Pinball moguls, Zen Studios have announced their newest intellectual property, CastleStorm, and gamers will be interested to here that there’s not a flipper in sight. The game is being described as “a new breed of 2D archery projectile warfare and 2D physics-based structure destruction”. Set in a colourful medieval world, CastleStorm is set to bring a challenging mix of real time strategy and resource management to XBLA. Players will make use of a medieval ballista and launch an assortment of explosive weapons including Morningstars, Apple Grenades, Homing Eagles, and even flying sheep, as well as training a fearsome ground attack in the form of swordsmen, knights, and donkey riders, to defeat the onslaught of enemies trying to capture your flag and destroy your castle.
While everyone knows what strategy games are, and role playing games, and massively multiplayer online games somehow the multiplayer online battle arena genre remains confusing and mysterious. Perhaps this is because, despite being a combination of strategy, RPG and MMO (aka SRPGMMO, but nobody liked that acronym) being something everyone can understand, it in no way adds up to MOBA. However, like every other genre, MOBA is branching out, growing and adding elements from other beloved genres, so before things get out of hand let us explain what MOBA is.
The Multiplayer Online Battle Arena genre is a micro-MMORPG experience with strategical elements surrounding it, hence the combination of the three. MOBA combines some of the key features of each genre, and bakes a peculiarly delicious cake. First and foremost, however, MOBA games are team-oriented, with one team competing against one other team. Each team has a core (or something like one) which they must protect. If their core is destroyed, they lose.