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About Matthew Smail

Matt has been around Videogames since the ZX Spectrum way back in the 1980's. He enjoys a very broad range of games including everything from epic RPG's through to cute platformers and the odd really dumb FPS romp. Matt is in his early thirties and has been writing for XBLA Fans for over three years now.
Latest Posts | By Matthew Smail
The Escapists review (Xbox One)
10 years ago

The Escapists review (Xbox One)

The Escapists was developed by Mouldy Toof Studios and will be published on Xbox One by Team 17 Digital. It is set for release on February 13, 2015 for $19.99. A copy was provided for review purposes.

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The Escapists positions itself as a kind of craft-em-up roguelike set across a number of fiendishly designed secure facilities including prisons and POW camps. Think of it as somewhere between Terraria, Monaco and any number of top down action-RPGs. The main difference is that in order for you to be successful, The Escapists demands significantly more time and patience than almost any other game I’ve played — and what’s more, it’s perfectly suited to being a cute 8-bit indie title.

With only a very small number of simple core mechanics to rely upon, The Escapists turns the table on the typical sandbox approach taken by similar games. Instead, players are literally forced to adhere to a strict regimen of roll calls, mealtimes, break-times and work whilst simultaneously plotting their escape. It’s an inspired system that asks an awful lot from players and results in the rewards being all the sweeter.

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#IDARB review (Xbox One)
10 years ago

#IDARB review (Xbox One)

#IDARB is scheduled for release on Xbox One in February 2015 and will be free for all Xbox Live Gold subscribers. It was developed by Other Ocean Interactive (and the people of the internet) and published by Other Ocean Interactive. A copy of the game was provided by Other Ocean for review purposes.

#IDARB for ID@Xbox

Based on what I have read over the past week or two, the gaming press have been generally disappointed by a lack of both quality and innovation across almost all platforms in 2014. Many of the most anticipated games of last year were sequels or remakes. Worse still, almost all of the triple-A holiday releases were clearly rushed, unfinished and in some cases almost entirely unplayable. It seems fitting to me then that one of the first key indie releases of 2015, #IDARB, is the complete opposite of these bloated, cynical big-studio productions in every way. Let me tell you all about it.

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Chivalry: Medieval Warfare review (Xbox 360)
10 years ago

Chivalry: Medieval Warfare review (Xbox 360)

Chivalry: Medieval Warfare was developed by Torn Banner Studios and published by Activision for Xbox 360. It was released December 3, 2014 for $14.99. A copy was provided for review purposes.

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Within the first five minutes of booting up Chivalry: Medieval Warfare, I was absolutely certain that I would hate it. After a year packed full of dazzling next-generation titles delivered via the might of Xbox One, I was ill-prepared for Chivalry‘s low-res textures and clunky combat; in fact, the whole thing repulsed me. Regardless, I ploughed grimly forward like one of the stoic feudal knights to whom Chivalry pays homage, chopping, hacking and bludgeoning my way through one foe after another – and as the body count mounted, so did my respect for this brutal, bloody title.

Battles take place between the rival forces of the Mason Order (bad/red) and the Agatha Knights (good/blue) as they vie for control of their fictional kingdom. Whilst it is possible to play against up to seven AI bots, the real fun can be found in multiplayer battles featuring 12 human combatants. Each player chooses a class from the four available, including an archer and three melee fighters ranging from light through to heavy in terms of their weaponry and armour. More on that later, though; let’s cut right to the bone and find out if Chivalry is worth your hard-earned cash.

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Game of Thrones Episode 1: Iron from Ice review (Xbox One)
10 years ago

Game of Thrones Episode 1: Iron from Ice review (Xbox One)

Game of Thrones: Iron from Ice was developed and published on Xbox One and Xbox 360 by Telltale Games. It was released December 3, 2014 for $4.99. A copy was provided by Telltale for review purposes.

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Having recently played through the first episode of Telltale Games’ Game of Thrones, I’m pretty thankful for XBLA Fans’ new approach to reviewing episodic games. No doubt you’re wondering why, and the answer is simple – because whilst this episode shows a lot of promise for the rest of the season, it is generally uneventful in isolation and scoring it as a standalone game would be quite a challenge.

The season begins during the Red Wedding and introduces us to a new family in the form of House Forrester. These loyal followers of House Stark are immediately thrown into a difficult position both at home and away because of their allegiance. This first episode does a decent job as the introduction that it aims to be by placing us in the shoes of Lord Ethan, his sister Mira and the house squire Gared. Thankfully, Telltale has created a generally likable cast of heroes in this trio. Lord Ethan is suitably believable as our main character, stepping into his father’s shoes following the outcome of the Red Wedding. His sister Mira occupies an interesting and entirely different position as the handmaid of Queen-in-waiting Margaery Tyrell, whilst the final character is the house squire, Gerad.

