteam have announced via their Serious Sam Twitter account that the upcoming Serious Sam 3: BFE will be released onto XBLA in two parts. Gamers can pick up the …
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In the hallowed halls of the Los Angeles Convention Center today XBLA Fans’ Editor in Chief, John Laster, found out a tasty little tidbit about a big prequel of …
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