Resident Evil Revelations 2 was developed and published on Xbox One and Xbox 360 by Capcom Entertainment Inc. The last episode was released on March 17, 2015 and the complete season is available for $24.99 on Xbox One. XBLA Fans’ Michael Cheng purchased a copy out of pocket for review purposes.
We’ve finally reached the end of the crossroads, and it’s been a long journey. You can find reviews of individual episodes at the Resident Evil Revelations 2 hub, which gives finer details on each leg of the campaign. If I were to score to just the campaign, it would be “Try It.” The campaign is somewhat short but fair at its current price tag, and it has a bunch of interesting concepts filled with exciting highs and lows — and a few other concepts that just didn’t work very well. It is not, however, the only gameplay option available.
Resident Evil Revelations 2‘s Raid mode is an arcade-like experience featuring players hunting down hordes of enemies in an arena-like setting while trying to survive and ultimately reach a goal. Players level up from killing enemies, which allows drops of higher level weapons and weapon parts and gives skill points to upgrade perks that increase character durability. It’s similar to a role-playing game in which you play to see your character grow stronger, tackle harder levels, progress forward and hopefully beat the toughest challenges. Raid mode is addicting to play through and features 15 playable characters (two are DLC characters and one is unlockable from an extra episode) and six different weapon types with multiple weapons in each category. I’ve put over 200+ hours into it, which is much more time than I spent on the campaign. Raid is not without its faults, however, as you’ll find out below.
Did you like Episode 1 of Game of Thrones: A Telltale Game Series? Can’t wait for Episode 2? Well, you won’t have to wait for much longer.
Episode 2: …
Last time on Life is Strange, XBLA Fans introduced details about this episodic narrative driven adventure game here.
This time, the developers have released their first developer’s diary for Life is Strange showing …
Square Enix and DONTNOD Entertainment have announced a new episodic, narrative driven adventure game of the story of a high schoolgirl named Max who suddenly discovers she can rewind time and saves her friend Chloe from danger with her new powers. Strange events start to occur as the pair stumble into the darker side of Arcadia Bay when they uncover the truth of the disappearance of a student.
Life Is Strange is set to release on Xbox 360 and Xbox One on January 30, 2015.
Episode one is priced at $4.99 and episodes two through five can be purchased individually for $4.99 when each episode is released. Each console will have a different bundle option available for purchase:
Check below on the first reveal of Life Is Strange.
Telltale Games have revealed that their upcoming episodic adventure game adaptation of The Walking Dead is just about ready. The game is expected to be submitted for approval on Xbox Live Arcade this week, a process which is thought to take around six weeks. In an interview with Digital Trends, Telltale Games CEO Dan Connors expressed his desire to get the game out as soon as possible to capitalize on the TV show’s popularity. With the second season of The Walking Dead set to end on March 18 in the US, an April or May release at the latest is hoped.
We recently spotted a marketplace listing for The Walking Dead showing a release date of April 25. While this may only be a place holder date, it does tie in with Telltale’s expected release window and is also exactly 6 weeks today so you never know! The listing also shows off some new screenshots which you can check out here after the jump.
Telltale Games is finally spreading the infectious details of their episodic horror/adventure series based on the popular comic book and television show, The Walking Dead. In episode one of the game, players will step into the shoes of a character new to the franchise during the initial outbreak and the fall of Atlanta. While Telltale has been shy thus far to discuss gameplay details, the developers are not shy in letting it be known that story will take the center stage. The development team is aiming to force players to feel the emotion of what’s going on around them, and to connect to what the characters are going through. Anyone who reads The Walking Dead comics knows that this is no normal zombie fair. Speaking of the comics, fans of The Walking Dead comics and/or television show will be happy to know that several familiar faces will be making appearances in the game. Perhaps even more exciting is the fact that series creator Robert Kirkman is guiding Telltale in the development of the game, which is also being penned by Book of Eli writer Gary Whitta.
Those seeking more gritty details should check out the thirteen minute “Playing Dead” clip above. In addition to video, Telltale has also released the first three in-game screenshots of The Walking Dead in action. To view the screens, simply click the link below. While you can certainly count on plenty more coverage of the game in the near future, start making your plans for the zombie apocalypse now; The first episode of The Walking Dead is scheduled to hit Xbox Live Arcade this spring.