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The Jackbox Party Pack review (Xbox One)
10 years ago

The Jackbox Party Pack review (Xbox One)

The Jackbox Party Pack was developed and published by Jackbox Games. It was released on November 26, 2014 for $24.99. A copy was provided for review purposes.

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With Christmas rapidly approaching, it may come as no surprise to see more and more party focused games begin to appear. Leading the way on Xbox One is Jackbox Games’ rather generous The Jackbox Party Pack, which features all three previous Jackbox releases, plus two (almost) entirely new games. Jackbox has built an excellent reputation primarily on the success of its standout title You Don’t Know Jack, the latest (2015) version of which is included in the here.

The Jackbox Party Pack promises the kind of risque laughs that have been made popular in recent years by accessible, engaging tabletop games like Cards Against Humanity. Achieving the kind of belly laughter that these board games provide on a console has always been challenging, and often disastrous – let’s find out if Jackbox have got the balance right.

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Pier Solar HD review (Xbox One)
10 years ago

Pier Solar HD review (Xbox One)

Pier Solar HD was developed and published by Watermelon. It was released on November 21, 2014 for $14.99. A copy was provided for review purposes.

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Here in the UK there is a superstitious theory known as “Sod’s Law,” which basically suggests that if you want something to happen really badly, you’ll inevitably get the opposite outcome. In the US, this is known as Murphy’s Law — chances are, you’ll feel like you’ve been on the receiving end of this phenomenon at least once or twice in your life. My most recent “evidence” that such a law (whatever you call it) may exist begins with an email conversation I had with XBLA Fans Managing Editor Nick Santangelo. My past three assignments have all been Xbox One reviews of re-released Xbox 360 titles, and I mentioned that it would be great to get my hands on some new IP so that I could see what the Xbox One is really capable of.

It seems only natural, then, that I now find myself writing about a game which is not only another re-release, but a Kickstarted HD remix of a fan-made, homebrew Sega Genesis game from 2010. Hopefully I can be forgiven for wondering whose pint of craft ale I spilled in a past life to deserve such a punishment, but after spending the best part of five solid days with Pier Solar HD, I can happily report that Watermelon’s it’s a real old-school gem that demands your attention.

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Terraria review (Xbox One)
10 years ago

Terraria review (Xbox One)

Terraria was originally developed by Re-Logic; 505 Games published the Xbox One port. It is scheduled for release on November 14, 2014 and will cost $19.99. A copy was provided for review purposes.

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I’m not sure when or why I began to think more sceptically about re-released and high definition remasters of past-generation games. Perhaps it was only recently, when the Xbox One became awash with them. First there was Minecraft, then all three current Telltale Games productions and now, less than two weeks later, we have Terraria (and in the retail space, Halo: The Master Chief Collection.)

I’ve always enjoyed Terraria, as I described at length in my review of the original Xbox 360 release. Because this is essentially still the same game — albeit with the addition of a number of key updates — it should come as no surprise that the original critique still stands. There are, however, some important new bits that make the Xbox One release different. Let’s unearth them.

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The Walking Dead: Season Two review (Xbox One)
10 years ago

The Walking Dead: Season Two review (Xbox One)

The Walking Dead: Season Two was developed and published by Telltale Games. It was released on Friday, October 31 2014 for $25. A copy was provided for review purposes.

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In the end, nobody is safe from the shambling, moaning hordes of undead which populate The Walking Dead’s dystopian alternate reality. Not the characters, the fans or the general public. Robert Kirkman has created a rich and culturally pervasive lore. It was inevitable that Telltale Games extremely popular The Walking Dead series of episodic interactive stories would appear on Microsoft’s Xbox One console sooner or later.

TWD:S2 picks up directly where Season One ended. Players assume the role of Clementine as she continues her journey towards adolescence in an increasingly dangerous and challenging world. The Xbox One version of TWD:S2 has been released as a complete package, which is great news for anyone as impatient as me. Let’s jump in and see if this version is worth your hard earned cash.

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A closer look at Microsoft Garage’s Voice Commander
10 years ago

A closer look at Microsoft Garage’s Voice Commander

By  •  Videos, News

Voice Commander

In case you missed the recent news, the first Microsoft Garage title has been rather sneakily released into the wild as a free download on Xbox One. Voice Commander is a single-screen shooter in the style of the arcade classic Asteroids, with a few notable twists which between them make the most of the Kinect technology and add an additional layer of strategy. Players are invited to defend their home planet from wave after wave of alien attackers, whilst the titular voice commands are used to deploy defensive structures in specific quadrants or to deploy smart bombs and other secondary weapons.

Microsoft Garage games are made by various Microsoft Studio employees in their spare time, and Voice Commander has set the bar pretty high considering that it’s free to download. Currently, it can only be located via a Bing search on your Xbox One, and your console must also be set to the US region. Non-US players can still download and play Voice Commander, but will need to change their home region to US, download the game and then change back.

For more on Voice Commander, check out the gameplay video after the jump.

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