Minecraft: Xbox 360 Version was developed by Mojang and 4J Studios and published by Microsoft Studios. It is released May 9, 2012 for 1600 MSP. A copy was provided for review purposes.
If you’re any kind of gamer, odds are you’re at least tangentially familiar with Minecraft. If you’re unfamiliar, a brief synopsis: You’re dropped in the middle of a seemingly endless world, left to fend for yourself. Just about everything in the game world can be deconstructed, reconstructed and combined to rebuild the world around you as you see fit (think of it as a world made entirely of LEGO blocks). When the sun goes down, though, the monsters come out to play – and when that happens, you’d better have some weapons or shelter to fight back (you remembered to build a sword, didn’t you?).
In a way, Minecraft is the quintessential open world game: The player is left to his or her own devices without that pesky story campaign getting in the way of the fun. When the game first released on PC in 2009, it became a sensation for its simple-yet-deep gameplay – and the fact that you could build anything from a scale replica of The Legend of Zelda‘s game world to virtual representations of human anatomy didn’t hurt either. Now, the game makes its long-awaited debut on XBLA: Does it retain the simple charm PC gamers have enjoyed for years, or is it lost in translation?
What we are playing is a weekly column published on Sunday. Select members of the team talk about the games they’ve been playing over the past week and which they’re …
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Minecraft for XBLA gives you just about every recipe that is currently available in the game. However, there are a few furnace …
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You need to continue to work toward diamond tools. It won’t take you long to get a healthy supply of Iron. Use this …
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By now, you should be ready to begin your mineshaft. Try to keep it inside, or very near to your house so that you can quickly get in …
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When you first start in Minecraft, you’ll find yourself standing in the middle of the world. There isn’t much guidance, as the …
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It’s almost a certainty that many of you have played Minecraft. However, somehow both myself and my intrepid colleague Nick Santangelo missed out on one of the most popular indie PC titles of the last few years, so we weren’t quite sure what to expect when we stepped up to the booth at PAX. Turns out, there’s a lot of mining, then a lot of crafting.
If you’ve played Minecraft before, go ahead and skip the next couple of paragraphs. For those of you unfamiliar with the game, I’ll give you a quick rundown of what you can expect in the first thirty minutes or so. You start out in the middle of a blocky, 3D world, with nothing but your own two hands to rely on. Right off the bat you have the ability to make a few things. After a bit of hacking away at the local foliage and, well, the ground, you’ll be able to build a workbench, which in turn unlocks other things to craft. Building those things unlocks more stuff, and so on.
It’s not all fun and games though, you’ll need to build shelter if you want to survive. At night, creatures attack, and you want to be safely in bed when that happens. Luckily there are plenty of options for the industrious (literal) homemaker, from windows and doors to torches for your walls.
Believe it or not my favorite part about video games isn’t the games themselves but the way they bring people together. Arguably no show demonstrates this bond better than PAX. Thousands of likeminded individuals flooded Boston this past Easter weekend. It didn’t matter where you worked or what you did or what you had to do when you hit the ground again on Monday; for one glorious weekend everyone was an equal: a gamer. It didn’t matter if your weapon was a die, a mouse, a controller or one’s own body. Everyone at this show had a passion for games.
A few of us from XBLA Fans made the trip and had the honor of mingling and checking out some of the upcoming XBLA titles for 2012 and beyond. We were able to hear developers in their element talking to fans about their projects. It was an amazing experience. Our own Andrew Crews has already elaborated on this issue, but in the end you remember the little things. That being said, there were some amazing games. Check out our full breakdown below!
The XBLA port of Minecraft will be getting DLC and updates post-release, says Roger Carpenter, lead Xbox Live Arcade producer at Microsoft Studios Europe. Responding to an XBLA …
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