Haunt was developed by developed by NanaOn-Sha and Zoë Mode and was published by Microsoft Studios. It was released January 18, 2012 for 800 MSP. A copy of the game was provided for review purposes.
Haunt is the latest Kinect enabled game to hit XBLA, and with PaRappa the Rapper creator Masaya Matsuura at the reins we know we’re in for something a bit different. You play as a “kid” who wakes up in an old mansion when a mysterious painting calls you over. It turns out to be the mansion’s owner, Benjamin Muldoon who has been trapped there by ghosts. He asks you to explore the haunted mansion and collect “Phantaflaks” (regular orange soda just won’t cut it) that can be used to free him once and for all.
If you’re expecting something along the lines of Silent Hill then you’re going to be disappointed. The scares in Haunt are more on the campy Ghostbusters level. Playing like a cross between an old school point-and-click game and a Haunted House amusement ride, there’s about as much frights as there is rapping but that doesn’t stop us being thoroughly entertained.
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Do you enjoy being in a scary house or find someone that haunts your dreams? Both answers can be found this week on XBLA Wednesday. First up is Haunt …
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Haunt, the Kinect-controlled XBLA game announced way back in 2010, will be available to purchase next Wednesday at the modest price of 800 Microsoft Points. Created by Parappa the Rapper developer Nanaon-Sha, the Xbox-exclusive title promises to deliver a horror experience the entire family can enjoy.
Using only body movements, players explore Benjamin Muldoon’s mansion; an eerie abode populated by fiendish phantoms that looks to have an air of Grabbed by the Ghoulies about it. It’s a story-driven experience that asks players to unveil the secrets of Muldoon Mansion whilst doing battle with its ghostly occupants. There’s also mention of ghouls that can only be vanquished by screaming in their direction. Sounds spooky. For more on Haunt, take a look at the Tokyo Game Show trailer below. Thanks to @lifelower for the heads up. Hit the jump for a video.
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Gamasutra recently had the chance to sit down with Masaya Matsuura of NanaOn-Sha, developers of the upcoming Kinect enabled adventure Haunt for Xbox Live Arcade. During the interview Matsuura-san …
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Gore Verbinski’s Blind Wink production studio has announced that they are developing an XBLA title that will utilize Kinect and launch sometime in 2012. Known throughout the film industry …
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