14 years ago
As part of a “Shocktober” promotion, Microsoft have reduced the price of Zombie Apocalypse and Castlevania HD by 50%. The Shoctober Savings is set to run from now until October …
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14 years ago
Electronic Arts has announced that everyone’s favorite over the top football franchise, NFL Blitz is coming back and is headed for Xbox Live Arcade this January. In development by …
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14 years ago
Double Fine Productions has announced Happy Action Theater, an all new collection of Kinect enabled mini-games coming to Xbox Live Arcade this holiday via Microsoft Gaming Studios. Happy Action …
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Big news in the world of Pinball FX 2. The next table to be released, the much awaited Paranormal, will be free from October 26 through November 2. This …
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14 years ago
Think you have the best strategy? Prove it!
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14 years ago
Dungeon Defenders was developed by Trendy Entertainment and published by Reverb Publishing. It was released on October 19, 2011 for 1200 MSP. A copy of the game was provided for review purposes.
Loot, levels, and fantasy creatures–the essence of most RPGs. Add hack and slash, also quite the staple, and spells, then four different classes, then add an array of towers to summon, four player coop, challenge levels, survival and tower-only modes, a player versus player mode, and plenty of customization. In a nutshell, or perhaps an empty watermelon? No, maybe a carved out star. Yeah. That’s Dungeon Defenders. This action RPG tower defense has an abundance of content, variety, and polish; what do you know, the three spices of life!
Dungeon Defenders takes a semi-new approach to the tower defense genre, employing traditional elements like loot, leveling up, classes and towers while also changing the mentality up, advocating use of blockades at choke points and giving each class a different set of towers to summon as well as abilities. Of the four classes are the Apprentice, magic user employing high damage dealing elemental towers; the Squire, who takes the hordes with a sword while being backed by meaty blockades; the Huntress, with ranged weapon in hand and powerful multi-use traps; and lastly the Monk, support class extraordinaire, able to use both ranged and melee attacks and summon auras which apply affects or damage over a wide area. Levels are long and allow for up to four players with drop in and out coop local or online. Each level also has a challenge mission which presents distinct gameplay variations that force players to change their tactics, foregoing entire elements of the game or sometimes making them more important. The loot system is robust, allowing for set bonuses, rewarding players for playing on higher difficulty levels and with more people in their party. Mana gained during levels can be used to upgrade weapons, armor and pets.
There’s just so much in this game, it’s mind boggling.
14 years ago
In an interview with Japanese website GAME Watch, Treasure CEO Masato Maegawa, developer Hiroto Matsuura and Sega producer Yosuke Okunari have revealed that the inspiration for the XBLA remake of Guardian Heroes was actually formed from the desire to develop a sequel to the game. Given that Guardian Heroes was originally released on the Sega Saturn back in 1996, during the planning stages it was felt a sequel might not do so well as newer gamers would not be familiar with the original material. “If we develop a sequel, I want more people to know the original Guardian Heroes” explains Maegawa. In the end it was decided that a port of the original was the way forward.
Double Fine have finally detailed the DLC pack for Iron Brigade (formerly Trenched), it will be called Rise of the Martian Bear. Before being defeated at the end of Iron Brigade Vlad, creator and evil overlord of the Monovision, managed to download his consciousness into his pet bear. Clearly the only logical step from there is to go to Mars, so that’s what he does. It’s there he plans to rebuild his Monovision empire, so the mobile trench brigade must follow and take Vlad down again.
In addition to new campaign missions the DLC will include more levels for the games soon to released survival mode. The survival mode itself will be part of the upcoming title update/European release of Iron Brigade. There’s no release date for either the update or the DLC, but the update is expected very soon.
Check after the jump for some screens as well as an interview with Brad Muir from Double Fine conducted by Gamespot, which includes some footage of the new content.
Images courtesy of GiantBomb
Visual Attack Formation has posted a couple of incredibly interesting articles about the art of Outland and Bastion. Both games are renowned for their art style, and these articles …
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The folks over at Misfits Attic are plugging away on A Virus Named Tom and have given us some insight into how things are progressing in their most recent …
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