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Abyss Odyssey review (XBLA)
10 years ago

Abyss Odyssey review (XBLA)

Abyss Odyssey was developed by ACE Team and published by ATLUS. It was released on Xbox 360 for $14.99 on July 16, 2014. A copy was provided for review purposes.

AbyssOdyssey

At first glace, Abyss Odyssey seems relatively simple. It looks like a basic side-scrolling hack and slash game with dungeon-crawling elements, but it is weirdly different. It’s actually more of a rougelike, sporting a combat system better compared to a fighting game than an action one. Taking place inside of a warlock’s dreams, a dungeon of multiple levels has been created, with monsters breaking through the surface and causing destruction to the world above. It’s up to you to take control and put an end to the warlock’s carnage, one floor at a time. Ironically enough, Abyss Odyssey has you descending its depths in hope of reaching the final foe – all while lacking “depth” in the process.

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Zeno Clash 2 is picking a fight today on XBLA
11 years ago

Zeno Clash 2 is picking a fight today on XBLA

By  •  News

ZenoClash2

Travel to exotic places, meet strange and interesting creatures, and punch them in the face. That’s Zeno Clash 2 in a nutshell, picking up right where the original left off. The first-person brawler is unique, to say the least, and available today for 1200 MSP in an effort to start your weekend off with some bare-knuckle fisticuffs.

Though Zeno Clash 2 continues onward from the first game in the series, it boasts a few improvements. There’s the fleshed out combat system, more environmental variety and some spruced up visuals, pumping additional power into the surreal aesthetic. If you never got around to playing Zeno Clash, piecing together the series’ bizarre universe will be no easy task. However, developer ACE Team has taken the necessary steps to allow new players a chance to catch up on the unique story.

To see how the game handles, the foot fist way, check out the gameplay trailer after the jump. If you’re still on the fence, rest assured we’ll have our official review up as soon as it’s ready.

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R.I.P.D.: The Game is available now for 800MSP
11 years ago

R.I.P.D.: The Game is available now for 800MSP

By  •  News

RIPD

This week on XBLA we have another game based off an upcoming movie with R.I.P.D.: The Game. In R.I.PD.: The Game you’ll find yourself taking control of one of two lawmen dispatched to the otherworld with the task of moving stubborn souls to the other side who refuse to go without a fight. The game is a third-person shooter, features online 2 player co-op and it will set you back 800MSP. If you’re interested, you can download the demo here. Let us know what you think if you give it a go!

R.I.P.D. the movie will hit theaters this Friday, July 19th. To see the game in action, check out the launch trailer after the jump.

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PSA: God Mode now available on XBLA
11 years ago

PSA: God Mode now available on XBLA

God Mode released onto XBLA yesterday for 800 MSP. The game which is being described as a third-person shooter with RPG elements, is said to combine non-linear gameplay, fast and …
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New behind the scenes video published for God Mode
11 years ago

New behind the scenes video published for God Mode

[springboard type=”video” id=”677503″ player=”xbla001″ width=”640″ height=”400″ ]

You might remember back in January when Atlus and Old School Games announced God Mode, a game which promised to offer up …
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God Mode: Hell hath no fury like its sense of humor
11 years ago

God Mode: Hell hath no fury like its sense of humor

GodMode_TitleThe holidays are a busy time, especially around these parts. Sometimes goods news falls through the cracks, but now’s the time of year to reach deep for anything that might have gotten lost in the hustle and bustle of the season. Recently announced by publisher Atlus and developer Old School Games, a subsidiary of Saber Interactive (best known for Halo: Combat Evolved Anniversary and most recently, Inversion), God Mode throws open the gates of Hell for some unabashed third-person cooperative action.

God Mode offers up a retro-romp through The Maze of Hades where you and as many as three friends, online or off, shoot, smash, and blast your way through wave upon wave of mythological mayhem. Moving from zone to zone with your recently deceased characters, you’ll have to finagle your way through the frenzy, fighting for health/armor/ammo pick-ups while filling your Rage Meter with each successive kill to unleash special abilities. Though the action seems fairly straightforward, collected gold and experience plays into Cadaver Customization, where you’ll be able to shop for new weapons, upgrades, abilities and an absurd array of appearance pieces.

Speaking to IGN, studio head Matthew Karch touched on the pick-up-and-play friendliness they’ve instilled, “It doesn’t take itself too seriously. It is lighthearted fun and focuses on arcade style action over a deep story. I think this makes sense for downloadable games, where players are looking for some quick, thoughtless action.” While not everyone agrees downloadable players don’t want narrative and depth, there’s certainly room for the mindless obliteration of the legions of the damned.

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Zeno Clash II heading to XBLA 2013
12 years ago

Zeno Clash II heading to XBLA 2013

Zeno Clash II

Keen to get their game announcement in before E3 2012 starts, publishers Atlus have teamed up with developers ACE Team and revealed that Zeno Clash II is heading to XBLA early next year. First-person melee brawler Zeno Clash: Ultimate Edition, was released on XBLA back in 2010 and the sequel is promised to be “bigger, bolder and better in every way”.

Players will take on the role of lead character Ghat and explore the open-world of Zenozoik. Fans of the original will be pleased to hear that most of the characters, enemies, and items from the first game will return along with some new character designs, imaginative weapons and RPG elements that allow players to gain more strength and master defense. Also new to the game will be Ghat’s sister Rimat who can be controlled by a second player in drop in-drop out online co-operative multiplayer.

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Trine 2 review (XBLA)
12 years ago

Trine 2 review (XBLA)

Trine 2 was developed Frozenbyte and published by Atlus. It was released on December 21, 2011 for 1200 MSP. A copy of the game was provided for review purposes.

Back in 2009, Finnish developer Frozenbyte launched their physics based puzzle-platformer, Trine. The game caught the eye of many gamers and now two years later, Trine 2 has launched looking to build on the first game’s success. Leaning on its familiar blend of beautiful backdrops, character switching, and physics based puzzles, Trine 2 brings our heroes from the first game back and sets them off on a new quest to save the game’s mystical universe. But just who are these heroes and why are they important? Each character brings something unique to the game. Pontius, the knight is the warrior of the group who spends most of his time doing what he does best; fighting. Amadeus, the wizard spends his time using magic manipulating the environment. Finally, there’s Zora, a thief who excels at moving from place to place quickly and efficiently and also happens to wield a bow. Three completely different characters with completely different skill sets. If you’ve ever wondered what throwing three playable characters, physics, platforming, a gorgeous and mesmerizing fantasy world, and lots of puzzles into a blender yields, the answer is Trine 2. For better or worse, the answer is Trine 2.

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XBLA Wednesday: December 21, 2011
12 years ago

XBLA Wednesday: December 21, 2011

By  •  News

It’s the Wednesday before Christmas and all through the house, not a creature was stirring except…this week’s Xbox Live Arcade release, Trine 2! This beautiful platformer from Frozenbyte and …
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Surprise! Trine 2 is up on the Xbox Live Marketplace *UPDATE*
12 years ago

Surprise! Trine 2 is up on the Xbox Live Marketplace *UPDATE*

Frozenbyte’s eye popping platformer Trine 2 has made its way onto the Xbox Live Marketplace early, making the day for many gamers. While it is currently unknown whether Microsoft …
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