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puzzle

New Storm trailers bring in the seasons


The idea of playing as the weather might sound strange to some but in Storm, it’s the only way to solve puzzles. You must grow trees by utilizing the weather and the climates in order to complete each level. Above, you’ll see the trailer for Spring which uses a lot of wind and after the break, be sure to catch the Summer trailer. It looks like Storm is shaping up to be an interesting puzzler, it was slated for Summer 2011 at 800 MSP so make sure to keep an eye on this storm later this year.
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Spelunky trailer unearths 2D action platformer

Spelunky debuted in 2008 with pixels aplenty promising prominently prospecting-prioritized gameplay for the PC. Well now it’s coming to XBLA and bringing it’s intuitive cavern adventure awesomeness with it. …
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Gerbil Physics review (XBLIG)
13 years ago

Gerbil Physics review (XBLIG)

Gerbil Physics was developed by Beringela, now known as Pencel games. It was released on Xbox Live Marketplace December 7, 2009 and cost 80MSP.

Gerbil Physics is a simple block and physics puzzle game. The premise is simple: use a set amount of tools per level to get all blocks below the red line. With bombs, ropes and a disintegrators at your disposal, it’s your job to beat all 24 levels of gerbil mayhem.
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Check out a new video for Storm

IGN just recently put up a video for Storm, a new physics-based puzzler that combines the elements of storms with water, wind and lightning. It also won the IndiePub …
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Bejeweled Blitz Live Review (XBLA)
14 years ago

Bejeweled Blitz Live Review (XBLA)

Bejeweled Blitz Live was developed and published by PopCap. It was released on February 23,2011 for 800 MSP. A copy of the game was provided for review purposes.

Bejeweled Blitz Live is the latest Popcap title to hit the scene, though some might make the argument that it was released on PC or Facebook a long time ago. In an attempt to change up the formula a bit, PopCap has offered a handful of modes and features that take advantage of Xbox Live’s multiplayer and matchmaking. The question on everyone’s mind is whether or not these additions make it stand out from these previous versions. Read More

Blocks: A Devilish Delivery Game Review (XBLIG)
14 years ago

Blocks: A Devilish Delivery Game Review (XBLIG)

Blocks: The Devilish Delivery Game is a casual puzzle game that was released by Darkwind Media January 29, 2011 for 240 Microsoft Points.  The object of the game is to deliver a box to the floating island. It sounds easy enough, but the delivery platform can only fire rockets on one side of the platform at a time.  Also, players must beat the clock to get it there through a maze of twists and turns.

The control scheme for the game is simple, right trigger or bumper controls the right side rockets, and the left trigger of bumper controls the left side rockets.   As stated players can only fire one set of rockets at a time.  The whole idea is to move the platform with the box to the island and keep things as balanced as possible.

Dream Chronicles Review (XBLA)
14 years ago

Dream Chronicles Review (XBLA)

Dream Chronicles was developed by KatGames and published by Hudson Soft for XBLA on October 20th, 2010. Retails for 800 Microsoft Points. The publisher provided a copy of the game for reviewing purposes.

Dream Chronicles
You’d be forgiven for having not heard of Dream Chronicles, a port of a 2007 PC game released with little fanfair on the same day as Super Meat Boy and Costume Quest. Dream Chronicles is a hidden object game for the most part with some puzzle and adventure elements thrown in for good measure, with a style very reminiscent of Myst and similar games.

You play as Faye an occupant of the Village of Wish which has had a spell cast over it causing all humans to fall asleep. Faye’s husband (Fidget who we discover is actually a fairy) managed to awaken Faye before being captured by the Fairy Queen of Dreams, Lilith. It is Lilith who is responsible for Wish’s current slumber. You must find your way to Fidget but Lilith uses her magic to slow you down at every opportunity. Read More

Fluid Review (XBLIG)

Fluid was released on XBLIG on October 22, 2010 for 80 Microsoft Points.

Fluid is a game that boggles the mind, and will keep you occupied for hours.   I call is a 2D puzzle racer, because the object of the game is to find the quickest line around the level without getting killed in the process.  I was calling it a 2D version of Super Meat Boy!  Click read more for everything about the game and what I thought of it.

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Auditorium Harmonizes In November
14 years ago

Auditorium Harmonizes In November

Zoo Games is bringing the Auditorium, a music puzzler, to XBLA in a little over a month. November 3rd to be exact. Auditorium was originally an award-winning indie Flash …
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Puzzle Quest 2 Review (XBLA)
14 years ago

Puzzle Quest 2 Review (XBLA)

Puzzle Quest 2 was developed by Infinite Interactive and published by D3 Publisher for XBLA on 6/30/2010. Retails for 1200 Microsoft Points. A download code for the game was given to us by the publisher for reviewing purposes.

Let’s start this review by asking ourselves, is there still a profitable market for puzzle games? During a time when 3D graphics are the new craze, awe-inspiring virtual physics are praised, and motion-controlled gimmicks try to make things a little bit more noobish, will there be any room left for the puzzle enthusiasts? Infinite Interactive has the answer to that. In 2007, they released Puzzle Quest, which became an instant hit amongst critics and gamers. PQ respectively took home a couple of awards, Gametrailers “Best Puzzle/Parlor Game” and Gamespy’s “Best Xbox Live Arcade Game.” So, with those accomplishments in mind, what could they possibly do to follow-up the success that Puzzle Quest had? Make another one.

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