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Black Knight Sword review (XBLA)
13 years ago

Black Knight Sword review (XBLA)

Black Knight Sword was co-developed by Grasshopper Manufacture and Digital Reality and published by Reverb Publishing. It was released on December 12, 2012 for 800 MSP. A copy was provided for review purposes.

Moments before the curtain is pulled, it’s clear Black Knight Sword is something unique. Bright stage lights pour over rippled maroon as patrons titter in anticipation. Suddenly, an alarm bell rings out. Silhouettes quickly rise to shuffle away from the stage. The production’s now vacant audience is an appropriate analog for what’s to come; a unique experience targeted at no one in particular.

Black Knight Sword has been touted as many things: retro platforming homage, surreal fairy tale, dark twisted mystery. All this it achieves, helmed by Goichi “Suda 51” Suda, whose penchant for the bizarre oozes through the grim aesthetic. The black knight, assuming the role after coming into contact with the sword spirit, must battle through a punishing gauntlet of horrors, each chapter unfolding like a storybook parable — pushing along a loose narrative that resonates with deeper significance.

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Pool Nation and more join the 12 Days of XBLA

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Cherry Pop Games recently contacted us about our 12 Days of XBLA promotion and we were more than happy to add a few Pool Nation codes to our list …
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Contest: The 12 Days of XBLA (Day 7)
13 years ago

Contest: The 12 Days of XBLA (Day 7)

It’s day 7, and today we are giving away a few copies of Pid. In order to enter in today’s contest, all you need to do is answer the trivia question below. Good luck!

Question: What is the main characters name in Pid?

The winner of yesterday’s contest is: Linda (@ohhaihello) – You have won a copy of Dust: An Elysian Tail. We will be in contact with you later today on Twitter!

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Trials Evolution Riders of Doom DLC previewed on RedLynx TV

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With the end of the world around the corner, that can only mean the Riders of Doom are almost here. The newest episode …
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Minecraft documentary to air Saturday on Xbox Live

Saturday night, Xbox Live Gold subscribers the world over will have the opportunity to view the world premiere of Minecraft: The Story of Mojang, a documentary detailing the creation …
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Title Update hits Minecraft: Xbox 360 Edition tomorrow
13 years ago

Title Update hits Minecraft: Xbox 360 Edition tomorrow

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It looks like the holidays are coming early for Minecraft fans! Microsoft Studios has officially announced the release date for the next Minecraft: Xbox 360 Edition update over at PlayXBLA. …
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Pick up Kinect Party for free as the Countdown to 2013 sale commences
13 years ago

Pick up Kinect Party for free as the Countdown to 2013 sale commences

Microsoft’s annual Countdown Sale kicks off today (FYI – it’s Modern Warfare 3 today) and in addition to the 24-hour daily deals on offer, a whole host of XBLA …
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Deal of the Week: Serious Sam Special
13 years ago

Deal of the Week: Serious Sam Special

This week’s Deal of the Week discounts Serious Sam on XBLA. Those with a Gold Membership can pick up Serious Sam: The First Encounter, Serious Sam: The Second Encounter
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State of Decay: Putting the ‘kill’ in ‘skill’
13 years ago

State of Decay: Putting the ‘kill’ in ‘skill’

StateofDecayGrocerySurviving the end of the world takes skills. Skills developed in the slavering clutches of the undead, shaping wads of helpless victims into chiseled survivors. Everyone has their own strengths: the brawler, the sneak, the deadeye. Understanding your role in the zombie apocalypse could mean the difference between a lukewarm canned meal at the end of a long day and becoming the meal yourself. Undead Labs’ Richard Foge recently delved into the meaning of tactics, strategy, and how to last long enough to become a survivor in State of Decay.

“In State of Decay we put a lot of effort into making sure that players can transition smoothly between different tactical approaches to gameplay so that [you] can adapt quickly and make adjustments to your tactics as the combat situation evolves,” he writes. Foge brings considerable console game design know-how to State of Decay, having honed his craft as a Senior Designer for the SOCOM franchise, in addition to combat and systems design for God of War and Guild Wars, respectively. Now he’s set sights on ensuring your survival’s as organic as possible.

“We want you to easily flow from stealth to melee combat to ranged combat to using items. We know that everyone approaches these challenges differently, and it was important to make sure that as many approaches were accounted for as possible.” There’s a dizzying array of ways to tackle the flesh-eating obstacles infesting State of Decay — for one, literally. Though Foge discourages too much physical contact when interacting with your new neighbors, “It’s a great way to get yourself killed, but it’s also a great way to dispatch a couple of zombies without letting the legions of the damned know your exact position.”

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Get the jingle bell blocks with new Minecraft Festive Skin Pack
13 years ago

Get the jingle bell blocks with new Minecraft Festive Skin Pack

The new Festive Skin Pack releases tomorrow for Minecraft: Xbox 360 Edition and Microsoft have provided fans with a sneak preview of what to expect on its PlayXBLA Blog. …
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