Developer Robomodo has kicked off a unique fundraising campaign for its upcoming Kinect enabled human pinball simulator Bodoink. Utilizing Kickstarter, Robomodo is seeking donations from the gaming community to …
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According to sales figures released earlier today by Major Nelson, some of you went a little bit crazy on Black Friday. Over 960,000 Xbox 360s were sold last week, …
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It’s no secret that Nintendo isn’t in the best shape right now. After finding great success with the Nintendo DS, the Wii launched and got the masses talking about Nintendo once again. Then something happened. The Wii’s sales plummeted, the Nintendo 3DS launched poorly, and investors are questioning Nintendo’s direction with their next console, the Wii-U. Nintendo is desperately trying to gain back momentum. What happened to Nintendo’s mojo? Well, Microsoft, the Xbox 360 and Xbox Live Arcade all have something to do with it.
To truly understand what’s at play here, we have to first consider why Nintendo has historically been a successful company. Nintendo has always excelled at making games that appeal to the masses. Nintendo makes games that anyone can pick up and play. Mario has been a part of our living room since 1983 because Mario games have always been easily approachable for anyone who wants to sit down and play. Whether it’s you, your little sister, your best buddy or your dead beat uncle, Nintendo makes products for everyone. When Nintendo is succeeding, it has always been the case. So why are the tables turning?
At this year’s Tokyo Game Show, Microsoft debuted a new trailer for Haunt, the Kinect enabled “haunted house” game from Nana-On-Sha, the folks behind PaRappa the Rapper. Originally announced …
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More details have been unveiled for upcoming XBLA game Project Draco (working title) and it turns out it’s not a Harry Potter spin-off chronicling the adventures of our favorite …
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The latest addition to the ever growing dancing game genre is heading for XBLA. From the makers of Dance Evolution or Dance Masters (depending on your locale), Boom Boom Dance is yet another Kinect enabled game to hit XBLA. Sharing more in common with Elite Beat Agents than Dance Central, players must hit “ripples” in time with the music and perform “tricks” such as turns and jumps to earn a high score. There is no choreography to learn so it is up to you how you get your groove on. No release date or pricing has been announced yet but producers Komani have already promised to support the game after release with regular DLC music packs. Thanks again goes to @lifelower for the tip.
Moonwalk over the page for some screenshots.
As we noted earlier this week, Grasshopper Manufacture showed off a brand new XBLA Kinect game entitled Diabolical Pitch at the Tokyo Game Show. From the gameplay shown, we …
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At last year’s Tokyo Game Show, Microsoft and Grounding Inc announced a new Kinect enabled XBLA title called Project Draco which instantly drew comparisons to the legendary Panzer Dragoon series. Now that Tokyo Game Show is again upon us, those behind game have graced us with new Project Draco media. Originally scheduled to be released this year, Project Draco has been pushed back into 2012. The good news? We’ve got four new screenshots after the jump to make the wait a bit easier.
Back at E3 2010, Suda 51’s Grasshopper Manufacture announced Codename D for Xbox 360. Outside of a strange teaser trailer and the announcement that the game will utilize Kinect, …
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It looks as though Microsoft will make good on their plans to release an XBLA Kinect game roughly every month in 2011. Hot on the heels of an August …
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