With the shear breadth of gaming, it’s hard to play every title that comes out in a year, especially with a limited budget. Historically though, there are …
Check your Xbox Dashboard right now for great savings on tons of downloadable content including many XBLA games. Starting today and lasting all week long, there will be sales on the content listed below. Along with these savings, a 1-day sale will occur on April 1st with even more discounts. Remember to check back here on Friday for more information surrounding that special 1-day sale. Here are what sales you can find as of right now:
These sales are listed in the Game Marketplace tab on the dashboard. Look for the advertisement labeled “Extreme Shopping Sale Week” and click on that. This sale is available for both Gold and Silver memberships.
It’s all too common of a complaint. A game is released and the same day downloadable content is released alongside it. People think they’re being cheated; they think it’s some conspiracy that developers and publishers have to get some easy extra cash. Well, I’m tired of hearing about it, because if folks understood the process they’d cut developers and publishers some slack. I’m here to set the record straight.
The first thing to get out of the way is whether it’s actual DLC or “unlock” DLC. Unlock DLC is always less than one megabyte and simply enables something already existing in the game. Those are more than fair to be upset about for the most part, but what follows can occasionally apply to unlock DLC as well as actual DLC.
10 years ago in 2001 Volition released a revolutionary game; one with real-time destructible environments. It was something that had never before been seen, let alone running on a console. Sure, a PC version was also released, but this was a game that showcased what the PlayStation 2 could really do. Red Faction is set on Mars and follows the story of a lowly miner known as Parker as he becomes part of the Red Faction, an organization set to overthrow the corrupt Ultor Corporation and their slave-like treatment of their miners.
Another four man show this week, for no reason other than we felt like it! Myself and John Carson join Andrew and John Laster to discuss the upcoming XBLA releases and some of the cooler looking games on the horizon.
None of us bought Torchlight but that doesn’t stop us talking about it some, check out our review if you want some more informed information on the game. John Laster reviewed Full House Poker and Andrew tried it out, so they talk about that for a while. Then I talk for way too long about Battle: LA (review forthcoming) and Andrew chimes in with his thoughts too. Spoiler alert: we weren’t overly impressed.
Before we say goodbye John Carson talks about his experience watching the Game Informer guys break a world record and Andrew asks us what we think about how aesthetic changes are spread throughout games.
As mentioned before we’ve changed hosts for the podcasts, as a result the iTunes feed isn’t updating properly at the moment. We’re trying to get this fixed but in the meantime you can download the MP3 below or add the new RSS feed straight into iTunes or your favourite reader software.
Some franchises, regardless of quality, just never become very popular. One such example is the Sam and Max comic and video game series, which most people never heard of but have never played. Sam and Max: Hit the Road was one of LucasArts’ classic adventure games, first released in 1994. The game was based on the late 80’s comic series by Steve Purcell, who worked at LucasArts. It featured the wacky antics of a 6-foot tall dog and a hyperkinetic rabbity-thing, a duo who called themselves the Freelance Police.
The world they inhabit is wacky and unconventional while being chock full of jokes and puzzles. Recently, LucasArts have re-released their classic Monkey Island series in the XBLA in special editions featuring updated art and voices, modernizing it while retaining what made it great. Now would be a perfect time for Telltale Games, who now own the franchise, to re-release the Sam & Max that started it all.
A tad late, a lot longer and a bit rougher. That’s how one would describe this weeks podcast, John, Tyler and Andrew are joined by new writer Stephen to talk about all things PAX East. Both Andrew and Stephen attended so they share their thoughts and experiences from the show, while a jealous John and Tyler quiz them.
Apologies for the spotty editing and audio this week folks, various events and technical difficulties conspired to make this show as big a hassle as possible. Still we persevere and bring you a new episode.
We’re also changing hosts for the podcast, these changes might not be reflected on iTunes right away. We’re still working out the technical details but in the meantime you can listen below or download the MP3.
We’re now on iTunes! So please subscribe, rate and review us there. As before if you have any feedback or general comments then feel free to get in touch. You can either post something in the comments below or shoot us an email to firstname.lastname@example.org