Bloodforge was developed by Climax Group and published by Microsoft Studios. It was released April 25, 2012 for 1200 MSP. A copy was provided for review purposes.
Crom isn’t very happy right now, and it shows. While out hunting, he returns to find his village in flames and his family murdered. He learns that the gods who want him dead did this and now, he must seek revenge. Bloodforge is the story of one warrior’s quest for vengeance.
Bloodforge is a hack-and-slash where action is ultimately key. You’ll go through different environments and kill more and more enemies to build up rage. It’s fun for the first couple of hours but quickly becomes formulaic and filled with nonsensical shouting by the end.
Climax Studios have produced a developer diary video for their upcoming hack n slasher Bloodforge. The game is set to release next Wednesday and is the latest game in …
Focus Interactive, the publishers behind dungeon crawler Realms of Ancient War or just R.A.W. if you’re feeling particularly brutal, have released a new trailer showcasing the Warrior. The Warrior …
Just rumored yesterday in a Gamasutra piece, it seems all but confirmed that we’re getting a new entry in the Fable series on XBLA. @lifelower just recently stumbled across a Marketplace link for the upcoming Fable Heroes, developed by Lionhead Studios. The gameplay looks reminiscent of cel-shaded games and the gameplay of a four-player co-op (online and off-line) hack-and-slash. There also looks to be mine cart levels, sprawling areas and board games to break up the action. It looks to be aimed at a more kid-friendly audience and will have unlocks for the upcoming Fable: The Journey for Kinect. Check out the screenshots and Marketplace description after the break in case this gets delisted. There’s rumors we’ll be hearing more about Fable Heroes sometime tomorrow as GDC begins and XBLA Fans will be there checking out the action.
Crimson Alliance doesn’t make its appearance until September 7 but if you were one of the people who picked up all the Summer of Arcade titles, you should be …
Long gone are the days of the original Dungeons & Dragons, long gone are the arcade antics of Gauntlet, but verily they are not forgotten! Crimson Alliance brings us back to the old days of having only a fighter, a wizard and a rogue (well, an assassin, but close enough!), an isometric camera, and four buddies ripping up baddies. However, Certain Affinity knows what assumptions come with that isometric camera and that fantasy theme and strives to take the gameplay above and beyond the genre’s conventions. In our interview with Mike McCarthy, game designer for Crimson Alliance, he called their game “The thinking man’s pick-up-and-play hack ‘n’ slash”—and we would most definitely agree.
Crimson Alliance is very heavy on the action and very focused on providing a balanced experience for all three characters. Better still, gameplay doesn’t require much setup time so players can get straight to the action. A wizard, fighter and assassin will be playable in the full game, but the Comic Con demo only had the wizard and fighter; we chose the wizard to test how well he would do solo. As it turned out, the wizard felt incredibly capable: very offensive and full of awesome multitasking greatness rather than simply a robed supporter.