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About Ryan Reynolds

Ryan works in management and currently serves on the Village Board where he resides in New York. Ryan has contributed to various gaming websites since the age of 15 and is excited to be involved once again at the age of 25. As a contributor to XBLAFans, Ryan enjoys delivering news and his perspective on games and the industry to fellow fans once again. Follow Ryan on Twitter @RyanReynoldsIII.
Latest Posts | By Ryan Reynolds
“Hand painted” Dust: An Elysian Tail media emerges
13 years ago

“Hand painted” Dust: An Elysian Tail media emerges

New Dust: An Elysian Tail media has emerged to kick off the new year, spinning heads and tickling artistic senses on its way. Serving as a tie-in with an …
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Celebrate NFL Blitz’s pending release with a look at the game’s over the top tackles and animations
13 years ago

Celebrate NFL Blitz’s pending release with a look at the game’s over the top tackles and animations

Xbox Live’s Major Nelson has unveiled that Electronic Arts’ new NFL Blitz for XBLA will be launching on January 4th, just in time to coincide with the NFL playoffs. …
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XBLAFans Anticipated 2012 XBLA Game Releases G-L
13 years ago

XBLAFans Anticipated 2012 XBLA Game Releases G-L

We’ve spent the past week searching the internet and hounding our industry contacts in an effort to compile the ultimate 2012 XBLA Game Release List. We anticipated on heck of a year for Xbox Live Arcade. So epic we couldn’t even fit everything on one page. So without further ado, check out the list:

XBLAFans Anticipated 2012 Releases A-B
XBLAFans Anticipated 2012 Releases C-F
XBLAFans Anticipated 2012 Releases G-L
XBLAFans Anticipated 2012 Releases M-O
XBLAFans Anticipated 2012 Releases P-R
XBLAFans Anticipated XBLA Game Releases S
XBLAFans Anticipated XBLA Game Releases T-Z

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Tim Schafer voicing protagonist of Haunt, and other tidbits revealed in new interview with NanaOn-Sha
13 years ago

Tim Schafer voicing protagonist of Haunt, and other tidbits revealed in new interview with NanaOn-Sha

By  •  News

Gamasutra recently had the chance to sit down with Masaya Matsuura of NanaOn-Sha, developers of the upcoming Kinect enabled adventure Haunt for Xbox Live Arcade. During the interview Matsuura-san …
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Sonic the Hedgehog 4: Episode Two teaser and details speed onto the scene
13 years ago

Sonic the Hedgehog 4: Episode Two teaser and details speed onto the scene

GameSpot recently had the opportunity to sit down with Ken Balough of Sega who unveiled to the world the first teaser trailer for Sonic the Hedgehog 4: Episode Two, …
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Trine 2 review (XBLA)
13 years ago

Trine 2 review (XBLA)

Trine 2 was developed Frozenbyte and published by Atlus. It was released on December 21, 2011 for 1200 MSP. A copy of the game was provided for review purposes.

Back in 2009, Finnish developer Frozenbyte launched their physics based puzzle-platformer, Trine. The game caught the eye of many gamers and now two years later, Trine 2 has launched looking to build on the first game’s success. Leaning on its familiar blend of beautiful backdrops, character switching, and physics based puzzles, Trine 2 brings our heroes from the first game back and sets them off on a new quest to save the game’s mystical universe. But just who are these heroes and why are they important? Each character brings something unique to the game. Pontius, the knight is the warrior of the group who spends most of his time doing what he does best; fighting. Amadeus, the wizard spends his time using magic manipulating the environment. Finally, there’s Zora, a thief who excels at moving from place to place quickly and efficiently and also happens to wield a bow. Three completely different characters with completely different skill sets. If you’ve ever wondered what throwing three playable characters, physics, platforming, a gorgeous and mesmerizing fantasy world, and lots of puzzles into a blender yields, the answer is Trine 2. For better or worse, the answer is Trine 2.

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XBLA Primer: Double Fine Productions
13 years ago

XBLA Primer: Double Fine Productions

XBLA Primer is an on-going feature in which we delve into the history of a given developer, catalog their XBLA releases, and look at why they make great games.

Way back in the 1980’s, a game designer named Tim Schafer started to make a name for himself at LucasArts. Working on and later leading development on cult classics such as Maniac Mansion, Monkey Island and Grim Fandango, Mr. Schafer quickly garnered a reputation around the industry as one of the most creative minds in the business. At the turn of the century, Schafer left LucasArts and started his own development studio which came to be known as Double Fine Productions.

Double Fine blew out of the gates with a platformer named Psychonauts, a game that literally put you inside the minds of others. You can only imagine the crazy things you’d find in the depths of people’s minds. Next up, Double Fine released Brutal Legend, an action/real-time strategy hybrid centered around the fantasy world of heavy metal. While both Psychonauts and Brutal Legend were received very well by critics and gamers alike, neither game managed to create the bucket loads of cash that publishers now look for.

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All Zombies Must Die celebrates its December 28 release date with festive trailer

Get your guns locked and loaded, All Zombies Must Die will be hitting Xbox Live Arcade on December 28! Doublesix Games and Square Enix announced that the game will …
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Five minutes of Awesomenauts footage showcases Voltar the Omniscient
13 years ago

Five minutes of Awesomenauts footage showcases Voltar the Omniscient

Ronimo Games has released over five minutes of gameplay footage from the beta version of Awesomenauts showcasing Voltar the Omniscient, just one of the many playable characters in the …
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XBLA Wednesday: December 21, 2011
13 years ago

XBLA Wednesday: December 21, 2011

By  •  News

It’s the Wednesday before Christmas and all through the house, not a creature was stirring except…this week’s Xbox Live Arcade release, Trine 2! This beautiful platformer from Frozenbyte and …
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