At Comic Con we were lucky enough to get some quality time with Mike McCarthy, UI designer on Certain Affinity’s Crimson Alliance. Mike discusses the goals and focuses of Crimson Alliance as well as explaining what’s going on bit by bit. As we play solo through the demo level with the wizard Mike sets up each situation, introducing enemies and explaining gameplay mechanics. We also endeavor to tackle the record for highest combat multiplier to date.

This audio accompanies (or can be listened to instead of) our hands-on preview.

[podcast]https://xblafans.com/xblafancast/CrimsonAlliance.mp3[/podcast]

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Hosted by:

Todd Schlickbernd (@Emessai)

Special guest:

Mike McCarthy (Crimson Alliance)

Produced & edited by:

Todd Schlickbernd (@Emessai)