Dan Paladin and Todd Schlickbernd discuss all things Battleblock Theater. Dan discusses some of the methods in which Battleblock has been influenced by Castle Crashers and its massive community. Of course the meat of the talk is all things Battleblock including a detailed description of the game’s player to player trading function.
The Behemoth and XBLAFans are crashing down the theater in this interview so be sure to check it out. For some related reading, head on over to our hands-on preview of Battleblock Theater‘s story mode.[podcast]https://xblafans.com/xblafancast/BattleblockInterview.mp3[/podcast]
Many XBLA games are currently discounted at multiple locations throughout the dashboard. Capcom content is featured in the Deal of the Week section, which is located on the “Spotlight” section of the dashboard. Also within the Deal of the Week ad is another sale of recently discounted games. Of those titles, Comic Jumper, Quake Arena Arcade and Puzzle Quest 2 have been permanently discounted to 800MS points, and Droplitz has been permanently discounted to 400MS points.
Finally we have a Microsoft Games Studios sale located in the “Spotlight” section of the dashboard. You can currently find the following 10 XBLA titles at a discount price:
Here at XBLAFans, the editors are just as crazy about their games as our readers. To celebrate Brawler Week, our staff chimes in on their favorite titles from Xbox Live Arcade. Since we have a wide variety of personalities and tastes, we decided to allow each writer to choose one of their favorite brawler, rather than doing a Top 10 list. Read on to see if your favorite was chosen.
Until a month ago I had never played Castle Crashers. This was always a painful admission on my part given my position within the industry, but I finally resolved …
The Behemoth have quickly become a developer to watch. After starting life with the flash game Alien Hominid on Newgrounds they expanded the game to consoles and eventually to XBLA with Alien Hominid HD. The game had a unique and striking art style created by artist Dan Paladin, and breathed new life into the almost forgotten side-scrolling shooter (complete with punishing difficulty).
After Alien Hominid The Behemoth moved onto a completely new game in Castle Crashers. This time they decided to have a go at another classic genre, the side-scrolling brawler. Dan Paladin’s unique art style remains, but Castle Crashers is a much bigger and more ambitious game than Alien Hominid. The Behemoth took the basic 2D brawler gameplay and added a few things on top, with an RPG-like (or lite?) leveling system and a little more depth to the brawling itself.