15 years ago
Back at E3 2010, Suda 51’s Grasshopper Manufacture announced Codename D for Xbox 360. Outside of a strange teaser trailer and the announcement that the game will utilize Kinect, …
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15 years ago
Treasure has released a new title update for Bangai-O HD: Missile Fury on Xbox Live, hoping to make the game more approachable for newcomers. The update (which …
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15 years ago
Xbox have released details on how you can play your favorite Xbox 360 games and raise money for your local Children’s Miracle Network Hospital. Their Gaming and Giving for …
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15 years ago
Xbox Live’s very own Major Nelson has officially announced that Xbox Live will be integrated into Microsoft’s next operating system, Windows 8. While details are scarce and …
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15 years ago
Atlus has released a new trailer for Frozenbyte’s eye-popping side-scrolling platformer Trine 2. This particular clip gives us a close up look at the game’s dazzling environments and universe. …
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15 years ago
Deleloper NinjaBee once hinted at DLC for A World of Keflings around its release, but it has been months since the release and no sight of DLC. Thanks to the …
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15 years ago
We know some of you are having issues with the site, specifically with older posts. Basically when you click Older Posts you get taken back to July 14 of …
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15 years ago
Awesomenauts, upcoming 2D MOBA game from Ronimo Games, is paving the way to an entirely new way to play MOBA games without abandoning all the things we love. However, with a change of dimension comes several other things. Arguably games like League of Legends are actually pretty simple to understand and can be very accessible. However, getting good, or passing the “barrier of competency”, is a very long, uphill battle requiring either tons of gameplay experience or a lot of research. Awesomenauts seeks to simplify and streamline the mechanics surrounding the depth that MOBA games are known for without removing any of it. In that effort, Ronimo Games has employed a simple, understandable and customizeable “item”, or rather upgrade, structure and shop system into Awesomenauts. How exactly that lofty goal will be achieved is, in short, explained below and after the jump.
15 years ago
It’s a four man show this week as Damon Fillman and John Drawdy join myself and Perry. It’s a longer than usual episode too, we also ran into some technical issues so apologies if there are any audio oddities.
In this episode we discuss why it matters that Crysis isn’t coming to XBLA, or rather whether there needs to be more distinction on the different parts of the marketplace. We also hit on the Indie Game Summer Uprising as well as the recent public argument between Team Meat and Zen Studios.
We talk about last weeks releases, most of which we tried out or in my case reviewed. Then we round things out with this weeks twitter topic, which was provided by @Talus.
Please subscribe, comment, review the podcast on iTunes and tell your friends! We appreciate it! Check us out on twitter (@XBLAFans) where you can win codes for games, give us feedback or just ask a question.
[podcast]https://xblafans.com/xblafancast/XBLAFancastEp30.mp3[/podcast]
15 years ago
Following a trial earlier in the year UK game retailer GAME and their sister store Gamestation have started selling XBLA games in all their stores this week. Sold alongside …
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