Where Games Workshop games are concerned, I just can’t help myself but be suckered in by the promise of deep, strategic gameplay set in a world of near limitless lore. …
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Uncanny Valley delivers a really interesting proposition: a relatively short survival adventure game that features more potential endings than most games, and wants you to see them all to get …
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Many games claim to feature unique concepts, but few of them truly deliver. More often than not, a unique combat system ends up being a mash-up of influential styles from other …
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Whenever I speak to someone who doubts the credibility and validity of indie games as a rich source of unique and exciting content, I often hear the argument that such …
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The basic idea of Siegecraft Commander is sound enough; take elements of tower defense, real-time strategy and physics based combat and throw them together across a couple of lengthy solo …
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Walking simulators have come a long way since the likes of Dear Esther and Gone Home popularized the genre, but I never imagined that they would set out to reach …
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When it comes to describing Pit People, I’m really struggling. The individual gameplay elements stack up logically, and clearly draw inspiration from the best in class, so that bit is …
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Of the hour and fifteen minutes that Her Majesty’s SPIFFING lasts, I probably enjoyed about an hour. I spent the first five minutes coming to terms with the least Welsh …
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Enigmatis 2 is not the kind of point and click adventure game that I’m used to. This is not a game filled with frustrating, obtuse item puzzles like the Monkey Island games, …
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Wick is a game that takes the concept of the campfire ghost story and makes a game out of it. It pitches the player as a lone teenager who is …
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