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XBLA’s Most Wanted: Snatcher
15 years ago

XBLA’s Most Wanted: Snatcher

Hideo Kojima made a name for himself with the Metal Gear Solid series but before he wanted to bring back the Metal Gear name, he made a cyberpunk adventure game for the Sega CD. It had incredible Blade Runner-like style and story within an adventure game similar to old Lucasarts games.

It’s the year 2046 and you play as Gillian Seed, working for a task force specializing in hunting down bioroids known as Snatchers who are killing humans and taking their place in the world. Since the game didn’t sell all that well and being on the Sega CD which not a lot of people really played or even had, it has a potential to get to a real audience this time.

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Bastion reaches content complete
15 years ago

Bastion reaches content complete

By  •  News

Supergiant Games announced today via their Twitter account that their upcoming game Bastion has reached the content complete milestone. In their own words they state “Ladies and gentlemen, we …
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Free European Xbox Live weekend for world record attempt
15 years ago

Free European Xbox Live weekend for world record attempt

If you are currently using Xbox Live Silver in Europe, keep reading. This weekend Xbox Live will be free for everyone in Europe in an occasion dubbed “Xbox Nations”.

What’s the occasion? …
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Dungeons & Dragons: Daggerdale Trailer

By  •  Reviews

An official trailer has been released for Atari’s Dungeons & Dragons: Daggerdale, and upcoming downloadable RPG based on the popular fantasy role-playing game. The trailer shows some of the locations and …
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Gatling Gears release date and price announced

By  •  News

Gatling Gears will be available on May 11th for 1200MS points.
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Avatar Grand Prix review (XBLIG)
15 years ago

Avatar Grand Prix review (XBLIG)

Avatar Grand Prix was developed by Battenberg Software. It was released August 25, 2010 for 80MSP. A copy of the game was provided by the developer for review purposes.

It’s easy to dismiss some indie games as mere copies of the games they try to emulate. It’s not surprising that so many generi-makes exist on the Indie Games channel amongst the original ideas. But sometimes one emerges that truly deserves a download, one that takes players back and provides not only the concept, but the content players are looking for. Avatar Grand Prix takes its cues from Mario Kart 64; the basics are all there: powerup cubes, power sliding, it’s even got a rainbow road copy. But where other Mario Kart clones may fall short Avatar GP succeeds.

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XBLIG roundup: Win a game from one of the many great XBLIG developers
15 years ago

XBLIG roundup: Win a game from one of the many great XBLIG developers

By  •  Contests, News

Looking for some great, inexpensive fun this weekend? Why not try an Xbox Live Indie Game? We’ve got our first roundup of the great games folks are making in their garages and basements. Hit the jump to see the first handful of games that were submitted to us for our birthday celebration. We’ve got links to reviews and trailers where available, plus we’ve got your chance to win one of these great indie games. Check out the trailers and reviews, then hit the bottom of the post to find out how to win!

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Microsoft adds new measure to indie game ratings
15 years ago

Microsoft adds new measure to indie game ratings

By  •  News

Last month some indie developers suspected foul play in the XBLIG rating system when the developers of College Lacrosse 2011 urged fans to rate the game highly in an …
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Hydrophobia sequel flooding XBLA
15 years ago

Hydrophobia sequel flooding XBLA

By  •  News

Our friends at GamerBytes have discovered Hydrophobia: Prophecy listed on the Australian classification board, prompting some of us to prepare our wet suits for the game’s arrival.  The original …
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Editorial: Completionist or casualist?
15 years ago

Editorial: Completionist or casualist?

By  •  Features

What you see above is an anomaly in my gamerscore — a game with every achievement unlocked. In fact that date you see, March 30, 2011, was the first time in two and the half years I’ve owned my 360 that I’ve ever achieved 100% completion on any game. I’m not a completionist, in fact, I’m probably the furthest thing from it. I’m what you might call a casualist. I play a game until I get bored with it. Lots of times I’ll beat the game and not go back for extra achievements; I don’t get the point.

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