Just in time for Valentine’s Day, the deal of the week knows the quickest way to the heart…is through the chest cavity. This week is all about zombies and the …
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Two XBLA games to enjoy this Wednesday with Sega releasing their classic ToeJam & Earl along with ToeJam & Earl in Panic on Funkotron packaged together for 800 MSP. …
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A quick reminder of today’s XBLA releases and a look ahead to the next couple of weeks. This week we have two Wednesday releases, Sega’s HD remake of the Dreamcast …
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More sales that you might have missed.
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Gamers in the EU region are being treated to a special Easter Sale just now. Some top XBLA games are featured and see a whopping 50% off the RPR:
Gamasutra has published their XBLA sales analysis for December 2011. December was a slow month for XBLA games, but also very solid. The leader of the bunch was the re-release of Sonic …
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All Zombies Must Die! was developed Doublesix and published by Square Enix. It was released on December 28, 2011 for 800 MSP. A copy was provided for review purposes.
Zombies, zombies, zombies. Much like orcs, robots, and other generic villains they need to die. Many a game has tossed some weapons to many a player and let them loose into the zombie apocalypse, and All Zombies Must Die! sets up in just such a fashion. While RPG elements have found their way into undead-ocide before, what about in a top down twin stick shooter? Probably happened before, actually. Looks like this game has much to prove if it intends to stand out from the rotting, vomiting, mindless crowd of lookalikes.
All Zombies Must Die! controls like most twin stick shooters and gives players a choice of four different characters to play with. Co-op partners (of which there can be up to three total locally) can pick from any remaining unlocked characters as they progress through the story, or use a basic soldier character until the characters are unlocked. Each character has a special ability which applies an effect to most unaffected zombies, a main weapon which can be upgraded via the in-game crafting system, and a secondary weapon which changes as weapons are picked up in the field. This arena style zombie shooter also incorporates RPG mechanics including leveling up stats and a simple (almost invisible) preferred weapon system. A main story arch holds the game together along with side quests and mini-quests, adding up to a decent amount of game to experience.
Hope everyone had some great holidays over the past week but we only have one new title to talk about today. All Zombies Must Die! which looks like a …
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Get your guns locked and loaded, All Zombies Must Die will be hitting Xbox Live Arcade on December 28! Doublesix Games and Square Enix announced that the game will …
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Square Enix and Doublesix Games have announced that they will be releasing All Zombies Must Die! for Xbox Live Arcade sooner rather than later, with a surprise release planned …
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