16 years ago
Even the casual observer has probably noticed by now that August is a special month for Xbox Live Arcade Games (XBLA). This year saw the third annual …
Read More
16 years ago
With HydroPhobia and Xbox Live Arcade’s Game Feast promotion right around the corner, developer Dark Energy Digital has released a new developer diary detailing the many ways to kill …
Read More
16 years ago
Sonic Adventure was developed by Sonic Team and published by SEGA. It was released on September 15, 2010 and retails for 800 MSP. A copy was provided for reviewing purposes.
As someone playing Sonic Adventure for the first time on Xbox Live Arcade, I can see why the game was a big deal for its time. It’s a very colorful game that moves smooth and fast, and it has respectable graphics for a game more than 10 years old. However, playing it for the first time also means the game holds no nostalgic memories for me, unlike the Sonic the Hedgehog games for the Sega Genesis. Even if it holds nostalgic value to you, I can’t see anyone playing this game today and having any fun.
16 years ago
An ambitious title has been in development from Capcom, mostly in secret, since earlier this year. That project is Mega Man: Universe. While the title and original trailer suggest …
Read More
16 years ago
You might not know it yet, but you want these games in HD.
Read More
16 years ago
With an official price, Hydrophobia is ready for the Game Feast.
Read More
16 years ago
A huge cast of wacky characters are revealed for DeathSpank: ToV
Read More
16 years ago

Early this morning, Microsoft Games Studios announced five new Japanese partnerships during its Tokyo Game Show 2010 keynote. These partnerships are reported to “provide fun for users throughout the world”. The General Manager (GM) of Xbox in Japan Takashi Sensui claims the partnerships will “define the future of Xbox 360 and Kinect”. A future which includes Xbox Live Arcade games which uses the features of the Kinect. Takashi Sensui also noted that the Xbox platform is “Celebrating Japanese game creators”, and that the 360 will have its “biggest year ever.”
Out of the five XBLA-exclusive games, three will use the features of the Kinect. The first, Haunt, is a spooky game from Parappa the Rappa‘s Masaya Matsuura. Next is Codename D from Grasshopper Manufacture’s Suda 51. Finally, the third game is Yukio Fatatsugi’s Project Draco, a Panzer Dragoon-esque flight game. The three games will join the third-party Kinect games Child of Eden, Steel Battalion: Heavy Armor, and Rise of the Nightmares next year in 2011.
Hit the jump for more details, screenshots, and videos from these upcoming 3 new Kinect-enabled games:
16 years ago
The latest comic-turn-videogame has just released a new trailer, giving gamers another glimpse into the 2D combat and animations of upcoming XBLA title, Blade Kitten…
Read More
16 years ago
The Haunted: Hells Reach is a game that is bloody and a flesh-ripping delight, so it has to be an Xbox 360 title… right? Well, unfortunately not yet. Powered by Unreal Engine 3, this fast paced horror-action third person shooter is only for PC at the moment. But, according to a member of the developing team, Hells Reach could see life on XBLA if they find a publisher.